Files
test/source/blender/imbuf/intern/writeimage.c
Brecht Van Lommel 906b9f55af Cleanup: remove redundant float to byte conversion for stereo image saving
For non-stereo cases this is automatically handled by IMB_saveiff, no reason for
stereo to do this separately.

Ref D14899
2022-05-12 22:58:27 +02:00

53 lines
1.3 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
/** \file
* \ingroup imbuf
*/
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "IMB_filetype.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_colormanagement.h"
#include "IMB_colormanagement_intern.h"
bool IMB_saveiff(struct ImBuf *ibuf, const char *filepath, int flags)
{
errno = 0;
BLI_assert(!BLI_path_is_rel(filepath));
if (ibuf == NULL) {
return false;
}
ibuf->flags = flags;
const ImFileType *type = IMB_file_type_from_ibuf(ibuf);
if (type == NULL || type->save == NULL) {
fprintf(stderr, "Couldn't save picture.\n");
return false;
}
/* If writing byte image from float buffer, create a byte buffer for writing.
*
* For color managed image writing, IMB_colormanagement_imbuf_for_write should
* have already created this byte buffer. This is a basic fallback for other
* cases where we do not have a specific desired output colorspace. */
if (!(type->flag & IM_FTYPE_FLOAT)) {
if (ibuf->rect == NULL && ibuf->rect_float) {
ibuf->rect_colorspace = colormanage_colorspace_get_roled(COLOR_ROLE_DEFAULT_BYTE);
IMB_rect_from_float(ibuf);
}
}
return type->save(ibuf, filepath, flags);
}