Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#pragma once
|
|
|
|
#include "COM_MultiThreadedOperation.h"
|
|
|
|
namespace blender::compositor {
|
|
|
|
class FlipOperation : public MultiThreadedOperation {
|
|
private:
|
|
SocketReader *input_operation_;
|
|
bool flip_x_;
|
|
bool flip_y_;
|
|
|
|
public:
|
|
FlipOperation();
|
|
bool determine_depending_area_of_interest(rcti *input,
|
|
ReadBufferOperation *read_operation,
|
|
rcti *output) override;
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
void init_execution() override;
|
|
void deinit_execution() override;
|
|
void setFlipX(bool flipX)
|
|
{
|
|
flip_x_ = flipX;
|
|
}
|
|
void setFlipY(bool flipY)
|
|
{
|
|
flip_y_ = flipY;
|
|
}
|
|
|
|
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
|
|
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
|
|
void update_memory_buffer_partial(MemoryBuffer *output,
|
|
const rcti &area,
|
|
Span<MemoryBuffer *> inputs) override;
|
|
};
|
|
|
|
} // namespace blender::compositor
|