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3fd204312f64a405e068cb68338dd929682d6297
test
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source
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gameengine
History
Benoit Bolsee
3fd204312f
BGE bug
#17789
fixed: Lock Active Camera and Layer to Scene doesn't work in BGE. This bug fix applies only to games started from the 3D view. Now the BGE will use the layer and camera selected in the 3d viewport under the mouse when the user presses P. Note that there is still a problem with the restart game actuator but that's another bug.
2008-10-10 07:20:42 +00:00
..
BlenderRoutines
BGE bug
#17789
fixed: Lock Active Camera and Layer to Scene doesn't work in BGE. This bug fix applies only to games started from the 3D view. Now the BGE will use the layer and camera selected in the 3d viewport under the mouse when the user presses P. Note that there is still a problem with the restart game actuator but that's another bug.
2008-10-10 07:20:42 +00:00
Converter
Fix bug in rigid body constraint buttons drawing, and while we are at it, add 'Collision' button to disable collisions between bodies, linked between constraint.
2008-10-10 05:12:57 +00:00
Expressions
Python 2.4 should build with the game engine now, no thanks to python for switching from char to const char
2008-10-02 00:22:28 +00:00
GameLogic
my changes broke the "level" option for joystick keys being held between states
2008-10-08 11:40:39 +00:00
GamePlayer
Game player: preserve material, debug settings, between .blend files.
2008-10-04 16:42:36 +00:00
Ketsji
Fix bug in rigid body constraint buttons drawing, and while we are at it, add 'Collision' button to disable collisions between bodies, linked between constraint.
2008-10-10 05:12:57 +00:00
Network
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Physics
fix: leave default behaviour the same to be backward compatible with previous rigid body constraints: No Collision between linked objects if button is pressed.
2008-10-10 05:32:04 +00:00
PyDoc
BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Python function.
2008-09-24 22:58:49 +00:00
Rasterizer
Allow Bullet soft bodies to be created using a AddObject actuator. Added a fake world coordinate system to game soft bodies, although the vertices are already in world space.
2008-09-26 02:27:59 +00:00
SceneGraph
BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation.
2008-07-18 19:56:56 +00:00
CMakeLists.txt
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SConscript
== SCons ==
2006-02-04 14:15:10 +00:00