When using Alembic procedurals, the Mesh Sequence Cache attempts to replace the original geometry with a plain old cube. However, it never frees this new cube geometry. Transfer ownership to the underlying GeometrySet instead. Investigating the scenario also showed that the `~AlembicProcedural` dtor was removing an item from the `nodes` vector while iterating over it, which triggers debug asserts on at least MSVC. I believe the removal is unnecessary since this is the dtor and ASAN appears clean now. Pull Request: https://projects.blender.org/blender/blender/pulls/134085