Files
test/source/blender/blenkernel/intern/node_tree_interface.cc
YimingWu db96265568 Fix #148061: Prevent unknown socket type from crashing when reading file
`socket.socket_typeinfo()` can be nullptr when reading blend files that
contains custom socket types that are not registered yet. This fix
prevents crashing when this happenes (but the socket will stay
unregistered).

Pull Request: https://projects.blender.org/blender/blender/pulls/148103
2025-10-15 16:54:08 +02:00

1563 lines
51 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include <queue>
#include "BKE_idprop.hh"
#include "BKE_lib_id.hh"
#include "BKE_lib_query.hh"
#include "BKE_node.hh"
#include "BKE_node_enum.hh"
#include "BKE_node_runtime.hh"
#include "BKE_node_tree_interface.hh"
#include "BLI_math_vector.h"
#include "BLI_stack.hh"
#include "BLI_string.h"
#include "BLO_read_write.hh"
#include "DNA_collection_types.h"
#include "DNA_material_types.h"
#include "DNA_node_tree_interface_types.h"
#include "DNA_node_types.h"
#include "NOD_node_declaration.hh"
#include "NOD_socket_declarations.hh"
using blender::StringRef;
namespace blender::bke::node_interface {
namespace socket_types {
/* Try to get a supported socket type from some final type.
* Built-in socket can have multiple registered RNA types for the base type, e.g.
* `NodeSocketFloatUnsigned`, `NodeSocketFloatFactor`. Only the "base type" (`NodeSocketFloat`)
* is considered valid for interface sockets.
*/
static std::optional<StringRef> try_get_supported_socket_type(const StringRef socket_type)
{
const blender::bke::bNodeSocketType *typeinfo = bke::node_socket_type_find(socket_type);
if (typeinfo == nullptr) {
return std::nullopt;
}
/* For builtin socket types only the base type is supported. */
if (node_is_static_socket_type(*typeinfo)) {
if (const std::optional<StringRefNull> type_name = bke::node_static_socket_type(typeinfo->type,
PROP_NONE))
{
return *type_name;
}
return std::nullopt;
}
return typeinfo->idname;
}
/* -------------------------------------------------------------------- */
/** \name ID User Increment in Socket Data
* \{ */
template<typename T> void socket_data_id_user_increment(T & /*data*/) {}
template<> void socket_data_id_user_increment(bNodeSocketValueObject &data)
{
id_us_plus(reinterpret_cast<ID *>(data.value));
}
template<> void socket_data_id_user_increment(bNodeSocketValueImage &data)
{
id_us_plus(reinterpret_cast<ID *>(data.value));
}
template<> void socket_data_id_user_increment(bNodeSocketValueCollection &data)
{
id_us_plus(reinterpret_cast<ID *>(data.value));
}
template<> void socket_data_id_user_increment(bNodeSocketValueTexture &data)
{
id_us_plus(reinterpret_cast<ID *>(data.value));
}
template<> void socket_data_id_user_increment(bNodeSocketValueMaterial &data)
{
id_us_plus(reinterpret_cast<ID *>(data.value));
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name ID User Decrement in Socket Data
* \{ */
template<typename T> void socket_data_id_user_decrement(T & /*data*/) {}
template<> void socket_data_id_user_decrement(bNodeSocketValueObject &data)
{
id_us_min(reinterpret_cast<ID *>(data.value));
}
template<> void socket_data_id_user_decrement(bNodeSocketValueImage &data)
{
id_us_min(reinterpret_cast<ID *>(data.value));
}
template<> void socket_data_id_user_decrement(bNodeSocketValueCollection &data)
{
id_us_min(reinterpret_cast<ID *>(data.value));
}
template<> void socket_data_id_user_decrement(bNodeSocketValueTexture &data)
{
id_us_min(reinterpret_cast<ID *>(data.value));
}
template<> void socket_data_id_user_decrement(bNodeSocketValueMaterial &data)
{
id_us_min(reinterpret_cast<ID *>(data.value));
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Initialize Socket Data
* \{ */
template<typename T> void socket_data_init_impl(T & /*data*/) {}
template<> void socket_data_init_impl(bNodeSocketValueFloat &data)
{
data.subtype = PROP_NONE;
data.value = 0.0f;
data.min = -FLT_MAX;
data.max = FLT_MAX;
}
template<> void socket_data_init_impl(bNodeSocketValueInt &data)
{
data.subtype = PROP_NONE;
data.value = 0;
data.min = INT_MIN;
data.max = INT_MAX;
}
template<> void socket_data_init_impl(bNodeSocketValueBoolean &data)
{
data.value = false;
}
template<> void socket_data_init_impl(bNodeSocketValueRotation & /*data*/) {}
template<> void socket_data_init_impl(bNodeSocketValueVector &data)
{
static float default_value[] = {0.0f, 0.0f, 0.0f};
data.subtype = PROP_NONE;
data.dimensions = 3;
copy_v3_v3(data.value, default_value);
data.min = -FLT_MAX;
data.max = FLT_MAX;
}
template<> void socket_data_init_impl(bNodeSocketValueRGBA &data)
{
static float default_value[] = {0.0f, 0.0f, 0.0f, 1.0f};
copy_v4_v4(data.value, default_value);
}
template<> void socket_data_init_impl(bNodeSocketValueString &data)
{
data.subtype = PROP_NONE;
data.value[0] = '\0';
}
template<> void socket_data_init_impl(bNodeSocketValueObject &data)
{
data.value = nullptr;
}
template<> void socket_data_init_impl(bNodeSocketValueImage &data)
{
data.value = nullptr;
}
template<> void socket_data_init_impl(bNodeSocketValueCollection &data)
{
data.value = nullptr;
}
template<> void socket_data_init_impl(bNodeSocketValueTexture &data)
{
data.value = nullptr;
}
template<> void socket_data_init_impl(bNodeSocketValueMaterial &data)
{
data.value = nullptr;
}
template<> void socket_data_init_impl(bNodeSocketValueMenu &data)
{
data.value = -1;
data.enum_items = nullptr;
data.runtime_flag = 0;
}
static void *make_socket_data(const StringRef socket_type)
{
void *socket_data = nullptr;
socket_data_to_static_type_tag(socket_type, [&socket_data](auto type_tag) {
using SocketDataType = typename decltype(type_tag)::type;
SocketDataType *new_socket_data = MEM_callocN<SocketDataType>(__func__);
socket_data_init_impl(*new_socket_data);
socket_data = new_socket_data;
});
return socket_data;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Free Allocated Socket Data
* \{ */
template<typename T> void socket_data_free_impl(T & /*data*/, const bool /*do_id_user*/) {}
template<> void socket_data_free_impl(bNodeSocketValueMenu &dst, const bool /*do_id_user*/)
{
if (dst.enum_items) {
/* Release shared data pointer. */
dst.enum_items->remove_user_and_delete_if_last();
}
}
static void socket_data_free(bNodeTreeInterfaceSocket &socket, const bool do_id_user)
{
socket_data_to_static_type_tag(socket.socket_type, [&](auto type_tag) {
using SocketDataType = typename decltype(type_tag)::type;
if (do_id_user) {
socket_data_id_user_decrement(get_socket_data_as<SocketDataType>(socket));
}
socket_data_free_impl(get_socket_data_as<SocketDataType>(socket), do_id_user);
});
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Copy Allocated Socket Data
* \{ */
template<typename T> void socket_data_copy_impl(T & /*dst*/, const T & /*src*/) {}
template<>
void socket_data_copy_impl(bNodeSocketValueMenu &dst, const bNodeSocketValueMenu & /*src*/)
{
/* Copy of shared data pointer. */
if (dst.enum_items) {
dst.enum_items->add_user();
}
}
static void socket_data_copy(bNodeTreeInterfaceSocket &dst,
const bNodeTreeInterfaceSocket &src,
int flag)
{
socket_data_to_static_type_tag(dst.socket_type, [&](auto type_tag) {
using SocketDataType = typename decltype(type_tag)::type;
dst.socket_data = MEM_dupallocN(src.socket_data);
socket_data_copy_impl(get_socket_data_as<SocketDataType>(dst),
get_socket_data_as<SocketDataType>(src));
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
socket_data_id_user_increment(get_socket_data_as<SocketDataType>(dst));
}
});
}
/* Copy socket data from a raw pointer, e.g. from a #bNodeSocket. */
static void socket_data_copy_ptr(bNodeTreeInterfaceSocket &dst,
const void *src_socket_data,
int flag)
{
socket_data_to_static_type_tag(dst.socket_type, [&](auto type_tag) {
using SocketDataType = typename decltype(type_tag)::type;
if (dst.socket_data != nullptr) {
socket_data_free(dst, true);
MEM_SAFE_FREE(dst.socket_data);
}
dst.socket_data = MEM_dupallocN(src_socket_data);
socket_data_copy_impl(get_socket_data_as<SocketDataType>(dst),
*static_cast<const SocketDataType *>(src_socket_data));
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
socket_data_id_user_increment(get_socket_data_as<SocketDataType>(dst));
}
});
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Write Socket Data to Blend File
* \{ */
/* NOTE: no default implementation, every used type must write at least the base struct. */
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueFloat &data)
{
BLO_write_struct(writer, bNodeSocketValueFloat, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueInt &data)
{
BLO_write_struct(writer, bNodeSocketValueInt, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueBoolean &data)
{
BLO_write_struct(writer, bNodeSocketValueBoolean, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueRotation &data)
{
BLO_write_struct(writer, bNodeSocketValueRotation, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueVector &data)
{
BLO_write_struct(writer, bNodeSocketValueVector, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueRGBA &data)
{
BLO_write_struct(writer, bNodeSocketValueRGBA, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueString &data)
{
BLO_write_struct(writer, bNodeSocketValueString, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueObject &data)
{
BLO_write_struct(writer, bNodeSocketValueObject, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueImage &data)
{
BLO_write_struct(writer, bNodeSocketValueImage, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueCollection &data)
{
BLO_write_struct(writer, bNodeSocketValueCollection, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueTexture &data)
{
BLO_write_struct(writer, bNodeSocketValueTexture, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueMaterial &data)
{
BLO_write_struct(writer, bNodeSocketValueMaterial, &data);
}
inline void socket_data_write_impl(BlendWriter *writer, bNodeSocketValueMenu &data)
{
BLO_write_struct(writer, bNodeSocketValueMenu, &data);
}
static void socket_data_write(BlendWriter *writer, bNodeTreeInterfaceSocket &socket)
{
socket_data_to_static_type_tag(socket.socket_type, [&](auto type_tag) {
using SocketDataType = typename decltype(type_tag)::type;
socket_data_write_impl(writer, get_socket_data_as<SocketDataType>(socket));
});
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Read Socket Data from Blend File
* \{ */
template<typename T> void socket_data_read_data_impl(BlendDataReader *reader, T **data)
{
/* FIXME Avoid using low-level untyped read function here. Cannot use the BLO_read_struct
* currently (macro expansion would process `T` instead of the actual type). */
BLO_read_data_address(reader, data);
}
template<> void socket_data_read_data_impl(BlendDataReader *reader, bNodeSocketValueMenu **data)
{
/* FIXME Avoid using low-level untyped read function here. No type info available here currently.
*/
BLO_read_data_address(reader, data);
/* Clear runtime data. */
(*data)->enum_items = nullptr;
(*data)->runtime_flag = 0;
}
static void socket_data_read_data(BlendDataReader *reader, bNodeTreeInterfaceSocket &socket)
{
bool data_read = false;
socket_data_to_static_type_tag(socket.socket_type, [&](auto type_tag) {
using SocketDataType = typename decltype(type_tag)::type;
socket_data_read_data_impl(reader, reinterpret_cast<SocketDataType **>(&socket.socket_data));
data_read = true;
});
if (!data_read && socket.socket_data) {
/* Not sure how this can happen exactly, but it did happen in #127855. */
socket.socket_data = nullptr;
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Callback per ID Pointer
* \{ */
template<typename T>
void socket_data_foreach_id_impl(LibraryForeachIDData * /*data*/, T & /*data*/)
{
}
template<> void socket_data_foreach_id_impl(LibraryForeachIDData *cb, bNodeSocketValueObject &data)
{
BKE_LIB_FOREACHID_PROCESS_IDSUPER(cb, data.value, IDWALK_CB_USER);
}
template<> void socket_data_foreach_id_impl(LibraryForeachIDData *cb, bNodeSocketValueImage &data)
{
BKE_LIB_FOREACHID_PROCESS_IDSUPER(cb, data.value, IDWALK_CB_USER);
}
template<>
void socket_data_foreach_id_impl(LibraryForeachIDData *cb, bNodeSocketValueCollection &data)
{
BKE_LIB_FOREACHID_PROCESS_IDSUPER(cb, data.value, IDWALK_CB_USER);
}
template<>
void socket_data_foreach_id_impl(LibraryForeachIDData *cb, bNodeSocketValueTexture &data)
{
BKE_LIB_FOREACHID_PROCESS_IDSUPER(cb, data.value, IDWALK_CB_USER);
}
template<>
void socket_data_foreach_id_impl(LibraryForeachIDData *cb, bNodeSocketValueMaterial &data)
{
BKE_LIB_FOREACHID_PROCESS_IDSUPER(cb, data.value, IDWALK_CB_USER);
}
static void socket_data_foreach_id(LibraryForeachIDData *data, bNodeTreeInterfaceSocket &socket)
{
socket_data_to_static_type_tag(socket.socket_type, [&](auto type_tag) {
using SocketDataType = typename decltype(type_tag)::type;
socket_data_foreach_id_impl(data, get_socket_data_as<SocketDataType>(socket));
});
}
/** \} */
} // namespace socket_types
namespace item_types {
using UidGeneratorFn = blender::FunctionRef<int()>;
static void item_copy(bNodeTreeInterfaceItem &dst,
const bNodeTreeInterfaceItem &src,
int flag,
UidGeneratorFn generate_uid);
/**
* Copy the source items and give each a new unique identifier.
* \param generate_uid: Optional generator function for new item UIDs, copies existing identifiers
* if null.
*/
static void panel_init(bNodeTreeInterfacePanel &panel,
const Span<const bNodeTreeInterfaceItem *> items_src,
const int flag,
UidGeneratorFn generate_uid)
{
panel.items_num = items_src.size();
panel.items_array = MEM_calloc_arrayN<bNodeTreeInterfaceItem *>(panel.items_num, __func__);
/* Copy buffers. */
for (const int i : items_src.index_range()) {
const bNodeTreeInterfaceItem *item_src = items_src[i];
panel.items_array[i] = static_cast<bNodeTreeInterfaceItem *>(MEM_dupallocN(item_src));
item_types::item_copy(*panel.items_array[i], *item_src, flag, generate_uid);
}
}
/**
* Copy data from a source item.
* \param generate_uid: Optional generator function for new item UIDs, copies existing identifiers
* if null.
*/
static void item_copy(bNodeTreeInterfaceItem &dst,
const bNodeTreeInterfaceItem &src,
const int flag,
UidGeneratorFn generate_uid)
{
switch (NodeTreeInterfaceItemType(dst.item_type)) {
case NODE_INTERFACE_SOCKET: {
bNodeTreeInterfaceSocket &dst_socket = reinterpret_cast<bNodeTreeInterfaceSocket &>(dst);
const bNodeTreeInterfaceSocket &src_socket =
reinterpret_cast<const bNodeTreeInterfaceSocket &>(src);
BLI_assert(src_socket.socket_type != nullptr);
dst_socket.name = BLI_strdup_null(src_socket.name);
dst_socket.description = BLI_strdup_null(src_socket.description);
dst_socket.socket_type = BLI_strdup(src_socket.socket_type);
dst_socket.default_attribute_name = BLI_strdup_null(src_socket.default_attribute_name);
dst_socket.identifier = generate_uid ? BLI_sprintfN("Socket_%d", generate_uid()) :
BLI_strdup(src_socket.identifier);
if (src_socket.properties) {
dst_socket.properties = IDP_CopyProperty_ex(src_socket.properties, flag);
}
if (src_socket.socket_data != nullptr) {
socket_types::socket_data_copy(dst_socket, src_socket, flag);
}
break;
}
case NODE_INTERFACE_PANEL: {
bNodeTreeInterfacePanel &dst_panel = reinterpret_cast<bNodeTreeInterfacePanel &>(dst);
const bNodeTreeInterfacePanel &src_panel = reinterpret_cast<const bNodeTreeInterfacePanel &>(
src);
dst_panel.name = BLI_strdup_null(src_panel.name);
dst_panel.description = BLI_strdup_null(src_panel.description);
dst_panel.identifier = generate_uid ? generate_uid() : src_panel.identifier;
panel_init(dst_panel, src_panel.items(), flag, generate_uid);
break;
}
}
}
static void item_free(bNodeTreeInterfaceItem &item, const bool do_id_user)
{
switch (NodeTreeInterfaceItemType(item.item_type)) {
case NODE_INTERFACE_SOCKET: {
bNodeTreeInterfaceSocket &socket = reinterpret_cast<bNodeTreeInterfaceSocket &>(item);
if (socket.socket_data != nullptr) {
socket_types::socket_data_free(socket, do_id_user);
MEM_SAFE_FREE(socket.socket_data);
}
MEM_SAFE_FREE(socket.name);
MEM_SAFE_FREE(socket.description);
MEM_SAFE_FREE(socket.socket_type);
MEM_SAFE_FREE(socket.default_attribute_name);
MEM_SAFE_FREE(socket.identifier);
if (socket.properties) {
IDP_FreePropertyContent_ex(socket.properties, do_id_user);
MEM_freeN(socket.properties);
}
break;
}
case NODE_INTERFACE_PANEL: {
bNodeTreeInterfacePanel &panel = reinterpret_cast<bNodeTreeInterfacePanel &>(item);
panel.clear(do_id_user);
MEM_SAFE_FREE(panel.name);
MEM_SAFE_FREE(panel.description);
break;
}
}
MEM_freeN(&item);
}
void item_write_struct(BlendWriter *writer, bNodeTreeInterfaceItem &item);
static void item_write_data(BlendWriter *writer, bNodeTreeInterfaceItem &item)
{
switch (NodeTreeInterfaceItemType(item.item_type)) {
case NODE_INTERFACE_SOCKET: {
bNodeTreeInterfaceSocket &socket = reinterpret_cast<bNodeTreeInterfaceSocket &>(item);
BLO_write_string(writer, socket.name);
BLO_write_string(writer, socket.identifier);
BLO_write_string(writer, socket.description);
BLO_write_string(writer, socket.socket_type);
BLO_write_string(writer, socket.default_attribute_name);
if (socket.properties) {
IDP_BlendWrite(writer, socket.properties);
}
socket_types::socket_data_write(writer, socket);
break;
}
case NODE_INTERFACE_PANEL: {
bNodeTreeInterfacePanel &panel = reinterpret_cast<bNodeTreeInterfacePanel &>(item);
BLO_write_string(writer, panel.name);
BLO_write_string(writer, panel.description);
BLO_write_pointer_array(writer, panel.items_num, panel.items_array);
for (bNodeTreeInterfaceItem *child_item : panel.items()) {
item_write_struct(writer, *child_item);
}
break;
}
}
}
void item_write_struct(BlendWriter *writer, bNodeTreeInterfaceItem &item)
{
switch (NodeTreeInterfaceItemType(item.item_type)) {
case NODE_INTERFACE_SOCKET: {
/* Forward compatible writing of older single value only flag. To be removed in 5.0. */
bNodeTreeInterfaceSocket &socket = get_item_as<bNodeTreeInterfaceSocket>(item);
SET_FLAG_FROM_TEST(socket.flag,
socket.structure_type == NODE_INTERFACE_SOCKET_STRUCTURE_TYPE_SINGLE,
NODE_INTERFACE_SOCKET_SINGLE_VALUE_ONLY_LEGACY);
BLO_write_struct(writer, bNodeTreeInterfaceSocket, &item);
break;
}
case NODE_INTERFACE_PANEL: {
BLO_write_struct(writer, bNodeTreeInterfacePanel, &item);
break;
}
}
item_write_data(writer, item);
}
static void item_read_data(BlendDataReader *reader, bNodeTreeInterfaceItem &item)
{
switch (NodeTreeInterfaceItemType(item.item_type)) {
case NODE_INTERFACE_SOCKET: {
bNodeTreeInterfaceSocket &socket = reinterpret_cast<bNodeTreeInterfaceSocket &>(item);
BLO_read_string(reader, &socket.name);
BLO_read_string(reader, &socket.description);
BLO_read_string(reader, &socket.socket_type);
BLO_read_string(reader, &socket.default_attribute_name);
BLO_read_string(reader, &socket.identifier);
BLO_read_struct(reader, IDProperty, &socket.properties);
IDP_BlendDataRead(reader, &socket.properties);
/* Improve forward compatibility for unknown default input types. */
const bNodeSocketType *stype = socket.socket_typeinfo();
if (!stype || !nodes::socket_type_supports_default_input_type(
*stype, NodeDefaultInputType(socket.default_input)))
{
socket.default_input = NODE_DEFAULT_INPUT_VALUE;
}
socket_types::socket_data_read_data(reader, socket);
break;
}
case NODE_INTERFACE_PANEL: {
bNodeTreeInterfacePanel &panel = reinterpret_cast<bNodeTreeInterfacePanel &>(item);
BLO_read_string(reader, &panel.name);
BLO_read_string(reader, &panel.description);
BLO_read_pointer_array(
reader, panel.items_num, reinterpret_cast<void **>(&panel.items_array));
/* Read the direct-data for each interface item if possible. The pointer becomes null if the
* struct type is not known. */
for (const int i : blender::IndexRange(panel.items_num)) {
BLO_read_struct(reader, bNodeTreeInterfaceItem, &panel.items_array[i]);
}
/* Forward compatibility: Discard unknown tree interface item types that may be introduced in
* the future. Their pointer is set to null above. */
panel.items_num = std::remove_if(
panel.items_array,
panel.items_array + panel.items_num,
[&](const bNodeTreeInterfaceItem *item) { return item == nullptr; }) -
panel.items_array;
/* Now read the actual data if the known interface items. */
for (const int i : blender::IndexRange(panel.items_num)) {
item_read_data(reader, *panel.items_array[i]);
}
break;
}
}
}
static void item_foreach_id(LibraryForeachIDData *data, bNodeTreeInterfaceItem &item)
{
switch (NodeTreeInterfaceItemType(item.item_type)) {
case NODE_INTERFACE_SOCKET: {
bNodeTreeInterfaceSocket &socket = reinterpret_cast<bNodeTreeInterfaceSocket &>(item);
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
data, IDP_foreach_property(socket.properties, IDP_TYPE_FILTER_ID, [&](IDProperty *prop) {
BKE_lib_query_idpropertiesForeachIDLink_callback(prop, data);
}));
socket_types::socket_data_foreach_id(data, socket);
break;
}
case NODE_INTERFACE_PANEL: {
bNodeTreeInterfacePanel &panel = reinterpret_cast<bNodeTreeInterfacePanel &>(item);
for (bNodeTreeInterfaceItem *item : panel.items()) {
item_foreach_id(data, *item);
}
break;
}
}
}
/* Move all child items to the new parent. */
static Span<bNodeTreeInterfaceItem *> item_children(bNodeTreeInterfaceItem &item)
{
switch (NodeTreeInterfaceItemType(item.item_type)) {
case NODE_INTERFACE_SOCKET: {
return {};
}
case NODE_INTERFACE_PANEL: {
bNodeTreeInterfacePanel &panel = reinterpret_cast<bNodeTreeInterfacePanel &>(item);
return panel.items();
}
}
return {};
}
} // namespace item_types
} // namespace blender::bke::node_interface
using namespace blender::bke::node_interface;
blender::bke::bNodeSocketType *bNodeTreeInterfaceSocket::socket_typeinfo() const
{
return blender::bke::node_socket_type_find(socket_type);
}
blender::ColorGeometry4f bNodeTreeInterfaceSocket::socket_color() const
{
blender::bke::bNodeSocketType *typeinfo = this->socket_typeinfo();
if (typeinfo && typeinfo->draw_color_simple) {
float color[4];
typeinfo->draw_color_simple(typeinfo, color);
return blender::ColorGeometry4f(color);
}
return blender::ColorGeometry4f(1.0f, 0.0f, 1.0f, 1.0f);
}
bool bNodeTreeInterfaceSocket::set_socket_type(const StringRef new_socket_type)
{
const std::optional<StringRef> idname = socket_types::try_get_supported_socket_type(
new_socket_type);
if (!idname) {
return false;
}
if (this->socket_data != nullptr) {
socket_types::socket_data_free(*this, true);
MEM_SAFE_FREE(this->socket_data);
}
MEM_SAFE_FREE(this->socket_type);
this->socket_type = BLI_strdupn(new_socket_type.data(), new_socket_type.size());
this->socket_data = socket_types::make_socket_data(new_socket_type);
blender::bke::bNodeSocketType *stype = this->socket_typeinfo();
if (!blender::nodes::socket_type_supports_default_input_type(
*stype, NodeDefaultInputType(this->default_input)))
{
this->default_input = NODE_DEFAULT_INPUT_VALUE;
}
return true;
}
void bNodeTreeInterfaceSocket::init_from_socket_instance(const bNodeSocket *socket)
{
const std::optional<StringRef> idname = socket_types::try_get_supported_socket_type(
socket->idname);
BLI_assert(idname.has_value());
if (this->socket_data != nullptr) {
socket_types::socket_data_free(*this, true);
MEM_SAFE_FREE(this->socket_data);
}
MEM_SAFE_FREE(this->socket_type);
if (socket->flag & SOCK_HIDE_VALUE) {
this->flag |= NODE_INTERFACE_SOCKET_HIDE_VALUE;
}
this->socket_type = BLI_strdupn(idname->data(), idname->size());
this->socket_data = socket_types::make_socket_data(*idname);
socket_types::socket_data_copy_ptr(*this, socket->default_value, 0);
}
blender::IndexRange bNodeTreeInterfacePanel::items_range() const
{
return blender::IndexRange(items_num);
}
blender::Span<const bNodeTreeInterfaceItem *> bNodeTreeInterfacePanel::items() const
{
return blender::Span(items_array, items_num);
}
blender::MutableSpan<bNodeTreeInterfaceItem *> bNodeTreeInterfacePanel::items()
{
return blender::MutableSpan(items_array, items_num);
}
bool bNodeTreeInterfacePanel::contains(const bNodeTreeInterfaceItem &item) const
{
return items().contains(&item);
}
bool bNodeTreeInterfacePanel::contains_recursive(const bNodeTreeInterfaceItem &item) const
{
bool is_child = false;
/* Have to capture item address here instead of just a reference,
* otherwise pointer comparison will not work. */
this->foreach_item(
[&](const bNodeTreeInterfaceItem &titem) {
if (&titem == &item) {
is_child = true;
return false;
}
return true;
},
true);
return is_child;
}
int bNodeTreeInterfacePanel::item_position(const bNodeTreeInterfaceItem &item) const
{
return items().first_index_try(&item);
}
int bNodeTreeInterfacePanel::item_index(const bNodeTreeInterfaceItem &item) const
{
int index = 0;
bool found = false;
/* Have to capture item address here instead of just a reference,
* otherwise pointer comparison will not work. */
this->foreach_item([&](const bNodeTreeInterfaceItem &titem) {
if (&titem == &item) {
found = true;
return false;
}
++index;
return true;
});
return found ? index : -1;
}
const bNodeTreeInterfaceItem *bNodeTreeInterfacePanel::item_at_index(int index) const
{
int i = 0;
const bNodeTreeInterfaceItem *result = nullptr;
this->foreach_item([&](const bNodeTreeInterfaceItem &item) {
if (i == index) {
result = &item;
return false;
}
++i;
return true;
});
return result;
}
bNodeTreeInterfacePanel *bNodeTreeInterfacePanel::find_parent_recursive(
const bNodeTreeInterfaceItem &item)
{
std::queue<bNodeTreeInterfacePanel *> queue;
if (this->contains(item)) {
return this;
}
queue.push(this);
while (!queue.empty()) {
bNodeTreeInterfacePanel *parent = queue.front();
queue.pop();
for (bNodeTreeInterfaceItem *titem : parent->items()) {
if (titem->item_type != NODE_INTERFACE_PANEL) {
continue;
}
bNodeTreeInterfacePanel *tpanel = get_item_as<bNodeTreeInterfacePanel>(titem);
if (tpanel->contains(item)) {
return tpanel;
}
queue.push(tpanel);
}
}
return nullptr;
}
int bNodeTreeInterfacePanel::find_valid_insert_position_for_item(
const bNodeTreeInterfaceItem &item, const int initial_pos) const
{
const bool sockets_above_panels = !(this->flag &
NODE_INTERFACE_PANEL_ALLOW_SOCKETS_AFTER_PANELS);
const blender::Span<const bNodeTreeInterfaceItem *> items = this->items();
/* True if item a should be above item b. */
auto must_be_before = [sockets_above_panels](const bNodeTreeInterfaceItem &a,
const bNodeTreeInterfaceItem &b) -> bool {
/* Keep sockets above panels. */
if (sockets_above_panels) {
if (a.item_type == NODE_INTERFACE_SOCKET && b.item_type == NODE_INTERFACE_PANEL) {
return true;
}
}
/* Keep outputs above inputs. */
if (a.item_type == NODE_INTERFACE_SOCKET && b.item_type == NODE_INTERFACE_SOCKET) {
const auto &sa = reinterpret_cast<const bNodeTreeInterfaceSocket &>(a);
const auto &sb = reinterpret_cast<const bNodeTreeInterfaceSocket &>(b);
const bool is_output_a = sa.flag & NODE_INTERFACE_SOCKET_OUTPUT;
const bool is_output_b = sb.flag & NODE_INTERFACE_SOCKET_OUTPUT;
if ((sa.flag & NODE_INTERFACE_SOCKET_PANEL_TOGGLE) ||
(sb.flag & NODE_INTERFACE_SOCKET_PANEL_TOGGLE))
{
/* Panel toggle inputs are allowed to be above outputs. */
return false;
}
if (is_output_a && !is_output_b) {
return true;
}
}
return false;
};
int min_pos = 0;
for (const int i : items.index_range()) {
if (must_be_before(*items[i], item)) {
min_pos = i + 1;
}
}
int max_pos = items.size();
for (const int i : items.index_range()) {
if (must_be_before(item, *items[i])) {
max_pos = i;
break;
}
}
BLI_assert(min_pos <= max_pos);
return std::clamp(initial_pos, min_pos, max_pos);
}
void bNodeTreeInterfacePanel::add_item(bNodeTreeInterfaceItem &item)
{
/* Same as inserting at the end. */
insert_item(item, this->items_num);
}
void bNodeTreeInterfacePanel::insert_item(bNodeTreeInterfaceItem &item, int position)
{
/* Apply any constraints on the item positions. */
position = find_valid_insert_position_for_item(item, position);
position = std::min(std::max(position, 0), items_num);
blender::MutableSpan<bNodeTreeInterfaceItem *> old_items = this->items();
items_num++;
items_array = MEM_calloc_arrayN<bNodeTreeInterfaceItem *>(items_num, __func__);
this->items().take_front(position).copy_from(old_items.take_front(position));
this->items().drop_front(position + 1).copy_from(old_items.drop_front(position));
this->items()[position] = &item;
if (old_items.data()) {
MEM_freeN(old_items.data());
}
}
bool bNodeTreeInterfacePanel::remove_item(bNodeTreeInterfaceItem &item, const bool free)
{
const int position = this->item_position(item);
if (!this->items().index_range().contains(position)) {
return false;
}
blender::MutableSpan<bNodeTreeInterfaceItem *> old_items = this->items();
items_num--;
items_array = MEM_calloc_arrayN<bNodeTreeInterfaceItem *>(items_num, __func__);
this->items().take_front(position).copy_from(old_items.take_front(position));
this->items().drop_front(position).copy_from(old_items.drop_front(position + 1));
/* Guaranteed not empty, contains at least the removed item */
MEM_freeN(old_items.data());
if (free) {
item_types::item_free(item, true);
}
return true;
}
void bNodeTreeInterfacePanel::clear(bool do_id_user)
{
for (bNodeTreeInterfaceItem *item : this->items()) {
item_types::item_free(*item, do_id_user);
}
MEM_SAFE_FREE(items_array);
items_array = nullptr;
items_num = 0;
}
bool bNodeTreeInterfacePanel::move_item(bNodeTreeInterfaceItem &item, int new_position)
{
const int old_position = this->item_position(item);
if (!this->items().index_range().contains(old_position)) {
return false;
}
if (old_position == new_position) {
/* Nothing changes. */
return true;
}
new_position = find_valid_insert_position_for_item(item, new_position);
new_position = std::min(std::max(new_position, 0), items_num);
if (old_position < new_position) {
/* Actual target position and all existing items shifted by 1. */
const blender::Span<bNodeTreeInterfaceItem *> moved_items = this->items().slice(
old_position + 1, new_position - old_position - 1);
bNodeTreeInterfaceItem *tmp = this->items()[old_position];
std::copy(
moved_items.begin(), moved_items.end(), this->items().drop_front(old_position).data());
this->items()[new_position - 1] = tmp;
}
else /* old_position > new_position */ {
const blender::Span<bNodeTreeInterfaceItem *> moved_items = this->items().slice(
new_position, old_position - new_position);
bNodeTreeInterfaceItem *tmp = this->items()[old_position];
std::copy_backward(
moved_items.begin(), moved_items.end(), this->items().drop_front(old_position + 1).data());
this->items()[new_position] = tmp;
}
return true;
}
void bNodeTreeInterfacePanel::foreach_item(
blender::FunctionRef<bool(bNodeTreeInterfaceItem &item)> fn, bool include_self)
{
using ItemSpan = blender::Span<bNodeTreeInterfaceItem *>;
blender::Stack<ItemSpan> stack;
if (include_self && fn(this->item) == false) {
return;
}
stack.push(this->items());
while (!stack.is_empty()) {
const ItemSpan current_items = stack.pop();
for (const int index : current_items.index_range()) {
bNodeTreeInterfaceItem *item = current_items[index];
if (fn(*item) == false) {
return;
}
if (item->item_type == NODE_INTERFACE_PANEL) {
bNodeTreeInterfacePanel *panel = reinterpret_cast<bNodeTreeInterfacePanel *>(item);
/* Reinsert remaining items. */
if (index < current_items.size() - 1) {
const ItemSpan remaining_items = current_items.drop_front(index + 1);
stack.push(remaining_items);
}
/* Handle child items first before continuing with current span. */
stack.push(panel->items());
break;
}
}
}
}
void bNodeTreeInterfacePanel::foreach_item(
blender::FunctionRef<bool(const bNodeTreeInterfaceItem &item)> fn, bool include_self) const
{
using ItemSpan = blender::Span<const bNodeTreeInterfaceItem *>;
blender::Stack<ItemSpan> stack;
if (include_self && fn(this->item) == false) {
return;
}
stack.push(this->items());
while (!stack.is_empty()) {
const ItemSpan current_items = stack.pop();
for (const int index : current_items.index_range()) {
const bNodeTreeInterfaceItem *item = current_items[index];
if (fn(*item) == false) {
return;
}
if (item->item_type == NODE_INTERFACE_PANEL) {
const bNodeTreeInterfacePanel *panel = reinterpret_cast<const bNodeTreeInterfacePanel *>(
item);
/* Reinsert remaining items. */
if (index < current_items.size() - 1) {
const ItemSpan remaining_items = current_items.drop_front(index + 1);
stack.push(remaining_items);
}
/* Handle child items first before continuing with current span. */
stack.push(panel->items());
break;
}
}
}
}
const bNodeTreeInterfaceSocket *bNodeTreeInterfacePanel::header_toggle_socket() const
{
if (this->items().is_empty()) {
return nullptr;
}
const bNodeTreeInterfaceItem *first_item = this->items().first();
if (first_item->item_type != NODE_INTERFACE_SOCKET) {
return nullptr;
}
const auto &socket = *reinterpret_cast<const bNodeTreeInterfaceSocket *>(first_item);
if (!(socket.flag & NODE_INTERFACE_SOCKET_INPUT) ||
!(socket.flag & NODE_INTERFACE_SOCKET_PANEL_TOGGLE))
{
return nullptr;
}
const blender::bke::bNodeSocketType *typeinfo = socket.socket_typeinfo();
if (!typeinfo || typeinfo->type != SOCK_BOOLEAN) {
return nullptr;
}
return &socket;
}
bNodeTreeInterfaceSocket *bNodeTreeInterfacePanel::header_toggle_socket()
{
return const_cast<bNodeTreeInterfaceSocket *>(
const_cast<const bNodeTreeInterfacePanel *>(this)->header_toggle_socket());
}
namespace blender::bke::node_interface {
static bNodeTreeInterfaceSocket *make_socket(const int uid,
const StringRef name,
const StringRef description,
const StringRef socket_type,
const NodeTreeInterfaceSocketFlag flag)
{
BLI_assert(!socket_type.is_empty());
const std::optional<StringRef> idname = socket_types::try_get_supported_socket_type(socket_type);
if (!idname) {
return nullptr;
}
bNodeTreeInterfaceSocket *new_socket = MEM_callocN<bNodeTreeInterfaceSocket>(__func__);
BLI_assert(new_socket);
/* Init common socket properties. */
new_socket->identifier = BLI_sprintfN("Socket_%d", uid);
new_socket->item.item_type = NODE_INTERFACE_SOCKET;
new_socket->name = BLI_strdupn(name.data(), name.size());
new_socket->description = description.is_empty() ?
nullptr :
BLI_strdupn(description.data(), description.size());
new_socket->socket_type = BLI_strdupn(socket_type.data(), socket_type.size());
new_socket->flag = flag;
new_socket->socket_data = socket_types::make_socket_data(socket_type);
return new_socket;
}
bNodeTreeInterfaceSocket *add_interface_socket_from_node(bNodeTree &ntree,
const bNode &from_node,
const bNodeSocket &from_sock,
const StringRef socket_type,
const StringRef name)
{
ntree.ensure_topology_cache();
bNodeTreeInterfaceSocket *iosock = nullptr;
if (from_node.is_group()) {
if (const bNodeTree *group = reinterpret_cast<const bNodeTree *>(from_node.id)) {
/* Copy interface socket directly from source group to avoid loosing data in the process. */
group->ensure_interface_cache();
const bNodeTreeInterfaceSocket &src_io_socket =
from_sock.is_input() ? *group->interface_inputs()[from_sock.index()] :
*group->interface_outputs()[from_sock.index()];
iosock = reinterpret_cast<bNodeTreeInterfaceSocket *>(
ntree.tree_interface.add_item_copy(src_io_socket.item, nullptr));
}
}
if (!iosock) {
NodeTreeInterfaceSocketFlag flag = NodeTreeInterfaceSocketFlag(0);
SET_FLAG_FROM_TEST(flag, from_sock.in_out & SOCK_IN, NODE_INTERFACE_SOCKET_INPUT);
SET_FLAG_FROM_TEST(flag, from_sock.in_out & SOCK_OUT, NODE_INTERFACE_SOCKET_OUTPUT);
const nodes::SocketDeclaration *decl = from_sock.runtime->declaration;
StringRef description = from_sock.description;
if (decl) {
if (!decl->description.empty()) {
description = decl->description;
}
SET_FLAG_FROM_TEST(flag, decl->optional_label, NODE_INTERFACE_SOCKET_OPTIONAL_LABEL);
if (socket_type == "NodeSocketMenu" && from_sock.type == SOCK_MENU) {
if (const auto *menu_decl = dynamic_cast<const nodes::decl::Menu *>(decl)) {
SET_FLAG_FROM_TEST(flag, menu_decl->is_expanded, NODE_INTERFACE_SOCKET_MENU_EXPANDED);
}
}
}
iosock = ntree.tree_interface.add_socket(name, description, socket_type, flag, nullptr);
if (iosock) {
if (decl) {
iosock->default_input = decl->default_input_type;
}
}
}
if (iosock == nullptr) {
return nullptr;
}
const blender::bke::bNodeSocketType *typeinfo = iosock->socket_typeinfo();
if (typeinfo->interface_from_socket) {
typeinfo->interface_from_socket(&ntree.id, iosock, &from_node, &from_sock);
}
return iosock;
}
static bNodeTreeInterfacePanel *make_panel(const int uid,
const blender::StringRef name,
const blender::StringRef description,
const NodeTreeInterfacePanelFlag flag)
{
BLI_assert(!name.is_empty());
bNodeTreeInterfacePanel *new_panel = MEM_callocN<bNodeTreeInterfacePanel>(__func__);
new_panel->item.item_type = NODE_INTERFACE_PANEL;
new_panel->name = BLI_strdupn(name.data(), name.size());
new_panel->description = description.is_empty() ?
nullptr :
BLI_strdupn(description.data(), description.size());
new_panel->identifier = uid;
new_panel->flag = flag;
return new_panel;
}
} // namespace blender::bke::node_interface
void bNodeTreeInterface::init_data()
{
this->runtime = MEM_new<blender::bke::bNodeTreeInterfaceRuntime>(__func__);
this->tag_missing_runtime_data();
}
void bNodeTreeInterface::copy_data(const bNodeTreeInterface &src, int flag)
{
item_types::panel_init(this->root_panel, src.root_panel.items(), flag, nullptr);
this->active_index = src.active_index;
this->runtime = MEM_new<blender::bke::bNodeTreeInterfaceRuntime>(__func__);
this->tag_missing_runtime_data();
}
void bNodeTreeInterface::free_data()
{
MEM_delete(this->runtime);
/* Called when freeing the main database, don't do user refcount here. */
this->root_panel.clear(false);
}
void bNodeTreeInterface::write(BlendWriter *writer)
{
/* Don't write the root panel struct itself, it's nested in the interface struct. */
item_types::item_write_data(writer, this->root_panel.item);
}
void bNodeTreeInterface::read_data(BlendDataReader *reader)
{
item_types::item_read_data(reader, this->root_panel.item);
this->runtime = MEM_new<blender::bke::bNodeTreeInterfaceRuntime>(__func__);
this->tag_missing_runtime_data();
}
bNodeTreeInterfaceItem *bNodeTreeInterface::active_item()
{
bNodeTreeInterfaceItem *active = nullptr;
int count = this->active_index;
this->foreach_item([&](bNodeTreeInterfaceItem &item) {
if (count == 0) {
active = &item;
return false;
}
--count;
return true;
});
return active;
}
const bNodeTreeInterfaceItem *bNodeTreeInterface::active_item() const
{
const bNodeTreeInterfaceItem *active = nullptr;
int count = this->active_index;
this->foreach_item([&](const bNodeTreeInterfaceItem &item) {
if (count == 0) {
active = &item;
return false;
}
--count;
return true;
});
return active;
}
void bNodeTreeInterface::active_item_set(bNodeTreeInterfaceItem *item)
{
this->active_index = 0;
int count = 0;
this->foreach_item([&](bNodeTreeInterfaceItem &titem) {
if (&titem == item) {
this->active_index = count;
return false;
}
++count;
return true;
});
}
bNodeTreeInterfaceSocket *bNodeTreeInterface::add_socket(const blender::StringRef name,
const blender::StringRef description,
const blender::StringRef socket_type,
const NodeTreeInterfaceSocketFlag flag,
bNodeTreeInterfacePanel *parent)
{
/* Check that each interface socket is either an input or an output. Technically, it can be both
* at the same time, but we don't want that for the time being. */
BLI_assert(((NODE_INTERFACE_SOCKET_INPUT | NODE_INTERFACE_SOCKET_OUTPUT) & flag) !=
(NODE_INTERFACE_SOCKET_INPUT | NODE_INTERFACE_SOCKET_OUTPUT));
if (parent == nullptr) {
parent = &root_panel;
}
BLI_assert(this->find_item(parent->item));
bNodeTreeInterfaceSocket *new_socket = make_socket(
this->next_uid++, name, description, socket_type, flag);
if (new_socket) {
parent->add_item(new_socket->item);
}
this->tag_items_changed();
return new_socket;
}
bNodeTreeInterfaceSocket *bNodeTreeInterface::insert_socket(const blender::StringRef name,
const blender::StringRef description,
const blender::StringRef socket_type,
const NodeTreeInterfaceSocketFlag flag,
bNodeTreeInterfacePanel *parent,
const int position)
{
if (parent == nullptr) {
parent = &root_panel;
}
BLI_assert(this->find_item(parent->item));
bNodeTreeInterfaceSocket *new_socket = make_socket(
this->next_uid++, name, description, socket_type, flag);
if (new_socket) {
parent->insert_item(new_socket->item, position);
}
this->tag_items_changed();
return new_socket;
}
bNodeTreeInterfacePanel *bNodeTreeInterface::add_panel(const blender::StringRef name,
const blender::StringRef description,
const NodeTreeInterfacePanelFlag flag,
bNodeTreeInterfacePanel *parent)
{
if (parent == nullptr) {
parent = &root_panel;
}
BLI_assert(this->find_item(parent->item));
bNodeTreeInterfacePanel *new_panel = make_panel(this->next_uid++, name, description, flag);
if (new_panel) {
parent->add_item(new_panel->item);
}
this->tag_items_changed();
return new_panel;
}
bNodeTreeInterfacePanel *bNodeTreeInterface::insert_panel(const blender::StringRef name,
const blender::StringRef description,
const NodeTreeInterfacePanelFlag flag,
bNodeTreeInterfacePanel *parent,
const int position)
{
if (parent == nullptr) {
parent = &root_panel;
}
BLI_assert(this->find_item(parent->item));
bNodeTreeInterfacePanel *new_panel = make_panel(this->next_uid++, name, description, flag);
if (new_panel) {
parent->insert_item(new_panel->item, position);
}
this->tag_items_changed();
return new_panel;
}
bNodeTreeInterfaceItem *bNodeTreeInterface::add_item_copy(const bNodeTreeInterfaceItem &item,
bNodeTreeInterfacePanel *parent)
{
if (parent == nullptr) {
parent = &root_panel;
}
BLI_assert(this->find_item(parent->item));
bNodeTreeInterfaceItem *citem = static_cast<bNodeTreeInterfaceItem *>(MEM_dupallocN(&item));
item_types::item_copy(*citem, item, 0, [&]() { return this->next_uid++; });
parent->add_item(*citem);
this->tag_items_changed();
return citem;
}
bNodeTreeInterfaceItem *bNodeTreeInterface::insert_item_copy(const bNodeTreeInterfaceItem &item,
bNodeTreeInterfacePanel *parent,
int position)
{
if (parent == nullptr) {
parent = &root_panel;
}
BLI_assert(this->find_item(item));
BLI_assert(this->find_item(parent->item));
bNodeTreeInterfaceItem *citem = static_cast<bNodeTreeInterfaceItem *>(MEM_dupallocN(&item));
item_types::item_copy(*citem, item, 0, [&]() { return this->next_uid++; });
parent->insert_item(*citem, position);
this->tag_items_changed();
return citem;
}
bool bNodeTreeInterface::remove_item(bNodeTreeInterfaceItem &item, bool move_content_to_parent)
{
bNodeTreeInterfacePanel *parent = this->find_item_parent(item, true);
if (parent == nullptr) {
return false;
}
if (move_content_to_parent) {
int position = parent->item_position(item);
/* Cache children to avoid invalidating the iterator. */
blender::Array<bNodeTreeInterfaceItem *> children(item_types::item_children(item));
for (bNodeTreeInterfaceItem *child : children) {
this->move_item_to_parent(*child, parent, position++);
}
}
if (parent->remove_item(item, true)) {
this->tag_items_changed();
return true;
}
return false;
}
void bNodeTreeInterface::clear_items()
{
root_panel.clear(true);
this->tag_items_changed();
}
bool bNodeTreeInterface::move_item(bNodeTreeInterfaceItem &item, const int new_position)
{
bNodeTreeInterfacePanel *parent = this->find_item_parent(item, true);
if (parent == nullptr) {
return false;
}
if (parent->move_item(item, new_position)) {
this->tag_items_changed();
return true;
}
return false;
}
bool bNodeTreeInterface::move_item_to_parent(bNodeTreeInterfaceItem &item,
bNodeTreeInterfacePanel *new_parent,
int new_position)
{
if (new_parent == nullptr) {
new_parent = &this->root_panel;
}
if (item.item_type == NODE_INTERFACE_PANEL) {
bNodeTreeInterfacePanel &src_item = reinterpret_cast<bNodeTreeInterfacePanel &>(item);
if (src_item.contains_recursive(new_parent->item)) {
return false;
}
}
bNodeTreeInterfacePanel *parent = this->find_item_parent(item, true);
if (parent == nullptr) {
return false;
}
if (parent == new_parent) {
if (parent->move_item(item, new_position)) {
this->tag_items_changed();
return true;
}
}
else {
/* NOTE: only remove and reinsert when parents different, otherwise removing the item can
* change the desired target position! */
if (parent->remove_item(item, false)) {
new_parent->insert_item(item, new_position);
this->tag_items_changed();
return true;
}
}
return false;
}
void bNodeTreeInterface::foreach_id(LibraryForeachIDData *cb)
{
item_types::item_foreach_id(cb, root_panel.item);
}
bool bNodeTreeInterface::items_cache_is_available() const
{
return !this->runtime->items_cache_mutex_.is_dirty();
}
void bNodeTreeInterface::ensure_items_cache() const
{
blender::bke::bNodeTreeInterfaceRuntime &runtime = *this->runtime;
runtime.items_cache_mutex_.ensure([&]() {
/* Rebuild draw-order list of interface items for linear access. */
runtime.items_.clear();
runtime.inputs_.clear();
runtime.outputs_.clear();
/* Items in the cache are mutable pointers, but node tree update considers ID data to be
* immutable when caching. DNA ListBase pointers can be mutable even if their container is
* const, but the items returned by #foreach_item inherit qualifiers from the container. */
bNodeTreeInterface &mutable_self = const_cast<bNodeTreeInterface &>(*this);
mutable_self.foreach_item([&](bNodeTreeInterfaceItem &item) {
runtime.items_.add_new(&item);
if (bNodeTreeInterfaceSocket *socket = get_item_as<bNodeTreeInterfaceSocket>(&item)) {
if (socket->flag & NODE_INTERFACE_SOCKET_INPUT) {
runtime.inputs_.add_new(socket);
}
if (socket->flag & NODE_INTERFACE_SOCKET_OUTPUT) {
runtime.outputs_.add_new(socket);
}
}
return true;
});
});
}
void bNodeTreeInterface::tag_interface_changed()
{
this->runtime->interface_changed_.store(true);
}
bool bNodeTreeInterface::requires_dependent_tree_updates() const
{
return this->runtime->interface_changed_.load(std::memory_order_relaxed);
}
void bNodeTreeInterface::tag_items_changed()
{
this->tag_interface_changed();
this->runtime->items_cache_mutex_.tag_dirty();
}
void bNodeTreeInterface::tag_items_changed_generic()
{
/* Perform a full update since we don't know what changed exactly. */
this->tag_items_changed();
}
void bNodeTreeInterface::tag_item_property_changed()
{
this->tag_interface_changed();
}
void bNodeTreeInterface::tag_missing_runtime_data()
{
this->tag_items_changed();
}
void bNodeTreeInterface::reset_interface_changed()
{
this->runtime->interface_changed_.store(false);
}