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3f9d5ea0ecc2561ee51be977ffd5ef4cfa0c2b49
test/source/blender/nodes
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Matthias Ellerbeck 8ecf35d850 Fix T54240: automatic node link moving should take into account type.
Without this a "Clearcoat" link could be moved to "Clearcoat Normal"
for example, which doesn't make much sense.

Differential Revision: https://developer.blender.org/D3105
2018-03-19 21:52:49 +01:00
..
composite
(Nodes) Display image name if any in the Image and Texture Image node title
2018-01-07 22:29:25 +01:00
intern
Fix T54240: automatic node link moving should take into account type.
2018-03-19 21:52:49 +01:00
shader
Cycles: switch to squared roughness convention for all nodes.
2018-03-10 18:05:01 +01:00
texture
Cleanup: rename BLI_thread.h API
2018-02-16 01:13:46 +11:00
CMakeLists.txt
Cycles: add Principled Volume shader.
2018-02-23 18:57:58 +01:00
NOD_common.h
correct include guards and add checks in check_style_c.py for them.
2013-09-19 23:17:52 +00:00
NOD_composite.h
Render API/Cycles: Identify Render Passes by their name instead of a type flag
2017-05-03 16:44:52 +02:00
NOD_shader.h
Cycles: add Principled Volume shader.
2018-02-23 18:57:58 +01:00
NOD_socket.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
NOD_static_types.h
Cycles: add Principled Volume shader.
2018-02-23 18:57:58 +01:00
NOD_texture.h
Removed some unused old function declarations for loop node register, awkward that this is still there ...
2013-09-02 10:34:27 +00:00
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