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test
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436bbdfd247f66a856b17e4e73db8f8fb3fe6d6d
test
/
source
/
blender
/
gpu
History
Campbell Barton
f3ece5a108
style cleanup: trailing tabs & expand some non prefix tabs into spaces.
2012-10-21 05:46:41 +00:00
..
intern
style cleanup: trailing tabs & expand some non prefix tabs into spaces.
2012-10-21 05:46:41 +00:00
shaders
style cleanup: trailing tabs & expand some non prefix tabs into spaces.
2012-10-21 05:46:41 +00:00
CMakeLists.txt
simplified data_to_c macro in cmake
2012-08-11 13:32:19 +00:00
GPU_buffers.h
Revert changes made to support diffuse color when sculpting
2012-09-30 15:04:46 +00:00
GPU_draw.h
Revert changes made to support diffuse color when sculpting
2012-09-30 15:04:46 +00:00
GPU_extensions.h
Google Summer of Code project: "Smoke Simulator Improvements & Fire".
2012-10-10 13:18:07 +00:00
GPU_material.h
Fix
#32513
: incorrect color management in Material draw mode for Cycles.
2012-09-09 11:04:49 +00:00
SConscript
generate glsl shaders c files at build time.
2012-08-11 13:01:44 +00:00