Files
test/intern/ghost/intern/GHOST_SystemSDL.h
Antony Riakiotakis b5b359b48f Warning messagebox for windows when an unsupported implementation of
OpenGL is detected:

Hoping to decrease the frequency of by far one of the most frequent bug
reports by windows users.

There is some reorganization of the GHOST API to allow easy addition of
further OpenGL options in the future. The change is not propagated too
deep to keep the size of the patch managable. We might reorganize things
here later.

For OpenGL we do two checks here:
One is a combination of GDI generic renderer or vendor microsoft
corporation and OpenGL version 1.1. This means the system does not
use GPU acceleration at all. We warn user to install a graphics
driver and of cases where this might happen (remote connection, using
blender through virtual machine)

The other one just checks if OpenGL version is less than 1.4 (we can
easily change that in the future of course) and warns that it is
deprecated.

Both cases will still let blender startup correctly but users should now
have a clear idea of the system being unsupported.

A user preference flag is provided to turn the warning off.

Now stop posting those bug reports without installing a driver first -
please?
2015-02-25 13:51:53 +01:00

130 lines
3.0 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ghost/intern/GHOST_SystemSDL.h
* \ingroup GHOST
* Declaration of GHOST_SystemSDL class.
*/
#ifndef __GHOST_SYSTEMSDL_H__
#define __GHOST_SYSTEMSDL_H__
#include "GHOST_System.h"
#include "../GHOST_Types.h"
#include "GHOST_DisplayManagerSDL.h"
#include "GHOST_TimerManager.h"
#include "GHOST_WindowSDL.h"
#include "GHOST_Event.h"
extern "C" {
#include "SDL.h"
}
#if !SDL_VERSION_ATLEAST(2, 0, 0)
# error "SDL 2.0 or newer is needed to build with Ghost"
#endif
class GHOST_WindowSDL;
class GHOST_SystemSDL : public GHOST_System {
public:
void addDirtyWindow(GHOST_WindowSDL *bad_wind);
GHOST_SystemSDL();
~GHOST_SystemSDL();
bool
processEvents(bool waitForEvent);
int
toggleConsole(int action) { return 0; }
GHOST_TSuccess
getModifierKeys(GHOST_ModifierKeys& keys) const;
GHOST_TSuccess
getButtons(GHOST_Buttons& buttons) const;
GHOST_TUns8 *
getClipboard(bool selection) const;
void
putClipboard(GHOST_TInt8 *buffer, bool selection) const;
GHOST_TUns64
getMilliSeconds();
GHOST_TUns8
getNumDisplays() const;
GHOST_TSuccess
getCursorPosition(GHOST_TInt32& x,
GHOST_TInt32& y) const;
GHOST_TSuccess
setCursorPosition(GHOST_TInt32 x,
GHOST_TInt32 y);
void
getAllDisplayDimensions(GHOST_TUns32& width,
GHOST_TUns32& height) const;
void
getMainDisplayDimensions(GHOST_TUns32& width,
GHOST_TUns32& height) const;
private:
GHOST_TSuccess
init();
GHOST_IWindow *
createWindow(const STR_String& title,
GHOST_TInt32 left,
GHOST_TInt32 top,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
const bool exclusive = false,
const GHOST_TEmbedderWindowID parentWindow = 0
);
/* SDL specific */
GHOST_WindowSDL *findGhostWindow(SDL_Window *sdl_win);
bool
generateWindowExposeEvents();
void
processEvent(SDL_Event *sdl_event);
/// The vector of windows that need to be updated.
std::vector<GHOST_WindowSDL *> m_dirty_windows;
};
#endif