Files
test/release/scripts/op/console_python.py
Joseph Eagar 421823e34e =BMesh: Super Knife Tool Alpha=
Implemented a new "super knife".  Activate with k.  Holding CTRL
will allow extended cutting ala old lines mode.  Confirm with enter 
and escape. You cannot cancel, btw, you can only confirm (and undo 
later if you want). Hopefully I'll support undo within the tool soon.

* Supports cutting edges, into faces, etc.  You can pretty much do whatever 
  you want.  Will snap to vertices too.
* Note that if you cut into a face, it must be valid topologically when 
  you press enter to confirm.
* It's pretty and graphical :)
* You can only cut visible geometry.
* UVs/vcols are a little buggy still

Now, thou shalt all cease and desist all lack of motivation for
testing!  No longer shall users put off testing until "it's cooler"!

:P
2010-09-25 01:54:58 +00:00

285 lines
8.1 KiB
Python
Executable File

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import sys
import bpy
language_id = 'python'
# store our own __main__ module, not 100% needed
# but python expects this in some places
_BPY_MAIN_OWN = True
def add_scrollback(text, text_type):
for l in text.split('\n'):
bpy.ops.console.scrollback_append(text=l.replace('\t', ' '),
type=text_type)
def get_console(console_id):
'''
helper function for console operators
currently each text datablock gets its own
console - code.InteractiveConsole()
...which is stored in this function.
console_id can be any hashable type
'''
from code import InteractiveConsole
consoles = getattr(get_console, "consoles", None)
hash_next = hash(bpy.context.window_manager)
if consoles is None:
consoles = get_console.consoles = {}
get_console.consoles_namespace_hash = hash_next
else:
# check if clearning the namespace is needed to avoid a memory leak.
# the window manager is normally loaded with new blend files
# so this is a reasonable way to deal with namespace clearing.
# bpy.data hashing is reset by undo so cant be used.
hash_prev = getattr(get_console, "consoles_namespace_hash", 0)
if hash_prev != hash_next:
get_console.consoles_namespace_hash = hash_next
consoles.clear()
console_data = consoles.get(console_id)
if console_data:
console, stdout, stderr = console_data
# XXX, bug in python 3.1.2 ? (worked in 3.1.1)
# seems there is no way to clear StringIO objects for writing, have to make new ones each time.
import io
stdout = io.StringIO()
stderr = io.StringIO()
else:
if _BPY_MAIN_OWN:
import types
bpy_main_mod = types.ModuleType("__main__")
namespace = bpy_main_mod.__dict__
else:
namespace = {}
namespace["__builtins__"] = sys.modules["builtins"]
namespace["bpy"] = bpy
namespace["C"] = bpy.context
console = InteractiveConsole(locals=namespace, filename="<blender_console>")
if _BPY_MAIN_OWN:
console._bpy_main_mod = bpy_main_mod
import io
stdout = io.StringIO()
stderr = io.StringIO()
consoles[console_id] = console, stdout, stderr
return console, stdout, stderr
# Both prompts must be the same length
PROMPT = '>>> '
PROMPT_MULTI = '... '
def execute(context):
sc = context.space_data
try:
line_object = sc.history[-1]
except:
return {'CANCELLED'}
if sc.console_type != 'PYTHON':
return {'CANCELLED'}
console, stdout, stderr = get_console(hash(context.region))
# redirect output
sys.stdout = stdout
sys.stderr = stderr
# dont allow the stdin to be used, can lock blender.
stdin_backup = sys.stdin
sys.stdin = None
if _BPY_MAIN_OWN:
main_mod_back = sys.modules["__main__"]
sys.modules["__main__"] = console._bpy_main_mod
# incase exception happens
line = "" # incase of encodingf error
is_multiline = False
try:
line = line_object.body
# run the console, "\n" executes a multiline statement
line_exec = line if line.strip() else "\n"
is_multiline = console.push(line_exec)
except:
# unlikely, but this can happen with unicode errors for example.
import traceback
stderr.write(traceback.format_exc())
if _BPY_MAIN_OWN:
sys.modules["__main__"] = main_mod_back
stdout.seek(0)
stderr.seek(0)
output = stdout.read()
output_err = stderr.read()
# cleanup
sys.stdout = sys.__stdout__
sys.stderr = sys.__stderr__
sys.last_traceback = None
# So we can reuse, clear all data
stdout.truncate(0)
stderr.truncate(0)
bpy.ops.console.scrollback_append(text=sc.prompt + line, type='INPUT')
if is_multiline:
sc.prompt = PROMPT_MULTI
else:
sc.prompt = PROMPT
# insert a new blank line
bpy.ops.console.history_append(text="", current_character=0,
remove_duplicates=True)
# Insert the output into the editor
# not quite correct because the order might have changed,
# but ok 99% of the time.
if output:
add_scrollback(output, 'OUTPUT')
if output_err:
add_scrollback(output_err, 'ERROR')
# restore the stdin
sys.stdin = stdin_backup
return {'FINISHED'}
def autocomplete(context):
from console import intellisense
sc = context.space_data
console = get_console(hash(context.region))[0]
if not console:
return {'CANCELLED'}
if sc.console_type != 'PYTHON':
return {'CANCELLED'}
# dont allow the stdin to be used, can lock blender.
# note: unlikely stdin would be used for autocomp. but its possible.
stdin_backup = sys.stdin
sys.stdin = None
scrollback = ""
scrollback_error = ""
if _BPY_MAIN_OWN:
main_mod_back = sys.modules["__main__"]
sys.modules["__main__"] = console._bpy_main_mod
try:
current_line = sc.history[-1]
line = current_line.body
# This function isnt aware of the text editor or being an operator
# just does the autocomp then copy its results back
current_line.body, current_line.current_character, scrollback = \
intellisense.expand(
line=current_line.body,
cursor=current_line.current_character,
namespace=console.locals,
private=bpy.app.debug)
except:
# unlikely, but this can happen with unicode errors for example.
# or if the api attribute access its self causes an error.
import traceback
scrollback_error = traceback.format_exc()
if _BPY_MAIN_OWN:
sys.modules["__main__"] = main_mod_back
# Separate automplete output by command prompts
if scrollback != '':
bpy.ops.console.scrollback_append(text=sc.prompt + current_line.body, type='INPUT')
# Now we need to copy back the line from blender back into the
# text editor. This will change when we dont use the text editor
# anymore
if scrollback:
add_scrollback(scrollback, 'INFO')
if scrollback_error:
add_scrollback(scrollback_error, 'ERROR')
# restore the stdin
sys.stdin = stdin_backup
context.area.tag_redraw()
return {'FINISHED'}
def banner(context):
sc = context.space_data
version_string = sys.version.strip().replace('\n', ' ')
add_scrollback(" * Python Interactive Console %s *" % version_string, 'OUTPUT')
add_scrollback("Command History: Up/Down Arrow", 'OUTPUT')
add_scrollback("Cursor: Left/Right Home/End", 'OUTPUT')
add_scrollback("Remove: Backspace/Delete", 'OUTPUT')
add_scrollback("Execute: Enter", 'OUTPUT')
add_scrollback("Autocomplete: Ctrl+Space", 'OUTPUT')
add_scrollback("Ctrl +/- Wheel: Zoom", 'OUTPUT')
add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bgl, blf, mathutils, geometry", 'OUTPUT')
add_scrollback("", 'OUTPUT')
add_scrollback(" WARNING!!! Blender 2.5 API is subject to change, see API reference for more info.", 'ERROR')
add_scrollback("", 'OUTPUT')
sc.prompt = PROMPT
return {'FINISHED'}
def register():
pass
def unregister():
pass
if __name__ == "__main__":
register()