Files
test/source/blender/sequencer/intern/utils.cc
Aras Pranckevicius 754495247b VSE: Speedup drawing of the timeline channels sidebar
Drawing the list of channels on the left side of VSE timeline was taking
surprisingly long time (3.5ms in Sprite Fright Edit v135 on Mac M1 Max).
This PR makes them draw in 0.4ms, i.e. 10x faster, by doing two things:

- Stop "search through the whole timeline" work whenever we need to know
  which meta strip (if any) owns some VSE channel. Remember that info in
  the "sequence lookup" that already holds data to speedup similar queries
  (sequence by name, meta by sequence). I.e. this gains "channel owner by
  channel" query hashtable.
- Stop alternating between "regular font glyph cache" and "svg icons glyph
  cache" on each channel row, which incurs a draw call / UI batch flush.
  Instead, draw all the lock/mute widgets first, then all the channel names.

While at it, simplify code related to sequence lookup:
- Use C++ mutex with lock_guard
- Use BLI Map instead of GHash
- Simplify SEQ_sequence_lookup_tag to just SEQ_sequence_lookup_invalidate
- Remove unused SEQ_get_meta_by_seqbase and SEQ_query_all_meta_strips_recursive

Pull Request: https://projects.blender.org/blender/blender/pulls/127913
2024-09-21 14:30:48 +02:00

519 lines
15 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
* SPDX-FileCopyrightText: 2003-2009 Blender Authors
* SPDX-FileCopyrightText: 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de>
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include <algorithm>
#include <cstdlib>
#include <cstring>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "BLI_blenlib.h"
#include "BLI_vector_set.hh"
#include "BLT_translation.hh"
#include "BKE_animsys.h"
#include "BKE_image.h"
#include "BKE_main.hh"
#include "BKE_scene.hh"
#include "SEQ_channels.hh"
#include "SEQ_edit.hh"
#include "SEQ_iterator.hh"
#include "SEQ_relations.hh"
#include "SEQ_render.hh"
#include "SEQ_select.hh"
#include "SEQ_sequencer.hh"
#include "SEQ_time.hh"
#include "SEQ_utils.hh"
#include "IMB_imbuf.hh"
#include "IMB_imbuf_types.hh"
#include "multiview.hh"
#include "proxy.hh"
#include "sequencer.hh"
#include "utils.hh"
struct SeqUniqueInfo {
Sequence *seq;
char name_src[SEQ_NAME_MAXSTR];
char name_dest[SEQ_NAME_MAXSTR];
int count;
int match;
};
static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui)
{
LISTBASE_FOREACH (Sequence *, seq, seqbasep) {
if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) {
/* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for r_prefix */
SNPRINTF(
sui->name_dest, "%.*s.%03d", SEQ_NAME_MAXSTR - 4 - 1 - 2, sui->name_src, sui->count++);
sui->match = 1; /* be sure to re-scan */
}
}
}
static bool seqbase_unique_name_recursive_fn(Sequence *seq, void *arg_pt)
{
if (seq->seqbase.first) {
seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt);
}
return true;
}
void SEQ_sequence_base_unique_name_recursive(Scene *scene, ListBase *seqbasep, Sequence *seq)
{
SeqUniqueInfo sui;
char *dot;
sui.seq = seq;
STRNCPY(sui.name_src, seq->name + 2);
STRNCPY(sui.name_dest, seq->name + 2);
sui.count = 1;
sui.match = 1; /* assume the worst to start the loop */
/* Strip off the suffix */
if ((dot = strrchr(sui.name_src, '.'))) {
*dot = '\0';
dot++;
if (*dot) {
sui.count = atoi(dot) + 1;
}
}
while (sui.match) {
sui.match = 0;
seqbase_unique_name(seqbasep, &sui);
SEQ_for_each_callback(seqbasep, seqbase_unique_name_recursive_fn, &sui);
}
SEQ_edit_sequence_name_set(scene, seq, sui.name_dest);
}
static const char *give_seqname_by_type(int type)
{
switch (type) {
case SEQ_TYPE_META:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Meta");
case SEQ_TYPE_IMAGE:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Image");
case SEQ_TYPE_SCENE:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Scene");
case SEQ_TYPE_MOVIE:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Movie");
case SEQ_TYPE_MOVIECLIP:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Clip");
case SEQ_TYPE_MASK:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Mask");
case SEQ_TYPE_SOUND_RAM:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Audio");
case SEQ_TYPE_CROSS:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Cross");
case SEQ_TYPE_GAMCROSS:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Gamma Cross");
case SEQ_TYPE_ADD:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Add");
case SEQ_TYPE_SUB:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Subtract");
case SEQ_TYPE_MUL:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Multiply");
case SEQ_TYPE_ALPHAOVER:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Alpha Over");
case SEQ_TYPE_ALPHAUNDER:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Alpha Under");
case SEQ_TYPE_OVERDROP:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Over Drop");
case SEQ_TYPE_COLORMIX:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Color Mix");
case SEQ_TYPE_WIPE:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Wipe");
case SEQ_TYPE_GLOW:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Glow");
case SEQ_TYPE_TRANSFORM:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Transform");
case SEQ_TYPE_COLOR:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Color");
case SEQ_TYPE_MULTICAM:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Multicam");
case SEQ_TYPE_ADJUSTMENT:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Adjustment");
case SEQ_TYPE_SPEED:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Speed");
case SEQ_TYPE_GAUSSIAN_BLUR:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Gaussian Blur");
case SEQ_TYPE_TEXT:
return CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, "Text");
default:
return nullptr;
}
}
const char *SEQ_sequence_give_name(const Sequence *seq)
{
const char *name = give_seqname_by_type(seq->type);
if (!name) {
if (!(seq->type & SEQ_TYPE_EFFECT)) {
return seq->strip->dirpath;
}
return DATA_("Effect");
}
return name;
}
ListBase *SEQ_get_seqbase_from_sequence(Sequence *seq, ListBase **r_channels, int *r_offset)
{
ListBase *seqbase = nullptr;
switch (seq->type) {
case SEQ_TYPE_META: {
seqbase = &seq->seqbase;
*r_channels = &seq->channels;
*r_offset = SEQ_time_start_frame_get(seq);
break;
}
case SEQ_TYPE_SCENE: {
if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) {
Editing *ed = SEQ_editing_get(seq->scene);
if (ed) {
seqbase = &ed->seqbase;
*r_channels = &ed->channels;
*r_offset = seq->scene->r.sfra;
}
}
break;
}
}
return seqbase;
}
static void open_anim_filepath(Sequence *seq,
StripAnim *sanim,
const char *filepath,
bool openfile)
{
if (openfile) {
sanim->anim = openanim(filepath,
IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
seq->streamindex,
seq->strip->colorspace_settings.name);
}
else {
sanim->anim = openanim_noload(filepath,
IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
seq->streamindex,
seq->strip->colorspace_settings.name);
}
}
static bool use_proxy(Editing *ed, Sequence *seq)
{
StripProxy *proxy = seq->strip->proxy;
return proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 ||
(ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE));
}
static void proxy_dir_get(Editing *ed, Sequence *seq, size_t str_len, char *r_proxy_dirpath)
{
if (use_proxy(ed, seq)) {
if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) {
if (ed->proxy_dir[0] == 0) {
BLI_strncpy(r_proxy_dirpath, "//BL_proxy", str_len);
}
else {
BLI_strncpy(r_proxy_dirpath, ed->proxy_dir, str_len);
}
}
else {
BLI_strncpy(r_proxy_dirpath, seq->strip->proxy->dirpath, str_len);
}
BLI_path_abs(r_proxy_dirpath, BKE_main_blendfile_path_from_global());
}
}
static void index_dir_set(Editing *ed, Sequence *seq, StripAnim *sanim)
{
if (sanim->anim == nullptr || !use_proxy(ed, seq)) {
return;
}
char proxy_dirpath[FILE_MAX];
proxy_dir_get(ed, seq, sizeof(proxy_dirpath), proxy_dirpath);
seq_proxy_index_dir_set(sanim->anim, proxy_dirpath);
}
static bool open_anim_file_multiview(Scene *scene, Sequence *seq, const char *filepath)
{
char prefix[FILE_MAX];
const char *ext = nullptr;
BKE_scene_multiview_view_prefix_get(scene, filepath, prefix, &ext);
if (seq->views_format != R_IMF_VIEWS_INDIVIDUAL || prefix[0] == '\0') {
return false;
}
Editing *ed = scene->ed;
bool is_multiview_loaded = false;
int totfiles = seq_num_files(scene, seq->views_format, true);
for (int i = 0; i < totfiles; i++) {
const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i);
char filepath_view[FILE_MAX];
SNPRINTF(filepath_view, "%s%s%s", prefix, suffix, ext);
StripAnim *sanim = static_cast<StripAnim *>(MEM_mallocN(sizeof(StripAnim), "Strip Anim"));
/* Multiview files must be loaded, otherwise it is not possible to detect failure. */
open_anim_filepath(seq, sanim, filepath_view, true);
if (sanim->anim == nullptr) {
SEQ_relations_sequence_free_anim(seq);
return false; /* Multiview render failed. */
}
index_dir_set(ed, seq, sanim);
BLI_addtail(&seq->anims, sanim);
IMB_suffix_anim(sanim->anim, suffix);
is_multiview_loaded = true;
}
return is_multiview_loaded;
}
void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile)
{
if ((seq->anims.first != nullptr) && (((StripAnim *)seq->anims.first)->anim != nullptr) &&
!openfile)
{
return;
}
/* Reset all the previously created anims. */
SEQ_relations_sequence_free_anim(seq);
Editing *ed = scene->ed;
char filepath[FILE_MAX];
BLI_path_join(filepath, sizeof(filepath), seq->strip->dirpath, seq->strip->stripdata->filename);
BLI_path_abs(filepath, ID_BLEND_PATH_FROM_GLOBAL(&scene->id));
bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0;
bool multiview_is_loaded = false;
if (is_multiview) {
multiview_is_loaded = open_anim_file_multiview(scene, seq, filepath);
}
if (!is_multiview || !multiview_is_loaded) {
StripAnim *sanim = static_cast<StripAnim *>(MEM_mallocN(sizeof(StripAnim), "Strip Anim"));
BLI_addtail(&seq->anims, sanim);
open_anim_filepath(seq, sanim, filepath, openfile);
index_dir_set(ed, seq, sanim);
}
}
const Sequence *SEQ_get_topmost_sequence(const Scene *scene, int frame)
{
Editing *ed = scene->ed;
if (!ed) {
return nullptr;
}
ListBase *channels = SEQ_channels_displayed_get(ed);
const Sequence *best_seq = nullptr;
int best_machine = -1;
LISTBASE_FOREACH (const Sequence *, seq, ed->seqbasep) {
if (SEQ_render_is_muted(channels, seq) || !SEQ_time_strip_intersects_frame(scene, seq, frame))
{
continue;
}
/* Only use strips that generate an image, not ones that combine
* other strips or apply some effect. */
if (ELEM(seq->type,
SEQ_TYPE_IMAGE,
SEQ_TYPE_META,
SEQ_TYPE_SCENE,
SEQ_TYPE_MOVIE,
SEQ_TYPE_COLOR,
SEQ_TYPE_TEXT))
{
if (seq->machine > best_machine) {
best_seq = seq;
best_machine = seq->machine;
}
}
}
return best_seq;
}
ListBase *SEQ_get_seqbase_by_seq(const Scene *scene, Sequence *seq)
{
Editing *ed = SEQ_editing_get(scene);
ListBase *main_seqbase = &ed->seqbase;
Sequence *seq_meta = seq_sequence_lookup_meta_by_seq(scene, seq);
if (seq_meta != nullptr) {
return &seq_meta->seqbase;
}
if (BLI_findindex(main_seqbase, seq) != -1) {
return main_seqbase;
}
return nullptr;
}
Sequence *SEQ_sequence_from_strip_elem(ListBase *seqbase, StripElem *se)
{
Sequence *iseq;
for (iseq = static_cast<Sequence *>(seqbase->first); iseq; iseq = iseq->next) {
Sequence *seq_found;
if ((iseq->strip && iseq->strip->stripdata) &&
ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))
{
break;
}
if ((seq_found = SEQ_sequence_from_strip_elem(&iseq->seqbase, se))) {
iseq = seq_found;
break;
}
}
return iseq;
}
Sequence *SEQ_get_sequence_by_name(ListBase *seqbase, const char *name, bool recursive)
{
LISTBASE_FOREACH (Sequence *, iseq, seqbase) {
if (STREQ(name, iseq->name + 2)) {
return iseq;
}
if (recursive && !BLI_listbase_is_empty(&iseq->seqbase)) {
Sequence *rseq = SEQ_get_sequence_by_name(&iseq->seqbase, name, true);
if (rseq != nullptr) {
return rseq;
}
}
}
return nullptr;
}
Mask *SEQ_active_mask_get(Scene *scene)
{
Sequence *seq_act = SEQ_select_active_get(scene);
if (seq_act && seq_act->type == SEQ_TYPE_MASK) {
return seq_act->mask;
}
return nullptr;
}
void SEQ_alpha_mode_from_file_extension(Sequence *seq)
{
if (seq->strip && seq->strip->stripdata) {
const char *filename = seq->strip->stripdata->filename;
seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename);
}
}
bool SEQ_sequence_has_valid_data(const Sequence *seq)
{
switch (seq->type) {
case SEQ_TYPE_MASK:
return (seq->mask != nullptr);
case SEQ_TYPE_MOVIECLIP:
return (seq->clip != nullptr);
case SEQ_TYPE_SCENE:
return (seq->scene != nullptr);
case SEQ_TYPE_SOUND_RAM:
return (seq->sound != nullptr);
}
return true;
}
bool sequencer_seq_generates_image(Sequence *seq)
{
switch (seq->type) {
case SEQ_TYPE_IMAGE:
case SEQ_TYPE_SCENE:
case SEQ_TYPE_MOVIE:
case SEQ_TYPE_MOVIECLIP:
case SEQ_TYPE_MASK:
case SEQ_TYPE_COLOR:
case SEQ_TYPE_TEXT:
return true;
}
return false;
}
void SEQ_set_scale_to_fit(const Sequence *seq,
const int image_width,
const int image_height,
const int preview_width,
const int preview_height,
const eSeqImageFitMethod fit_method)
{
StripTransform *transform = seq->strip->transform;
switch (fit_method) {
case SEQ_SCALE_TO_FIT:
transform->scale_x = transform->scale_y = std::min(
float(preview_width) / float(image_width), float(preview_height) / float(image_height));
break;
case SEQ_SCALE_TO_FILL:
transform->scale_x = transform->scale_y = std::max(
float(preview_width) / float(image_width), float(preview_height) / float(image_height));
break;
case SEQ_STRETCH_TO_FILL:
transform->scale_x = float(preview_width) / float(image_width);
transform->scale_y = float(preview_height) / float(image_height);
break;
case SEQ_USE_ORIGINAL_SIZE:
transform->scale_x = 1.0f;
transform->scale_y = 1.0f;
break;
}
}
void SEQ_ensure_unique_name(Sequence *seq, Scene *scene)
{
char name[SEQ_NAME_MAXSTR];
STRNCPY_UTF8(name, seq->name + 2);
SEQ_sequence_base_unique_name_recursive(scene, &scene->ed->seqbase, seq);
BKE_animdata_fix_paths_rename(&scene->id,
scene->adt,
nullptr,
"sequence_editor.sequences_all",
name,
seq->name + 2,
0,
0,
false);
if (seq->type == SEQ_TYPE_META) {
LISTBASE_FOREACH (Sequence *, seq_child, &seq->seqbase) {
SEQ_ensure_unique_name(seq_child, scene);
}
}
}