Files
test/source/blender/sequencer/intern/strip_edit.c
Richard Antalik 9e4a4c2e99 VSE: Move remove gaps operator logic to module code
Logic was broken into finding gaps and ofsetting strips.
Functions were modified so they work on explicitly defined seqbase,
so they can be used as python API functions.

Functional changes:
 - Improve performance by calculating gap length and offseting strips
   at once. Previously strips were offset by one frame.
 - Calculate gap from start frame. Previously gap was considered only
   inbetween strips.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9730
2020-12-15 21:49:15 +01:00

357 lines
12 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* - Blender Foundation, 2003-2009
* - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
*/
/** \file
* \ingroup bke
*/
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
#include "BLT_translation.h"
#include "BKE_main.h"
#include "BKE_movieclip.h"
#include "BKE_scene.h"
#include "BKE_sound.h"
#include "strip_time.h"
#include "SEQ_sequencer.h"
int BKE_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str)
{
char name[sizeof(seq_a->name)];
if (seq_a->len != seq_b->len) {
*error_str = N_("Strips must be the same length");
return 0;
}
/* type checking, could be more advanced but disallow sound vs non-sound copy */
if (seq_a->type != seq_b->type) {
if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) {
*error_str = N_("Strips were not compatible");
return 0;
}
/* disallow effects to swap with non-effects strips */
if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) {
*error_str = N_("Strips were not compatible");
return 0;
}
if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) {
if (BKE_sequence_effect_get_num_inputs(seq_a->type) !=
BKE_sequence_effect_get_num_inputs(seq_b->type)) {
*error_str = N_("Strips must have the same number of inputs");
return 0;
}
}
}
SWAP(Sequence, *seq_a, *seq_b);
/* swap back names so animation fcurves don't get swapped */
BLI_strncpy(name, seq_a->name + 2, sizeof(name));
BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2);
BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2);
/* swap back opacity, and overlay mode */
SWAP(int, seq_a->blend_mode, seq_b->blend_mode);
SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity);
SWAP(Sequence *, seq_a->prev, seq_b->prev);
SWAP(Sequence *, seq_a->next, seq_b->next);
SWAP(int, seq_a->start, seq_b->start);
SWAP(int, seq_a->startofs, seq_b->startofs);
SWAP(int, seq_a->endofs, seq_b->endofs);
SWAP(int, seq_a->startstill, seq_b->startstill);
SWAP(int, seq_a->endstill, seq_b->endstill);
SWAP(int, seq_a->machine, seq_b->machine);
SWAP(int, seq_a->startdisp, seq_b->startdisp);
SWAP(int, seq_a->enddisp, seq_b->enddisp);
return 1;
}
static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute)
{
Sequence *seq;
int seqmute;
/* for sound we go over full meta tree to update muted state,
* since sound is played outside of evaluating the imbufs, */
for (seq = seqbasep->first; seq; seq = seq->next) {
seqmute = (mute || (seq->flag & SEQ_MUTE));
if (seq->type == SEQ_TYPE_META) {
/* if this is the current meta sequence, unmute because
* all sequences above this were set to mute */
if (seq == metaseq) {
seqmute = 0;
}
seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute);
}
else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
if (seq->scene_sound) {
BKE_sound_mute_scene_sound(seq->scene_sound, seqmute);
}
}
}
}
void BKE_sequencer_update_muting(Editing *ed)
{
if (ed) {
/* mute all sounds up to current metastack list */
MetaStack *ms = ed->metastack.last;
if (ms) {
seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1);
}
else {
seq_update_muting_recursive(&ed->seqbase, NULL, 0);
}
}
}
static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq)
{
LISTBASE_FOREACH (Sequence *, user_seq, seqbase) {
/* Look in metas for usage of seq. */
if (user_seq->type == SEQ_TYPE_META) {
sequencer_flag_users_for_removal(scene, &user_seq->seqbase, seq);
}
/* Clear seq from modifiers. */
SequenceModifierData *smd;
for (smd = user_seq->modifiers.first; smd; smd = smd->next) {
if (smd->mask_sequence == seq) {
smd->mask_sequence = NULL;
}
}
/* Remove effects, that use seq. */
if ((user_seq->seq1 && user_seq->seq1 == seq) || (user_seq->seq2 && user_seq->seq2 == seq) ||
(user_seq->seq3 && user_seq->seq3 == seq)) {
user_seq->flag |= SEQ_FLAG_DELETE;
/* Strips can be used as mask even if not in same seqbase. */
sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_seq);
}
}
}
/* Flag seq and its users (effects) for removal. */
void BKE_sequencer_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq)
{
if (seq == NULL || (seq->flag & SEQ_FLAG_DELETE) != 0) {
return;
}
/* Flag and remove meta children. */
if (seq->type == SEQ_TYPE_META) {
LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) {
BKE_sequencer_flag_for_removal(scene, &seq->seqbase, meta_child);
}
}
seq->flag |= SEQ_FLAG_DELETE;
sequencer_flag_users_for_removal(scene, seqbase, seq);
}
/* Remove all flagged sequences, return true if sequence is removed. */
void BKE_sequencer_remove_flagged_sequences(Scene *scene, ListBase *seqbase)
{
LISTBASE_FOREACH_MUTABLE (Sequence *, seq, seqbase) {
if (seq->flag & SEQ_FLAG_DELETE) {
if (seq->type == SEQ_TYPE_META) {
BKE_sequencer_remove_flagged_sequences(scene, &seq->seqbase);
}
BLI_remlink(seqbase, seq);
BKE_sequence_free(scene, seq, true);
}
}
}
static void seq_split_set_left_hold_offset(Sequence *seq, int timeline_frame)
{
/* Adjust within range of extended stillframes before strip. */
if (timeline_frame < seq->start) {
seq->start = timeline_frame - 1;
seq->anim_endofs += seq->len - 1;
seq->startstill = timeline_frame - seq->startdisp - 1;
seq->endstill = 0;
}
/* Adjust within range of strip contents. */
else if ((timeline_frame >= seq->start) && (timeline_frame <= (seq->start + seq->len))) {
seq->endofs = 0;
seq->endstill = 0;
seq->anim_endofs += (seq->start + seq->len) - timeline_frame;
}
/* Adjust within range of extended stillframes after strip. */
else if ((seq->start + seq->len) < timeline_frame) {
seq->endstill = timeline_frame - seq->start - seq->len;
}
}
static void seq_split_set_right_hold_offset(Sequence *seq, int timeline_frame)
{
/* Adjust within range of extended stillframes before strip. */
if (timeline_frame < seq->start) {
seq->startstill = seq->start - timeline_frame;
}
/* Adjust within range of strip contents. */
else if ((timeline_frame >= seq->start) && (timeline_frame <= (seq->start + seq->len))) {
seq->anim_startofs += timeline_frame - seq->start;
seq->start = timeline_frame;
seq->startstill = 0;
seq->startofs = 0;
}
/* Adjust within range of extended stillframes after strip. */
else if ((seq->start + seq->len) < timeline_frame) {
seq->start = timeline_frame;
seq->startofs = 0;
seq->anim_startofs += seq->len - 1;
seq->endstill = seq->enddisp - timeline_frame - 1;
seq->startstill = 0;
}
}
static void seq_split_set_right_offset(Sequence *seq, int timeline_frame)
{
/* Adjust within range of extended stillframes before strip. */
if (timeline_frame < seq->start) {
seq->start = timeline_frame - 1;
seq->startstill = timeline_frame - seq->startdisp - 1;
seq->endofs = seq->len - 1;
}
/* Adjust within range of extended stillframes after strip. */
else if ((seq->start + seq->len) < timeline_frame) {
seq->endstill -= seq->enddisp - timeline_frame;
}
BKE_sequence_tx_set_final_right(seq, timeline_frame);
}
static void seq_split_set_left_offset(Sequence *seq, int timeline_frame)
{
/* Adjust within range of extended stillframes before strip. */
if (timeline_frame < seq->start) {
seq->startstill = seq->start - timeline_frame;
}
/* Adjust within range of extended stillframes after strip. */
if ((seq->start + seq->len) < timeline_frame) {
seq->start = timeline_frame - seq->len + 1;
seq->endstill = seq->enddisp - timeline_frame - 1;
}
BKE_sequence_tx_set_final_left(seq, timeline_frame);
}
/**
* Split Sequence at timeline_frame in two.
*
* \param bmain: Main in which Sequence is located
* \param scene: Scene in which Sequence is located
* \param seqbase: ListBase in which Sequence is located
* \param seq: Sequence to be split
* \param timeline_frame: frame at which seq is split.
* \param method: affects type of offset to be applied to resize Sequence
* \return The newly created sequence strip. This is always Sequence on right side.
*/
Sequence *SEQ_edit_strip_split(Main *bmain,
Scene *scene,
ListBase *seqbase,
Sequence *seq,
const int timeline_frame,
const eSeqSplitMethod method)
{
if (timeline_frame <= seq->startdisp || timeline_frame >= seq->enddisp) {
return NULL;
}
if (method == SEQ_SPLIT_HARD) {
/* Precaution, needed because the length saved on-disk may not match the length saved in the
* blend file, or our code may have minor differences reading file length between versions.
* This causes hard-split to fail, see: T47862. */
BKE_sequence_reload_new_file(bmain, scene, seq, true);
BKE_sequence_calc(scene, seq);
}
Sequence *left_seq = seq;
Sequence *right_seq = BKE_sequence_dupli_recursive(
scene, scene, seqbase, seq, SEQ_DUPE_UNIQUE_NAME | SEQ_DUPE_ANIM);
switch (method) {
case SEQ_SPLIT_SOFT:
seq_split_set_left_offset(right_seq, timeline_frame);
seq_split_set_right_offset(left_seq, timeline_frame);
break;
case SEQ_SPLIT_HARD:
seq_split_set_right_hold_offset(left_seq, timeline_frame);
seq_split_set_left_hold_offset(right_seq, timeline_frame);
BKE_sequence_reload_new_file(bmain, scene, left_seq, false);
BKE_sequence_reload_new_file(bmain, scene, right_seq, false);
break;
}
BKE_sequence_calc(scene, left_seq);
BKE_sequence_calc(scene, right_seq);
return right_seq;
}
/**
* Find gap after initial_frame and move strips on right side to close the gap
*
* \param scene: Scene in which strips are located
* \param seqbase: ListBase in which strips are located
* \param initial_frame: frame on timeline from where gaps are searched for
* \param remove_all_gaps: remove all gaps instead of one gap
* \return true if gap is removed, otherwise false
*/
bool SEQ_edit_remove_gaps(Scene *scene,
ListBase *seqbase,
const int initial_frame,
const bool remove_all_gaps)
{
GapInfo gap_info = {0};
seq_time_gap_info_get(scene, seqbase, initial_frame, &gap_info);
if (!gap_info.gap_exists) {
return false;
}
if (remove_all_gaps) {
while (gap_info.gap_exists) {
SEQ_offset_after_frame(scene, seqbase, -gap_info.gap_length, gap_info.gap_start_frame);
seq_time_gap_info_get(scene, seqbase, initial_frame, &gap_info);
}
}
else {
SEQ_offset_after_frame(scene, seqbase, -gap_info.gap_length, gap_info.gap_start_frame);
}
return true;
}