The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
504 lines
15 KiB
C++
504 lines
15 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation */
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/** \file
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* \ingroup modifiers
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*/
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLI_task.h"
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#include "BLT_translation.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_context.h"
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#include "BKE_customdata.h"
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#include "BKE_deform.h"
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#include "BKE_editmesh.h"
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#include "BKE_image.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.hh"
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#include "BKE_mesh_wrapper.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_screen.h"
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#include "BKE_texture.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_query.h"
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#include "MEM_guardedalloc.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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#include "RE_texture.h"
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/* Displace */
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static void initData(ModifierData *md)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(dmd, modifier));
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MEMCPY_STRUCT_AFTER(dmd, DNA_struct_default_get(DisplaceModifierData), modifier);
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}
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static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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/* ask for vertexgroups if we need them */
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if (dmd->defgrp_name[0] != '\0') {
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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/* ask for UV coordinates if we need them */
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if (dmd->texmapping == MOD_DISP_MAP_UV) {
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r_cddata_masks->fmask |= CD_MASK_MTFACE;
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}
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if (dmd->direction == MOD_DISP_DIR_CLNOR) {
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r_cddata_masks->lmask |= CD_MASK_CUSTOMLOOPNORMAL;
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}
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}
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static bool dependsOnTime(Scene * /*scene*/, ModifierData *md)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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if (dmd->texture) {
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return BKE_texture_dependsOnTime(dmd->texture);
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}
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return false;
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}
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static bool dependsOnNormals(ModifierData *md)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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return ELEM(dmd->direction, MOD_DISP_DIR_NOR, MOD_DISP_DIR_CLNOR);
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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walk(userData, ob, (ID **)&dmd->texture, IDWALK_CB_USER);
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walk(userData, ob, (ID **)&dmd->map_object, IDWALK_CB_NOP);
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}
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static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "texture");
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}
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static bool isDisabled(const Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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return ((!dmd->texture && dmd->direction == MOD_DISP_DIR_RGB_XYZ) || dmd->strength == 0.0f);
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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bool need_transform_relation = false;
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if (dmd->space == MOD_DISP_SPACE_GLOBAL &&
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ELEM(dmd->direction, MOD_DISP_DIR_X, MOD_DISP_DIR_Y, MOD_DISP_DIR_Z, MOD_DISP_DIR_RGB_XYZ)) {
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need_transform_relation = true;
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}
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if (dmd->texture != nullptr) {
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DEG_add_generic_id_relation(ctx->node, &dmd->texture->id, "Displace Modifier");
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if (dmd->map_object != nullptr && dmd->texmapping == MOD_DISP_MAP_OBJECT) {
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, dmd->map_object, dmd->map_bone, "Displace Modifier");
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need_transform_relation = true;
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}
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if (dmd->texmapping == MOD_DISP_MAP_GLOBAL) {
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need_transform_relation = true;
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}
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}
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if (need_transform_relation) {
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DEG_add_depends_on_transform_relation(ctx->node, "Displace Modifier");
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}
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}
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struct DisplaceUserdata {
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/*const*/ DisplaceModifierData *dmd;
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Scene *scene;
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ImagePool *pool;
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const MDeformVert *dvert;
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float weight;
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int defgrp_index;
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int direction;
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bool use_global_direction;
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Tex *tex_target;
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float (*tex_co)[3];
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float (*vertexCos)[3];
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float local_mat[4][4];
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blender::Span<blender::float3> vert_normals;
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float (*vert_clnors)[3];
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};
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static void displaceModifier_do_task(void *__restrict userdata,
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const int iter,
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const TaskParallelTLS *__restrict /*tls*/)
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{
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DisplaceUserdata *data = (DisplaceUserdata *)userdata;
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DisplaceModifierData *dmd = data->dmd;
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const MDeformVert *dvert = data->dvert;
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const bool invert_vgroup = (dmd->flag & MOD_DISP_INVERT_VGROUP) != 0;
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float weight = data->weight;
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int defgrp_index = data->defgrp_index;
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int direction = data->direction;
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bool use_global_direction = data->use_global_direction;
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float(*tex_co)[3] = data->tex_co;
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float(*vertexCos)[3] = data->vertexCos;
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float(*vert_clnors)[3] = data->vert_clnors;
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const float delta_fixed = 1.0f -
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dmd->midlevel; /* when no texture is used, we fallback to white */
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TexResult texres;
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float strength = dmd->strength;
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float delta;
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float local_vec[3];
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if (dvert) {
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weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(dvert + iter, defgrp_index) :
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BKE_defvert_find_weight(dvert + iter, defgrp_index);
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if (weight == 0.0f) {
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return;
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}
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}
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if (data->tex_target) {
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BKE_texture_get_value_ex(
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data->scene, data->tex_target, tex_co[iter], &texres, data->pool, false);
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delta = texres.tin - dmd->midlevel;
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}
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else {
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delta = delta_fixed; /* (1.0f - dmd->midlevel) */ /* never changes */
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}
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if (dvert) {
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strength *= weight;
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}
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delta *= strength;
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CLAMP(delta, -10000, 10000);
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switch (direction) {
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case MOD_DISP_DIR_X:
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if (use_global_direction) {
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vertexCos[iter][0] += delta * data->local_mat[0][0];
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vertexCos[iter][1] += delta * data->local_mat[1][0];
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vertexCos[iter][2] += delta * data->local_mat[2][0];
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}
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else {
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vertexCos[iter][0] += delta;
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}
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break;
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case MOD_DISP_DIR_Y:
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if (use_global_direction) {
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vertexCos[iter][0] += delta * data->local_mat[0][1];
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vertexCos[iter][1] += delta * data->local_mat[1][1];
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vertexCos[iter][2] += delta * data->local_mat[2][1];
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}
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else {
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vertexCos[iter][1] += delta;
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}
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break;
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case MOD_DISP_DIR_Z:
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if (use_global_direction) {
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vertexCos[iter][0] += delta * data->local_mat[0][2];
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vertexCos[iter][1] += delta * data->local_mat[1][2];
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vertexCos[iter][2] += delta * data->local_mat[2][2];
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}
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else {
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vertexCos[iter][2] += delta;
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}
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break;
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case MOD_DISP_DIR_RGB_XYZ:
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local_vec[0] = texres.trgba[0] - dmd->midlevel;
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local_vec[1] = texres.trgba[1] - dmd->midlevel;
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local_vec[2] = texres.trgba[2] - dmd->midlevel;
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if (use_global_direction) {
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mul_transposed_mat3_m4_v3(data->local_mat, local_vec);
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}
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mul_v3_fl(local_vec, strength);
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add_v3_v3(vertexCos[iter], local_vec);
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break;
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case MOD_DISP_DIR_NOR:
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madd_v3_v3fl(vertexCos[iter], data->vert_normals[iter], delta);
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break;
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case MOD_DISP_DIR_CLNOR:
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madd_v3_v3fl(vertexCos[iter], vert_clnors[iter], delta);
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break;
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}
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}
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static void displaceModifier_do(DisplaceModifierData *dmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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const int verts_num)
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{
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Object *ob = ctx->object;
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const MDeformVert *dvert;
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int direction = dmd->direction;
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int defgrp_index;
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float(*tex_co)[3];
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float weight = 1.0f; /* init value unused but some compilers may complain */
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float(*vert_clnors)[3] = nullptr;
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float local_mat[4][4] = {{0}};
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const bool use_global_direction = dmd->space == MOD_DISP_SPACE_GLOBAL;
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if (dmd->texture == nullptr && dmd->direction == MOD_DISP_DIR_RGB_XYZ) {
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return;
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}
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if (dmd->strength == 0.0f) {
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return;
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}
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MOD_get_vgroup(ob, mesh, dmd->defgrp_name, &dvert, &defgrp_index);
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if (defgrp_index >= 0 && dvert == nullptr) {
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/* There is a vertex group, but it has no vertices. */
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return;
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}
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Tex *tex_target = dmd->texture;
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if (tex_target != nullptr) {
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tex_co = static_cast<float(*)[3]>(
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MEM_calloc_arrayN(size_t(verts_num), sizeof(*tex_co), "displaceModifier_do tex_co"));
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MOD_get_texture_coords((MappingInfoModifierData *)dmd, ctx, ob, mesh, vertexCos, tex_co);
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MOD_init_texture((MappingInfoModifierData *)dmd, ctx);
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}
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else {
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tex_co = nullptr;
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}
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if (direction == MOD_DISP_DIR_CLNOR) {
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CustomData *ldata = &mesh->ldata;
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if (CustomData_has_layer(ldata, CD_CUSTOMLOOPNORMAL)) {
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if (!CustomData_has_layer(ldata, CD_NORMAL)) {
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BKE_mesh_calc_normals_split(mesh);
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}
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float(*clnors)[3] = static_cast<float(*)[3]>(
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CustomData_get_layer_for_write(ldata, CD_NORMAL, mesh->totloop));
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vert_clnors = static_cast<float(*)[3]>(
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MEM_malloc_arrayN(verts_num, sizeof(*vert_clnors), __func__));
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BKE_mesh_normals_loop_to_vertex(verts_num,
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mesh->corner_verts().data(),
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mesh->totloop,
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(const float(*)[3])clnors,
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vert_clnors);
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}
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else {
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direction = MOD_DISP_DIR_NOR;
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}
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}
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else if (ELEM(direction, MOD_DISP_DIR_X, MOD_DISP_DIR_Y, MOD_DISP_DIR_Z, MOD_DISP_DIR_RGB_XYZ) &&
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use_global_direction) {
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copy_m4_m4(local_mat, ob->object_to_world);
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}
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DisplaceUserdata data = {nullptr};
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data.scene = DEG_get_evaluated_scene(ctx->depsgraph);
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data.dmd = dmd;
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data.dvert = dvert;
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data.weight = weight;
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data.defgrp_index = defgrp_index;
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data.direction = direction;
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data.use_global_direction = use_global_direction;
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data.tex_target = tex_target;
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data.tex_co = tex_co;
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data.vertexCos = vertexCos;
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copy_m4_m4(data.local_mat, local_mat);
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if (direction == MOD_DISP_DIR_NOR) {
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data.vert_normals = mesh->vert_normals();
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}
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data.vert_clnors = vert_clnors;
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if (tex_target != nullptr) {
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data.pool = BKE_image_pool_new();
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BKE_texture_fetch_images_for_pool(tex_target, data.pool);
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}
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TaskParallelSettings settings;
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BLI_parallel_range_settings_defaults(&settings);
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settings.use_threading = (verts_num > 512);
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BLI_task_parallel_range(0, verts_num, &data, displaceModifier_do_task, &settings);
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if (data.pool != nullptr) {
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BKE_image_pool_free(data.pool);
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}
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if (tex_co) {
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MEM_freeN(tex_co);
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}
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if (vert_clnors) {
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MEM_freeN(vert_clnors);
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}
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}
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static void deformVerts(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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Mesh *mesh_src = MOD_deform_mesh_eval_get(ctx->object, nullptr, mesh, nullptr, verts_num, false);
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displaceModifier_do((DisplaceModifierData *)md, ctx, mesh_src, vertexCos, verts_num);
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if (!ELEM(mesh_src, nullptr, mesh)) {
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BKE_id_free(nullptr, mesh_src);
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}
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}
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static void deformVertsEM(ModifierData *md,
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const ModifierEvalContext *ctx,
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BMEditMesh *editData,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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Mesh *mesh_src = MOD_deform_mesh_eval_get(
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ctx->object, editData, mesh, nullptr, verts_num, false);
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/* TODO(@ideasman42): use edit-mode data only (remove this line). */
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if (mesh_src != nullptr) {
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BKE_mesh_wrapper_ensure_mdata(mesh_src);
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}
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displaceModifier_do((DisplaceModifierData *)md, ctx, mesh_src, vertexCos, verts_num);
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if (!ELEM(mesh_src, nullptr, mesh)) {
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BKE_id_free(nullptr, mesh_src);
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}
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}
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static void panel_draw(const bContext *C, Panel *panel)
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{
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uiLayout *col;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
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PointerRNA texture_ptr = RNA_pointer_get(ptr, "texture");
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bool has_texture = !RNA_pointer_is_null(&texture_ptr);
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int texture_coords = RNA_enum_get(ptr, "texture_coords");
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uiLayoutSetPropSep(layout, true);
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uiTemplateID(layout, C, ptr, "texture", "texture.new", nullptr, nullptr, 0, ICON_NONE, nullptr);
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col = uiLayoutColumn(layout, false);
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uiLayoutSetActive(col, has_texture);
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uiItemR(col, ptr, "texture_coords", 0, IFACE_("Coordinates"), ICON_NONE);
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if (texture_coords == MOD_DISP_MAP_OBJECT) {
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uiItemR(col, ptr, "texture_coords_object", 0, IFACE_("Object"), ICON_NONE);
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PointerRNA texture_coords_obj_ptr = RNA_pointer_get(ptr, "texture_coords_object");
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if (!RNA_pointer_is_null(&texture_coords_obj_ptr) &&
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(RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE)) {
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PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data");
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uiItemPointerR(col,
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ptr,
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"texture_coords_bone",
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&texture_coords_obj_data_ptr,
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"bones",
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IFACE_("Bone"),
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ICON_NONE);
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}
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}
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else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) {
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uiItemPointerR(col, ptr, "uv_layer", &obj_data_ptr, "uv_layers", nullptr, ICON_NONE);
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}
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uiItemS(layout);
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col = uiLayoutColumn(layout, false);
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uiItemR(col, ptr, "direction", 0, nullptr, ICON_NONE);
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if (ELEM(RNA_enum_get(ptr, "direction"),
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MOD_DISP_DIR_X,
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MOD_DISP_DIR_Y,
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MOD_DISP_DIR_Z,
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MOD_DISP_DIR_RGB_XYZ)) {
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uiItemR(col, ptr, "space", 0, nullptr, ICON_NONE);
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}
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uiItemS(layout);
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col = uiLayoutColumn(layout, false);
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uiItemR(col, ptr, "strength", 0, nullptr, ICON_NONE);
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uiItemR(col, ptr, "mid_level", 0, nullptr, ICON_NONE);
|
|
|
|
modifier_vgroup_ui(col, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
|
|
|
|
modifier_panel_end(layout, ptr);
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
modifier_panel_register(region_type, eModifierType_Displace, panel_draw);
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_Displace = {
|
|
/*name*/ N_("Displace"),
|
|
/*structName*/ "DisplaceModifierData",
|
|
/*structSize*/ sizeof(DisplaceModifierData),
|
|
/*srna*/ &RNA_DisplaceModifier,
|
|
/*type*/ eModifierTypeType_OnlyDeform,
|
|
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode,
|
|
/*icon*/ ICON_MOD_DISPLACE,
|
|
|
|
/*copyData*/ BKE_modifier_copydata_generic,
|
|
|
|
/*deformVerts*/ deformVerts,
|
|
/*deformMatrices*/ nullptr,
|
|
/*deformVertsEM*/ deformVertsEM,
|
|
/*deformMatricesEM*/ nullptr,
|
|
/*modifyMesh*/ nullptr,
|
|
/*modifyGeometrySet*/ nullptr,
|
|
|
|
/*initData*/ initData,
|
|
/*requiredDataMask*/ requiredDataMask,
|
|
/*freeData*/ nullptr,
|
|
/*isDisabled*/ isDisabled,
|
|
/*updateDepsgraph*/ updateDepsgraph,
|
|
/*dependsOnTime*/ dependsOnTime,
|
|
/*dependsOnNormals*/ dependsOnNormals,
|
|
/*foreachIDLink*/ foreachIDLink,
|
|
/*foreachTexLink*/ foreachTexLink,
|
|
/*freeRuntimeData*/ nullptr,
|
|
/*panelRegister*/ panelRegister,
|
|
/*blendWrite*/ nullptr,
|
|
/*blendRead*/ nullptr,
|
|
};
|