Files
test/source/gameengine
Kester Maddock 38de9559bc Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385)
Set the diffuse material colour - lighting brightness should match blender better. (bf-bug #1385)
2004-06-23 01:12:11 +00:00
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2004-06-07 11:03:12 +00:00
2004-06-07 11:03:12 +00:00
2004-06-07 11:03:12 +00:00
2004-06-07 11:03:12 +00:00