Files
test/source/blender/blenkernel/intern/blender.c
Ton Roosendaal 4a1266baad 2.5
Operator goodies!

--- Macro operators

Operators now can consist of multiple operators. Such a macro operator
is identical and behaves identical to other opererators. Macros can
also be constructed of macros even! Currently only hardcoded macros are
implemented, this to solve combined operators such as 'add duplicate' or
'extrude' (both want a transform appended).

Usage is simple:
- WM_operatortype_append_macro() : add new operatortype, name, flags
- WM_operatortype_macro_define() : add existing operator to macro

(Note: macro_define will also allow properties to be set, doesnt work
 right now)

On converting the macro wmOperatorType to a real operator, it makes a
list of all operators, and the standard macro callbacks (exec, invoke,
modal, poll) just will use all.

Important note; switching to a modal operator only works as last in the
chain now!

Macros implemented for duplicate, extrude and rip. Tool menu works fine
for it, also the redo hotkey F4 works properly.

--- Operator redo fix

The operators use the undo system to switch back, but this could give
errors if other actions added undo pushes (buttons, outliner). Now the
redo for operator searches back for the correct undo level.

This fixes issues with many redos.

Note for brecht: removed the ED_undo_push for buttons... it was called
on *every* button now, which is probably too much? For example, using
the 'toolbar' redo also caused this...
2009-07-29 17:56:38 +00:00

765 lines
16 KiB
C

/* blender.c jan 94 MIXED MODEL
*
* common help functions and data
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef _WIN32
#include <unistd.h> // for read close
#include <sys/param.h> // for MAXPATHLEN
#else
#include <io.h> // for open close read
#define open _open
#define read _read
#define close _close
#define write _write
#endif
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <fcntl.h> // for open
#include "MEM_guardedalloc.h"
#include "DNA_curve_types.h"
#include "DNA_listBase.h"
#include "DNA_sdna_types.h"
#include "DNA_userdef_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sound_types.h"
#include "DNA_sequence_types.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_displist.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_ipo.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_sequence.h"
#include "BKE_sound.h"
#include "BLI_editVert.h"
#include "BLO_undofile.h"
#include "BLO_readfile.h"
#include "BLO_writefile.h"
#include "BKE_utildefines.h" // O_BINARY FALSE
Global G;
UserDef U;
ListBase WMlist= {NULL, NULL};
short ENDIAN_ORDER;
char versionstr[48]= "";
/* ************************************************ */
/* pushpop facility: to store data temporally, FIFO! */
ListBase ppmain={0, 0};
typedef struct PushPop {
struct PushPop *next, *prev;
void *data;
int len;
} PushPop;
void pushdata(void *data, int len)
{
PushPop *pp;
pp= MEM_mallocN(sizeof(PushPop), "pushpop");
BLI_addtail(&ppmain, pp);
pp->data= MEM_mallocN(len, "pushpop");
pp->len= len;
memcpy(pp->data, data, len);
}
void popfirst(void *data)
{
PushPop *pp;
pp= ppmain.first;
if(pp) {
memcpy(data, pp->data, pp->len);
BLI_remlink(&ppmain, pp);
MEM_freeN(pp->data);
MEM_freeN(pp);
}
else printf("error in popfirst\n");
}
void poplast(void *data)
{
PushPop *pp;
pp= ppmain.last;
if(pp) {
memcpy(data, pp->data, pp->len);
BLI_remlink(&ppmain, pp);
MEM_freeN(pp->data);
MEM_freeN(pp);
}
else printf("error in poplast\n");
}
void free_pushpop()
{
PushPop *pp;
pp= ppmain.first;
while(pp) {
BLI_remlink(&ppmain, pp);
MEM_freeN(pp->data);
MEM_freeN(pp);
}
}
void pushpop_test()
{
if(ppmain.first) printf("pushpop not empty\n");
free_pushpop();
}
/* ********** free ********** */
/* only to be called on exit blender */
void free_blender(void)
{
/* samples are in a global list..., also sets G.main->sound->sample NULL */
sound_free_all_samples();
free_main(G.main);
G.main= NULL;
BKE_spacetypes_free(); /* after free main, it uses space callbacks */
IMB_freeImBufdata(); /* imbuf lib */
free_nodesystem();
}
void initglobals(void)
{
memset(&G, 0, sizeof(Global));
U.savetime= 1;
G.main= MEM_callocN(sizeof(Main), "initglobals");
strcpy(G.ima, "//");
ENDIAN_ORDER= 1;
ENDIAN_ORDER= (((char*)&ENDIAN_ORDER)[0])? L_ENDIAN: B_ENDIAN;
if(BLENDER_SUBVERSION)
sprintf(versionstr, "www.blender.org %d.%d", BLENDER_VERSION, BLENDER_SUBVERSION);
else
sprintf(versionstr, "www.blender.org %d", BLENDER_VERSION);
#ifdef _WIN32 // FULLSCREEN
G.windowstate = G_WINDOWSTATE_USERDEF;
#endif
G.charstart = 0x0000;
G.charmin = 0x0000;
G.charmax = 0xffff;
}
/***/
static void clear_global(void)
{
// extern short winqueue_break; /* screen.c */
fastshade_free_render(); /* lamps hang otherwise */
free_main(G.main); /* free all lib data */
// free_vertexpaint();
G.main= NULL;
G.f &= ~(G_WEIGHTPAINT + G_VERTEXPAINT + G_FACESELECT + G_PARTICLEEDIT);
}
/* make sure path names are correct for OS */
static void clean_paths(Main *main)
{
Image *image= main->image.first;
bSound *sound= main->sound.first;
Scene *scene= main->scene.first;
Editing *ed;
Sequence *seq;
Strip *strip;
while(image) {
BLI_clean(image->name);
image= image->id.next;
}
while(sound) {
BLI_clean(sound->name);
sound= sound->id.next;
}
while(scene) {
ed= seq_give_editing(scene, 0);
if(ed) {
seq= ed->seqbasep->first;
while(seq) {
if(seq->plugin) {
BLI_clean(seq->plugin->name);
}
strip= seq->strip;
while(strip) {
BLI_clean(strip->dir);
strip= strip->next;
}
seq= seq->next;
}
}
BLI_clean(scene->r.backbuf);
BLI_clean(scene->r.pic);
scene= scene->id.next;
}
}
/* context matching */
/* handle no-ui case */
static void setup_app_data(bContext *C, BlendFileData *bfd, char *filename)
{
Object *ob;
bScreen *curscreen= NULL;
Scene *curscene= NULL;
char mode;
/* 'u' = undo save, 'n' = no UI load */
if(bfd->main->screen.first==NULL) mode= 'u';
else if(G.fileflags & G_FILE_NO_UI) mode= 'n';
else mode= 0;
clean_paths(bfd->main);
/* XXX here the complex windowmanager matching */
/* no load screens? */
if(mode) {
/* comes from readfile.c */
extern void lib_link_screen_restore(Main *, bScreen *, Scene *);
SWAP(ListBase, G.main->wm, bfd->main->wm);
SWAP(ListBase, G.main->screen, bfd->main->screen);
SWAP(ListBase, G.main->script, bfd->main->script);
/* we re-use current screen */
curscreen= CTX_wm_screen(C);
/* but use new Scene pointer */
curscene= bfd->curscene;
if(curscene==NULL) curscene= bfd->main->scene.first;
/* and we enforce curscene to be in current screen */
curscreen->scene= curscene;
/* clear_global will free G.main, here we can still restore pointers */
lib_link_screen_restore(bfd->main, curscreen, curscene);
}
/* free G.main Main database */
clear_global();
G.main= bfd->main;
CTX_data_main_set(C, G.main);
if (bfd->user) {
/* only here free userdef themes... */
BKE_userdef_free();
U= *bfd->user;
MEM_freeN(bfd->user);
}
/* samples is a global list... */
sound_free_all_samples();
/* case G_FILE_NO_UI or no screens in file */
if(mode) {
/* leave entire context further unaltered? */
CTX_data_scene_set(C, curscene);
}
else {
G.winpos= bfd->winpos;
G.displaymode= bfd->displaymode;
G.fileflags= bfd->fileflags;
CTX_wm_screen_set(C, bfd->curscreen);
CTX_data_scene_set(C, bfd->curscreen->scene);
CTX_wm_area_set(C, NULL);
CTX_wm_region_set(C, NULL);
CTX_wm_menu_set(C, NULL);
}
/* this can happen when active scene was lib-linked, and doesnt exist anymore */
if(CTX_data_scene(C)==NULL) {
CTX_data_scene_set(C, bfd->main->scene.first);
CTX_wm_screen(C)->scene= CTX_data_scene(C);
curscene= CTX_data_scene(C);
}
/* special cases, override loaded flags: */
if (G.f & G_DEBUG) bfd->globalf |= G_DEBUG;
else bfd->globalf &= ~G_DEBUG;
if (G.f & G_SWAP_EXCHANGE) bfd->globalf |= G_SWAP_EXCHANGE;
else bfd->globalf &= ~G_SWAP_EXCHANGE;
if ((U.flag & USER_DONT_DOSCRIPTLINKS)) bfd->globalf &= ~G_DOSCRIPTLINKS;
G.f= bfd->globalf;
if (!G.background) {
//setscreen(G.curscreen);
}
// XXX temporarily here
if(G.main->versionfile < 250)
do_versions_ipos_to_animato(G.main); // XXX fixme... complicated versionpatching
/* baseflags, groups, make depsgraph, etc */
set_scene_bg(CTX_data_scene(C));
/* last stage of do_versions actually, that sets recalc flags for recalc poses */
for(ob= G.main->object.first; ob; ob= ob->id.next) {
if(ob->type==OB_ARMATURE)
if(ob->recalc) object_handle_update(CTX_data_scene(C), ob);
}
/* now tag update flags, to ensure deformers get calculated on redraw */
DAG_scene_update_flags(CTX_data_scene(C), CTX_data_scene(C)->lay);
if (G.sce != filename) /* these are the same at times, should never copy to the same location */
strcpy(G.sce, filename);
BLI_strncpy(G.main->name, filename, FILE_MAX); /* is guaranteed current file */
MEM_freeN(bfd);
}
static int handle_subversion_warning(Main *main)
{
if(main->minversionfile > BLENDER_VERSION ||
(main->minversionfile == BLENDER_VERSION &&
main->minsubversionfile > BLENDER_SUBVERSION)) {
char str[128];
sprintf(str, "File written by newer Blender binary: %d.%d , expect loss of data!", main->minversionfile, main->minsubversionfile);
// XXX error(str);
}
return 1;
}
void BKE_userdef_free(void)
{
BLI_freelistN(&U.uistyles);
BLI_freelistN(&U.uifonts);
BLI_freelistN(&U.themes);
}
/* returns:
0: no load file
1: OK
2: OK, and with new user settings
*/
int BKE_read_file(bContext *C, char *dir, void *unused, ReportList *reports)
{
BlendFileData *bfd;
int retval= 1;
bfd= BLO_read_from_file(dir, reports);
if (bfd) {
if(bfd->user) retval= 2;
if(0==handle_subversion_warning(bfd->main)) {
free_main(bfd->main);
MEM_freeN(bfd);
bfd= NULL;
retval= 0;
}
else
setup_app_data(C, bfd, dir); // frees BFD
}
else
BKE_reports_prependf(reports, "Loading %s failed: ", dir);
return (bfd?retval:0);
}
int BKE_read_file_from_memory(bContext *C, char* filebuf, int filelength, void *unused, ReportList *reports)
{
BlendFileData *bfd;
bfd= BLO_read_from_memory(filebuf, filelength, reports);
if (bfd)
setup_app_data(C, bfd, "<memory2>");
else
BKE_reports_prepend(reports, "Loading failed: ");
return (bfd?1:0);
}
/* memfile is the undo buffer */
int BKE_read_file_from_memfile(bContext *C, MemFile *memfile, ReportList *reports)
{
BlendFileData *bfd;
bfd= BLO_read_from_memfile(CTX_data_main(C), G.sce, memfile, reports);
if (bfd)
setup_app_data(C, bfd, "<memory1>");
else
BKE_reports_prepend(reports, "Loading failed: ");
return (bfd?1:0);
}
/* ***************** testing for break ************* */
static void (*blender_test_break_cb)(void)= NULL;
void set_blender_test_break_cb(void (*func)(void) )
{
blender_test_break_cb= func;
}
int blender_test_break(void)
{
if (!G.background) {
if (blender_test_break_cb)
blender_test_break_cb();
}
return (G.afbreek==1);
}
/* ***************** GLOBAL UNDO *************** */
#define UNDO_DISK 0
#define MAXUNDONAME 64
typedef struct UndoElem {
struct UndoElem *next, *prev;
char str[FILE_MAXDIR+FILE_MAXFILE];
char name[MAXUNDONAME];
MemFile memfile;
uintptr_t undosize;
} UndoElem;
static ListBase undobase={NULL, NULL};
static UndoElem *curundo= NULL;
static int read_undosave(bContext *C, UndoElem *uel)
{
char scestr[FILE_MAXDIR+FILE_MAXFILE];
int success=0, fileflags;
strcpy(scestr, G.sce); /* temporal store */
fileflags= G.fileflags;
G.fileflags |= G_FILE_NO_UI;
if(UNDO_DISK)
success= BKE_read_file(C, uel->str, NULL, NULL);
else
success= BKE_read_file_from_memfile(C, &uel->memfile, NULL);
/* restore */
strcpy(G.sce, scestr);
G.fileflags= fileflags;
return success;
}
/* name can be a dynamic string */
void BKE_write_undo(bContext *C, char *name)
{
uintptr_t maxmem, totmem, memused;
int nr, success;
UndoElem *uel;
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
if( U.undosteps==0) return;
/* remove all undos after (also when curundo==NULL) */
while(undobase.last != curundo) {
uel= undobase.last;
BLI_remlink(&undobase, uel);
BLO_free_memfile(&uel->memfile);
MEM_freeN(uel);
}
/* make new */
curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file");
strncpy(uel->name, name, MAXUNDONAME-1);
BLI_addtail(&undobase, uel);
/* and limit amount to the maximum */
nr= 0;
uel= undobase.last;
while(uel) {
nr++;
if(nr==U.undosteps) break;
uel= uel->prev;
}
if(uel) {
while(undobase.first!=uel) {
UndoElem *first= undobase.first;
BLI_remlink(&undobase, first);
/* the merge is because of compression */
BLO_merge_memfile(&first->memfile, &first->next->memfile);
MEM_freeN(first);
}
}
/* disk save version */
if(UNDO_DISK) {
static int counter= 0;
char tstr[FILE_MAXDIR+FILE_MAXFILE];
char numstr[32];
/* calculate current filename */
counter++;
counter= counter % U.undosteps;
sprintf(numstr, "%d.blend", counter);
BLI_make_file_string("/", tstr, btempdir, numstr);
success= BLO_write_file(CTX_data_main(C), tstr, G.fileflags, NULL);
strcpy(curundo->str, tstr);
}
else {
MemFile *prevfile=NULL;
if(curundo->prev) prevfile= &(curundo->prev->memfile);
memused= MEM_get_memory_in_use();
success= BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags, NULL);
curundo->undosize= MEM_get_memory_in_use() - memused;
}
if(U.undomemory != 0) {
/* limit to maximum memory (afterwards, we can't know in advance) */
totmem= 0;
maxmem= ((uintptr_t)U.undomemory)*1024*1024;
/* keep at least two (original + other) */
uel= undobase.last;
while(uel && uel->prev) {
totmem+= uel->undosize;
if(totmem>maxmem) break;
uel= uel->prev;
}
if(uel) {
if(uel->prev && uel->prev->prev)
uel= uel->prev;
while(undobase.first!=uel) {
UndoElem *first= undobase.first;
BLI_remlink(&undobase, first);
/* the merge is because of compression */
BLO_merge_memfile(&first->memfile, &first->next->memfile);
MEM_freeN(first);
}
}
}
}
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation
* Note, ALWAYS call sound_initialize_sounds after BKE_undo_step() */
void BKE_undo_step(bContext *C, int step)
{
if(step==0) {
read_undosave(C, curundo);
}
else if(step==1) {
/* curundo should never be NULL, after restart or load file it should call undo_save */
if(curundo==NULL || curundo->prev==NULL) ; // XXX error("No undo available");
else {
if(G.f & G_DEBUG) printf("undo %s\n", curundo->name);
curundo= curundo->prev;
read_undosave(C, curundo);
}
}
else {
/* curundo has to remain current situation! */
if(curundo==NULL || curundo->next==NULL) ; // XXX error("No redo available");
else {
read_undosave(C, curundo->next);
curundo= curundo->next;
if(G.f & G_DEBUG) printf("redo %s\n", curundo->name);
}
}
}
void BKE_reset_undo(void)
{
UndoElem *uel;
uel= undobase.first;
while(uel) {
BLO_free_memfile(&uel->memfile);
uel= uel->next;
}
BLI_freelistN(&undobase);
curundo= NULL;
}
/* based on index nr it does a restore */
void BKE_undo_number(bContext *C, int nr)
{
UndoElem *uel;
int a=1;
for(uel= undobase.first; uel; uel= uel->next, a++) {
if(a==nr) break;
}
curundo= uel;
BKE_undo_step(C, 0);
}
/* go back to the last occurance of name in stack */
void BKE_undo_name(bContext *C, const char *name)
{
UndoElem *uel;
for(uel= undobase.last; uel; uel= uel->prev) {
if(strcmp(name, uel->name)==0)
break;
}
if(uel && uel->prev) {
curundo= uel->prev;
BKE_undo_step(C, 0);
}
}
char *BKE_undo_menu_string(void)
{
UndoElem *uel;
DynStr *ds= BLI_dynstr_new();
char *menu;
BLI_dynstr_append(ds, "Global Undo History %t");
for(uel= undobase.first; uel; uel= uel->next) {
BLI_dynstr_append(ds, "|");
BLI_dynstr_append(ds, uel->name);
}
menu= BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
return menu;
}
/* saves quit.blend */
void BKE_undo_save_quit(void)
{
UndoElem *uel;
MemFileChunk *chunk;
int file;
char str[FILE_MAXDIR+FILE_MAXFILE];
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
uel= curundo;
if(uel==NULL) {
printf("No undo buffer to save recovery file\n");
return;
}
/* no undo state to save */
if(undobase.first==undobase.last) return;
BLI_make_file_string("/", str, btempdir, "quit.blend");
file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
if(file == -1) {
//XXX error("Unable to save %s, check you have permissions", str);
return;
}
chunk= uel->memfile.chunks.first;
while(chunk) {
if( write(file, chunk->buf, chunk->size) != chunk->size) break;
chunk= chunk->next;
}
close(file);
if(chunk) ; //XXX error("Unable to save %s, internal error", str);
else printf("Saved session recovery to %s\n", str);
}