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Clément Foucault 377915b081 DRW: Make use of DRWInstanceData.
This modify the selection code quite a bit but it's for the better.
When using selection we use the same batching / instancing process but we draw each element at a time using a an offset to the first element we want to draw and by drawing only one element.
This result much less memory allocation and better draw time.
2018-01-09 14:54:11 +01:00
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2018-01-09 14:54:11 +01:00
2017-12-04 17:20:26 +11:00
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