Files
test/source/gameengine
Campbell Barton fe85bdd040 - BGE Py API, any py function/attribute that took a KX_GameObject would not accept a KX_Light or KX_Camera (bad oversight on my part)
- Typo in occlusion variable init "m_buffer == NULL;" -> "m_buffer = NULL;"

CcdPhysicsEnvironment.cpp and CcdPhysicsController.cpp had too many warnings, fixed most of them.
2009-05-24 23:43:10 +00:00
..
2009-05-10 20:53:58 +00:00
2009-05-23 14:46:43 +00:00
2009-05-17 12:25:06 +00:00