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3b7b0b9bebcce31ecb63ecc37db824249e37504d
test/source/blender/gpu/intern
History
Bastien Montagne 9751653410 Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as this layer is now also used for various preview tasks in Object mode.
“Cleanup” commit, no functional changes.
2012-03-22 08:41:50 +00:00
..
gpu_buffers.c
Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as this layer is now also used for various preview tasks in Object mode.
2012-03-22 08:41:50 +00:00
gpu_codegen.c
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
gpu_codegen.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
gpu_draw.c
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
gpu_extensions.c
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
gpu_material.c
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
gpu_shader_material.glsl
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well.
2012-02-27 17:38:16 +00:00
gpu_shader_material.glsl.c
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well.
2012-02-27 17:38:16 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
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