This updates the libraries dependencies for VFX platform 2023, and adds various new libraries. It also enables Python bindings and switches from static to shared for various libraries. The precompiled libraries for all platforms will be updated to these new versions in the coming weeks. New: Fribidi 1.0.12 Harfbuzz 5.1.0 MaterialX 1.38.6 (shared lib with python bindings) Minizipng 3.0.7 Pybind11 2.10.1 Shaderc 2022.3 Vulkan 1.2.198 Updated: Boost 1.8.0 (shared lib) Cython 0.29.30 Numpy 1.23.2 OpenColorIO 2.2.0 (shared lib with python bindings) OpenImageIO 2.4.6.0 (shared lib with python bindings) OpenSubdiv 3.5.0 OpenVDB 10.0.0 (shared lib with python bindings) OSL 1.12.7.1 (enable nvptx backend) TBB (shared lib) USD 22.11 (shared lib with python bindings, enable hydra) yaml-cpp 0.8.0 Includes contributions by Ray Molenkamp, Brecht Van Lommel, Georgiy Markelov and Campbell Barton. Ref T99618
54 lines
932 B
CMake
54 lines
932 B
CMake
# SPDX-License-Identifier: GPL-2.0-or-later
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# Copyright 2012 Blender Foundation. All rights reserved.
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set(INC
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.
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)
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set(INC_SYS
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)
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set(SRC
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boost_locale_wrapper.cpp
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boost_locale_wrapper.h
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)
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set(LIB
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)
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if(WIN32)
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# This is set in platform_win32.cmake, will exist for 3.4+ library
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# folders which are dynamic, but not for 3.3 which will be static.
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if (EXISTS ${BOOST_34_TRIGGER_FILE})
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add_definitions (-DBOOST_ALL_DYN_LINK=1)
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endif()
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endif()
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if(APPLE)
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# Cocoa code to read the locale on OSX
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list(APPEND SRC
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osx_user_locale.mm
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)
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endif()
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if(WITH_HEADLESS)
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add_definitions(-DWITH_HEADLESS)
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endif()
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if(WITH_GHOST_SDL)
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add_definitions(-DWITH_GHOST_SDL)
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endif()
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if(WITH_INTERNATIONAL)
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list(APPEND INC_SYS
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${BOOST_INCLUDE_DIR}
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)
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list(APPEND LIB
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${BOOST_LIBRARIES}
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)
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add_definitions(${BOOST_DEFINITIONS})
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endif()
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blender_add_lib(bf_intern_locale "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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