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test/intern
Jeroen Bakker 79dfe8d37f Vulkan: Enable device feature dynamic rendering
In the near future the legacy framebuffer/renderpass/pipeline drawing
will be replaced by dynamic rendering. Dynamic rendering provide a
flexible API to reuse pipelines between framebuffers if they share
the same image formats.

Dynamic rendering is provided by `VK_KHR_dynamic_rendering` extension
and is supported by all platforms we support (Intel since HD4000, NVIDIA
since 700, AMD since GCN2 and llvmpipe).

Functions provided by extensions are loaded in a struct inside
`VKDevice`.

Pull Request: https://projects.blender.org/blender/blender/pulls/121642
2024-05-10 10:22:58 +02:00
..
2024-01-03 13:38:14 +01:00
2024-02-05 17:08:17 +01:00
2023-09-24 14:52:38 +10:00
2024-04-20 12:41:23 +10:00