Files
test/source/blender/windowmanager/intern
Ton Roosendaal f10f3d3651 Bugfix #27768
On clicking in a non-active Blender window (when you activated others),
the mouse position of the first click was still the old position.

Problem is in GHOST; it sends out the 'activate window' event after the
mouseclick event itself. Code now checks for this case and reads the
correct mouse position.
2011-06-27 11:21:25 +00:00
..
2011-05-31 01:15:44 +00:00
2011-03-07 14:56:19 +00:00
2011-05-09 08:01:48 +00:00
2011-06-27 11:21:25 +00:00
2011-06-25 15:54:20 +00:00