Only affects internal API, bout could be exposed as an option for the compatibility reasons with other software. Is a part of some ongoing development of multires, but might or might not be used.
68 lines
2.3 KiB
C
68 lines
2.3 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2018 by Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Sergey Sharybin.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __SUBDIV_CONVERTER_H__
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#define __SUBDIV_CONVERTER_H__
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/** \file blender/blenkernel/intern/subdiv_converter.h
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* \ingroup bke
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*/
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#include "BKE_subdiv.h"
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/* NOTE: Was initially used to get proper enumerator types, but this makes
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* it tricky to compile without OpenSubdiv.
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*/
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/* #include "opensubdiv_converter_capi.h" */
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struct Mesh;
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struct OpenSubdiv_Converter;
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struct SubdivSettings;
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void BKE_subdiv_converter_init_for_mesh(struct OpenSubdiv_Converter *converter,
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const struct SubdivSettings *settings,
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const struct Mesh *mesh);
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/* NOTE: Frees converter data, but not converter itself. This means, that if
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* converter was allocated on heap, it is up to the user to free that memory.
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*/
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void BKE_subdiv_converter_free(struct OpenSubdiv_Converter *converter);
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/* ============================ INTERNAL HELPERS ============================ */
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/* TODO(sergey): Find a way to make it OpenSubdiv_VtxBoundaryInterpolation,
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* without breaking compilation without OpenSubdiv.
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*/
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int BKE_subdiv_converter_vtx_boundary_interpolation_from_settings(
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const SubdivSettings *settings);
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/* TODO(sergey): Find a way to make it OpenSubdiv_FVarLinearInterpolation,
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* without breaking compilation without OpenSubdiv.
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*/
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int BKE_subdiv_converter_fvar_linear_from_settings(
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const SubdivSettings *settings);
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#endif /* __SUBDIV_CONVERTER_H__ */
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