Files
test/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc
Jacques Lucke 50980981e3 Cleanup: remove MF prefix from some classes in multi-function namespace
This was missing in rBeedcf1876a6651c38d8f4daa2e65d1fb81f77c5d.
2023-01-14 15:42:52 +01:00

444 lines
14 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
#include "node_geometry_util.hh"
#include "BKE_image.h"
#include "BLI_math_vector_types.hh"
#include "BLI_threads.h"
#include "BLI_timeit.hh"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
namespace blender::nodes::node_geo_image_texture_cc {
NODE_STORAGE_FUNCS(NodeGeometryImageTexture)
static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Image>(N_("Image")).hide_label();
b.add_input<decl::Vector>(N_("Vector"))
.implicit_field(implicit_field_inputs::position)
.description("Texture coordinates from 0 to 1");
b.add_input<decl::Int>(N_("Frame")).min(0).max(MAXFRAMEF);
b.add_output<decl::Color>(N_("Color")).no_muted_links().dependent_field().reference_pass_all();
b.add_output<decl::Float>(N_("Alpha")).no_muted_links().dependent_field().reference_pass_all();
}
static void node_layout(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr)
{
uiItemR(layout, ptr, "interpolation", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
uiItemR(layout, ptr, "extension", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
}
static void node_init(bNodeTree * /*tree*/, bNode *node)
{
NodeGeometryImageTexture *tex = MEM_cnew<NodeGeometryImageTexture>(__func__);
tex->interpolation = SHD_INTERP_LINEAR;
tex->extension = SHD_IMAGE_EXTENSION_REPEAT;
node->storage = tex;
}
class ImageFieldsFunction : public mf::MultiFunction {
private:
const int8_t interpolation_;
const int8_t extension_;
Image &image_;
ImageUser image_user_;
void *image_lock_;
ImBuf *image_buffer_;
public:
ImageFieldsFunction(const int8_t interpolation,
const int8_t extension,
Image &image,
ImageUser image_user)
: interpolation_(interpolation),
extension_(extension),
image_(image),
image_user_(image_user)
{
static const mf::Signature signature = []() {
mf::Signature signature;
mf::SignatureBuilder builder{"ImageFunction", signature};
builder.single_input<float3>("Vector");
builder.single_output<ColorGeometry4f>("Color");
builder.single_output<float>("Alpha", mf::ParamFlag::SupportsUnusedOutput);
return signature;
}();
this->set_signature(&signature);
image_buffer_ = BKE_image_acquire_ibuf(&image_, &image_user_, &image_lock_);
if (image_buffer_ == nullptr) {
throw std::runtime_error("cannot acquire image buffer");
}
if (image_buffer_->rect_float == nullptr) {
BLI_thread_lock(LOCK_IMAGE);
if (!image_buffer_->rect_float) {
IMB_float_from_rect(image_buffer_);
}
BLI_thread_unlock(LOCK_IMAGE);
}
if (image_buffer_->rect_float == nullptr) {
BKE_image_release_ibuf(&image_, image_buffer_, image_lock_);
throw std::runtime_error("cannot get float buffer");
}
}
~ImageFieldsFunction() override
{
BKE_image_release_ibuf(&image_, image_buffer_, image_lock_);
}
static int wrap_periodic(int x, const int width)
{
x %= width;
if (x < 0) {
x += width;
}
return x;
}
static int wrap_clamp(const int x, const int width)
{
return std::clamp(x, 0, width - 1);
}
static int wrap_mirror(const int x, const int width)
{
const int m = std::abs(x + (x < 0)) % (2 * width);
if (m >= width) {
return 2 * width - m - 1;
}
return m;
}
static float4 image_pixel_lookup(const ImBuf &ibuf, const int px, const int py)
{
if (px < 0 || py < 0 || px >= ibuf.x || py >= ibuf.y) {
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return ((const float4 *)ibuf.rect_float)[px + py * ibuf.x];
}
static float frac(const float x, int *ix)
{
const int i = int(x) - ((x < 0.0f) ? 1 : 0);
*ix = i;
return x - float(i);
}
static float4 image_cubic_texture_lookup(const ImBuf &ibuf,
const float px,
const float py,
const int extension)
{
const int width = ibuf.x;
const int height = ibuf.y;
int pix, piy, nix, niy;
const float tx = frac(px * float(width) - 0.5f, &pix);
const float ty = frac(py * float(height) - 0.5f, &piy);
int ppix, ppiy, nnix, nniy;
switch (extension) {
case SHD_IMAGE_EXTENSION_REPEAT: {
pix = wrap_periodic(pix, width);
piy = wrap_periodic(piy, height);
ppix = wrap_periodic(pix - 1, width);
ppiy = wrap_periodic(piy - 1, height);
nix = wrap_periodic(pix + 1, width);
niy = wrap_periodic(piy + 1, height);
nnix = wrap_periodic(pix + 2, width);
nniy = wrap_periodic(piy + 2, height);
break;
}
case SHD_IMAGE_EXTENSION_CLIP: {
ppix = pix - 1;
ppiy = piy - 1;
nix = pix + 1;
niy = piy + 1;
nnix = pix + 2;
nniy = piy + 2;
break;
}
case SHD_IMAGE_EXTENSION_EXTEND: {
ppix = wrap_clamp(pix - 1, width);
ppiy = wrap_clamp(piy - 1, height);
nix = wrap_clamp(pix + 1, width);
niy = wrap_clamp(piy + 1, height);
nnix = wrap_clamp(pix + 2, width);
nniy = wrap_clamp(piy + 2, height);
pix = wrap_clamp(pix, width);
piy = wrap_clamp(piy, height);
break;
}
case SHD_IMAGE_EXTENSION_MIRROR: {
ppix = wrap_mirror(pix - 1, width);
ppiy = wrap_mirror(piy - 1, height);
nix = wrap_mirror(pix + 1, width);
niy = wrap_mirror(piy + 1, height);
nnix = wrap_mirror(pix + 2, width);
nniy = wrap_mirror(piy + 2, height);
pix = wrap_mirror(pix, width);
piy = wrap_mirror(piy, height);
break;
}
default:
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
const int xc[4] = {ppix, pix, nix, nnix};
const int yc[4] = {ppiy, piy, niy, nniy};
float u[4], v[4];
u[0] = (((-1.0f / 6.0f) * tx + 0.5f) * tx - 0.5f) * tx + (1.0f / 6.0f);
u[1] = ((0.5f * tx - 1.0f) * tx) * tx + (2.0f / 3.0f);
u[2] = ((-0.5f * tx + 0.5f) * tx + 0.5f) * tx + (1.0f / 6.0f);
u[3] = (1.0f / 6.0f) * tx * tx * tx;
v[0] = (((-1.0f / 6.0f) * ty + 0.5f) * ty - 0.5f) * ty + (1.0f / 6.0f);
v[1] = ((0.5f * ty - 1.0f) * ty) * ty + (2.0f / 3.0f);
v[2] = ((-0.5f * ty + 0.5f) * ty + 0.5f) * ty + (1.0f / 6.0f);
v[3] = (1.0f / 6.0f) * ty * ty * ty;
return (v[0] * (u[0] * image_pixel_lookup(ibuf, xc[0], yc[0]) +
u[1] * image_pixel_lookup(ibuf, xc[1], yc[0]) +
u[2] * image_pixel_lookup(ibuf, xc[2], yc[0]) +
u[3] * image_pixel_lookup(ibuf, xc[3], yc[0]))) +
(v[1] * (u[0] * image_pixel_lookup(ibuf, xc[0], yc[1]) +
u[1] * image_pixel_lookup(ibuf, xc[1], yc[1]) +
u[2] * image_pixel_lookup(ibuf, xc[2], yc[1]) +
u[3] * image_pixel_lookup(ibuf, xc[3], yc[1]))) +
(v[2] * (u[0] * image_pixel_lookup(ibuf, xc[0], yc[2]) +
u[1] * image_pixel_lookup(ibuf, xc[1], yc[2]) +
u[2] * image_pixel_lookup(ibuf, xc[2], yc[2]) +
u[3] * image_pixel_lookup(ibuf, xc[3], yc[2]))) +
(v[3] * (u[0] * image_pixel_lookup(ibuf, xc[0], yc[3]) +
u[1] * image_pixel_lookup(ibuf, xc[1], yc[3]) +
u[2] * image_pixel_lookup(ibuf, xc[2], yc[3]) +
u[3] * image_pixel_lookup(ibuf, xc[3], yc[3])));
}
static float4 image_linear_texture_lookup(const ImBuf &ibuf,
const float px,
const float py,
const int8_t extension)
{
const int width = ibuf.x;
const int height = ibuf.y;
int pix, piy, nix, niy;
const float nfx = frac(px * float(width) - 0.5f, &pix);
const float nfy = frac(py * float(height) - 0.5f, &piy);
switch (extension) {
case SHD_IMAGE_EXTENSION_CLIP: {
nix = pix + 1;
niy = piy + 1;
break;
}
case SHD_IMAGE_EXTENSION_EXTEND: {
nix = wrap_clamp(pix + 1, width);
niy = wrap_clamp(piy + 1, height);
pix = wrap_clamp(pix, width);
piy = wrap_clamp(piy, height);
break;
}
case SHD_IMAGE_EXTENSION_MIRROR:
nix = wrap_mirror(pix + 1, width);
niy = wrap_mirror(piy + 1, height);
pix = wrap_mirror(pix, width);
piy = wrap_mirror(piy, height);
break;
default:
case SHD_IMAGE_EXTENSION_REPEAT:
pix = wrap_periodic(pix, width);
piy = wrap_periodic(piy, height);
nix = wrap_periodic(pix + 1, width);
niy = wrap_periodic(piy + 1, height);
break;
}
const float ptx = 1.0f - nfx;
const float pty = 1.0f - nfy;
return image_pixel_lookup(ibuf, pix, piy) * ptx * pty +
image_pixel_lookup(ibuf, nix, piy) * nfx * pty +
image_pixel_lookup(ibuf, pix, niy) * ptx * nfy +
image_pixel_lookup(ibuf, nix, niy) * nfx * nfy;
}
static float4 image_closest_texture_lookup(const ImBuf &ibuf,
const float px,
const float py,
const int extension)
{
const int width = ibuf.x;
const int height = ibuf.y;
int ix, iy;
const float tx = frac(px * float(width), &ix);
const float ty = frac(py * float(height), &iy);
switch (extension) {
case SHD_IMAGE_EXTENSION_REPEAT: {
ix = wrap_periodic(ix, width);
iy = wrap_periodic(iy, height);
return image_pixel_lookup(ibuf, ix, iy);
}
case SHD_IMAGE_EXTENSION_CLIP: {
if (tx < 0.0f || ty < 0.0f || tx > 1.0f || ty > 1.0f) {
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
if (ix < 0 || iy < 0 || ix > width || iy > height) {
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
ATTR_FALLTHROUGH;
}
case SHD_IMAGE_EXTENSION_EXTEND: {
ix = wrap_clamp(ix, width);
iy = wrap_clamp(iy, height);
return image_pixel_lookup(ibuf, ix, iy);
}
case SHD_IMAGE_EXTENSION_MIRROR: {
ix = wrap_mirror(ix, width);
iy = wrap_mirror(iy, height);
return image_pixel_lookup(ibuf, ix, iy);
}
default:
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
}
void call(IndexMask mask, mf::Params params, mf::Context /*context*/) const override
{
const VArray<float3> &vectors = params.readonly_single_input<float3>(0, "Vector");
MutableSpan<ColorGeometry4f> r_color = params.uninitialized_single_output<ColorGeometry4f>(
1, "Color");
MutableSpan<float> r_alpha = params.uninitialized_single_output_if_required<float>(2, "Alpha");
MutableSpan<float4> color_data{reinterpret_cast<float4 *>(r_color.data()), r_color.size()};
/* Sample image texture. */
switch (interpolation_) {
case SHD_INTERP_LINEAR:
for (const int64_t i : mask) {
const float3 p = vectors[i];
color_data[i] = image_linear_texture_lookup(*image_buffer_, p.x, p.y, extension_);
}
break;
case SHD_INTERP_CLOSEST:
for (const int64_t i : mask) {
const float3 p = vectors[i];
color_data[i] = image_closest_texture_lookup(*image_buffer_, p.x, p.y, extension_);
}
break;
case SHD_INTERP_CUBIC:
case SHD_INTERP_SMART:
for (const int64_t i : mask) {
const float3 p = vectors[i];
color_data[i] = image_cubic_texture_lookup(*image_buffer_, p.x, p.y, extension_);
}
break;
}
int alpha_mode = image_.alpha_mode;
if (IMB_colormanagement_space_name_is_data(image_.colorspace_settings.name)) {
alpha_mode = IMA_ALPHA_CHANNEL_PACKED;
}
switch (alpha_mode) {
case IMA_ALPHA_STRAIGHT: {
/* #ColorGeometry expects premultiplied alpha, so convert from straight to that. */
for (int64_t i : mask) {
straight_to_premul_v4(color_data[i]);
}
break;
}
case IMA_ALPHA_PREMUL: {
/* Alpha is premultiplied already, nothing to do. */
break;
}
case IMA_ALPHA_CHANNEL_PACKED: {
/* Color and alpha channels shouldn't interact with each other, nothing to do. */
break;
}
case IMA_ALPHA_IGNORE: {
/* The image should be treated as being opaque. */
for (int64_t i : mask) {
color_data[i].w = 1.0f;
}
break;
}
}
if (!r_alpha.is_empty()) {
for (int64_t i : mask) {
r_alpha[i] = r_color[i].a;
}
}
}
};
static void node_geo_exec(GeoNodeExecParams params)
{
Image *image = params.get_input<Image *>("Image");
if (image == nullptr) {
params.set_default_remaining_outputs();
return;
}
const NodeGeometryImageTexture &storage = node_storage(params.node());
ImageUser image_user;
BKE_imageuser_default(&image_user);
image_user.cycl = false;
image_user.frames = INT_MAX;
image_user.sfra = 1;
image_user.framenr = BKE_image_is_animated(image) ? params.get_input<int>("Frame") : 0;
std::unique_ptr<ImageFieldsFunction> image_fn;
try {
image_fn = std::make_unique<ImageFieldsFunction>(
storage.interpolation, storage.extension, *image, image_user);
}
catch (const std::runtime_error &) {
params.set_default_remaining_outputs();
return;
}
Field<float3> vector_field = params.extract_input<Field<float3>>("Vector");
auto image_op = std::make_shared<FieldOperation>(
FieldOperation(std::move(image_fn), {std::move(vector_field)}));
params.set_output("Color", Field<ColorGeometry4f>(image_op, 0));
params.set_output("Alpha", Field<float>(image_op, 1));
}
} // namespace blender::nodes::node_geo_image_texture_cc
void register_node_type_geo_image_texture()
{
namespace file_ns = blender::nodes::node_geo_image_texture_cc;
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_IMAGE_TEXTURE, "Image Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_layout;
ntype.initfunc = file_ns::node_init;
node_type_storage(
&ntype, "NodeGeometryImageTexture", node_free_standard_storage, node_copy_standard_storage);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}