This is a bug as old as the ability to change the actuator values through Python. For the records: although Blender supports floats as frame values BGE doesn't. It could but it doesn't. So only integers (longs) will be valid start/end frames.
This is a bug as old as the ability to change the actuator values through Python. For the records: although Blender supports floats as frame values BGE doesn't. It could but it doesn't. So only integers (longs) will be valid start/end frames.