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test/source
Hans Goudey 4162aeee5f Fix: Sculpt: Incorrect undo behavior with modifiers and new brush code
The new brushes don't update `SculptSession::orig_cos` (which is good, it's
not necessary since it's just a copy of the active shape key data or the original
mesh's vertex positions). To fix the problem with the undo system, access those
two arrays directly instead. Once all the uses of the "proxy" system are removed,
`orig_cos` can be removed too.

Pull Request: https://projects.blender.org/blender/blender/pulls/123922
2024-06-28 22:15:23 +02:00
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