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test
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46bec423333d3cee3401bf967c6adff257f8b310
test
/
source
/
blender
/
gpu
/
intern
History
Campbell Barton
32cf7fcdb1
code cleanup: spelling
2012-07-16 23:23:33 +00:00
..
gpu_buffers.c
code cleanup: spelling
2012-07-16 23:23:33 +00:00
gpu_codegen.c
style cleanup: brace placement/newlines
2012-05-24 16:35:45 +00:00
gpu_codegen.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
gpu_draw.c
Scaling non-power-of-two (NPOT) textures to powers of two is really time consuming and not necessary on graphics cards that can support NPOT textures. So, if the graphics card has NPOT texture support, don't bother scaling. If this patch causes issues, it can always be reverted and applied to Swiss instead.
2012-07-10 19:23:57 +00:00
gpu_extensions.c
style cleanup: brace placement/newlines
2012-05-24 16:35:45 +00:00
gpu_material.c
style cleanup
2012-07-07 22:51:57 +00:00