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39e591d3d04015b84fe5f12e7ef5af6507df92af
test
/
source
/
blender
/
compositor
History
Lukas Toenne
7496a58cfb
Applied and completed a compositor patch by Brecht to use signalling and waiting in scheduling and worker threads instead of continuous loops with sleep times. This should help reduce unnecessary wait times in Tile.
2012-06-10 12:26:33 +00:00
..
intern
Applied and completed a compositor patch by Brecht to use signalling and waiting in scheduling and worker threads instead of continuous loops with sleep times. This should help reduce unnecessary wait times in Tile.
2012-06-10 12:26:33 +00:00
nodes
Fix for Tile group nodes with internally unconnected outputs, this was crashing due to missing constant value operations for such outputs. The SocketProxyNode now checks connection of the input socket on conversion, so this also simplifies usage of proxy nodes quite a bit.
2012-06-10 09:30:31 +00:00
operations
code cleanup: reduce float/double promotion
2012-06-09 19:57:14 +00:00
CMakeLists.txt
code cleanup: reduce float/double promotion
2012-06-09 19:57:14 +00:00
COM_compositor.h
style cleanup: compositor, pointer syntax, function brace placement, line length
2012-05-17 22:55:28 +00:00
COM_defines.h
* Added OpenCL kernel for bokeh blur
2012-06-08 09:17:07 +00:00
SConscript
Don't link compositor with blender player.
2012-05-17 22:47:05 +00:00