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3b8221045f7421952010188049396abbdc5b9cc0
test/source
History
Campbell Barton 3b8221045f simple optimizations for bvhtree_from_mesh_faces() for editmesh, was quite inefficient (unneeded loops, not breaking out of face loop early).
also correct own oversight - use TRANSFORM_DIST_MAX_RAY rather then when checking for max value in snapDerivedMesh.
2013-04-24 00:25:12 +00:00
..
blender
simple optimizations for bvhtree_from_mesh_faces() for editmesh, was quite inefficient (unneeded loops, not breaking out of face loop early).
2013-04-24 00:25:12 +00:00
blenderplayer
Yet another Stupid Stub Fix™!
2013-04-22 17:51:08 +00:00
creator
minor changes to get numpy working with locally bundled python.
2013-04-23 13:51:20 +00:00
gameengine
BGE: Extend Framing Mode + Camera sensor
2013-04-18 23:34:32 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset tag attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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