Files
test/source/blender/render/intern
Ton Roosendaal af26256da4 Bugfix #7802
Fixed very old annoyance in alpha render: when using alpha textures images,
nicely premulled as Blender wants it, you still got dark outlines at the
edges. This because the blender shading pipeline also premultiplies.

Solution: de-premul image texture colors after sampling.
2007-11-23 14:48:26 +00:00
..
2007-11-23 14:48:26 +00:00
2002-10-12 11:37:38 +00:00