Files
test/source/blender/blenkernel/CMakeLists.txt
Jacques Lucke c55d38f00b Geometry Nodes: viewport preview
This adds support for showing geometry passed to the Viewer in the 3d
viewport (instead of just in the spreadsheet). The "viewer geometry"
bypasses the group output. So it is not necessary to change the final
output of the node group to be able to see the intermediate geometry.

**Activation and deactivation of a viewer node**
* A viewer node is activated by clicking on it.
* Ctrl+shift+click on any node/socket connects it to the viewer and
  makes it active.
* Ctrl+shift+click in empty space deactivates the active viewer.
* When the active viewer is not visible anymore (e.g. another object
  is selected, or the current node group is exit), it is deactivated.
* Clicking on the icon in the header of the Viewer node toggles whether
  its active or not.

**Pinning**
* The spreadsheet still allows pinning the active viewer as before.
  When pinned, the spreadsheet still references the viewer node even
  when it becomes inactive.
* The viewport does not support pinning at the moment. It always shows
  the active viewer.

**Attribute**
* When a field is linked to the second input of the viewer node it is
  displayed as an overlay in the viewport.
* When possible the correct domain for the attribute is determined
  automatically. This does not work in all cases. It falls back to the
  face corner domain on meshes and the point domain on curves. When
  necessary, the domain can be picked manually.
* The spreadsheet now only shows the "Viewer" column for the domain
  that is selected in the Viewer node.
* Instance attributes are visualized as a constant color per instance.

**Viewport Options**
* The attribute overlay opacity can be controlled with the "Viewer Node"
  setting in the overlays popover.
* A viewport can be configured not to show intermediate viewer-geometry
  by disabling the "Viewer Node" option in the "View" menu.

**Implementation Details**
* The "spreadsheet context path" was generalized to a "viewer path" that
  is used in more places now.
* The viewer node itself determines the attribute domain, evaluates the
  field and stores the result in a `.viewer` attribute.
* A new "viewer attribute' overlay displays the data from the `.viewer`
  attribute.
* The ground truth for the active viewer node is stored in the workspace
  now. Node editors, spreadsheets and viewports retrieve the active
  viewer from there unless they are pinned.
* The depsgraph object iterator has a new "viewer path" setting. When set,
  the viewed geometry of the corresponding object is part of the iterator
  instead of the final evaluated geometry.
* To support the instance attribute overlay `DupliObject` was extended
  to contain the information necessary for drawing the overlay.
* The ctrl+shift+click operator has been refactored so that it can make
  existing links to viewers active again.
* The auto-domain-detection in the Viewer node works by checking the
  "preferred domain" for every field input. If there is not exactly one
  preferred domain, the fallback is used.

Known limitations:
* Loose edges of meshes don't have the attribute overlay. This could be
  added separately if necessary.
* Some attributes are hard to visualize as a color directly. For example,
  the values might have to be normalized or some should be drawn as arrays.
  For now, we encourage users to build node groups that generate appropriate
  viewer-geometry. We might include some of that functionality in future versions.
  Support for displaying attribute values as text in the viewport is planned as well.
* There seems to be an issue with the attribute overlay for pointclouds on
  nvidia gpus, to be investigated.

Differential Revision: https://developer.blender.org/D15954
2022-09-28 17:54:59 +02:00

859 lines
17 KiB
CMake

# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation. All rights reserved.
set(INC
.
../blenfont
../blenlib
../blenloader
../blentranslation
../bmesh
../depsgraph
../draw
../functions
../gpencil_modifiers
../gpu
../ikplugin
../imbuf
../makesdna
../makesrna
../modifiers
../nodes
../render
../sequencer
../shader_fx
../simulation
../../../intern/eigen
../../../intern/ghost
../../../intern/guardedalloc
../../../intern/iksolver/extern
../../../intern/atomic
../../../intern/clog
../../../intern/libmv
../../../intern/mantaflow/extern
../../../intern/memutil
../../../intern/mikktspace
../../../intern/opensubdiv
../../../extern/curve_fit_nd
# dna_type_offsets.h
${CMAKE_CURRENT_BINARY_DIR}/../makesdna/intern
# RNA_prototypes.h
${CMAKE_BINARY_DIR}/source/blender/makesrna
)
set(INC_SYS
${ZLIB_INCLUDE_DIRS}
# For `vfontdata_freetype.c`.
${FREETYPE_INCLUDE_DIRS}
)
set(SRC
${CMAKE_SOURCE_DIR}/release/datafiles/userdef/userdef_default.c
intern/CCGSubSurf.c
intern/CCGSubSurf_legacy.c
intern/CCGSubSurf_util.c
intern/DerivedMesh.cc
intern/action.c
intern/action_bones.cc
intern/action_mirror.c
intern/addon.c
intern/anim_data.c
intern/anim_path.c
intern/anim_sys.c
intern/anim_visualization.c
intern/anonymous_attribute.cc
intern/appdir.c
intern/armature.c
intern/armature_deform.c
intern/armature_pose.cc
intern/armature_selection.cc
intern/armature_update.c
intern/asset.cc
intern/asset_catalog.cc
intern/asset_catalog_path.cc
intern/asset_library.cc
intern/asset_library_service.cc
intern/attribute.cc
intern/attribute_access.cc
intern/attribute_math.cc
intern/autoexec.c
intern/blender.c
intern/blender_copybuffer.c
intern/blender_undo.c
intern/blender_user_menu.c
intern/blendfile.c
intern/blendfile_link_append.c
intern/boids.c
intern/bpath.c
intern/brush.cc
intern/bvhutils.cc
intern/cachefile.c
intern/callbacks.c
intern/camera.c
intern/cdderivedmesh.c
intern/cloth.c
intern/collection.c
intern/collision.c
intern/colorband.c
intern/colortools.c
intern/compute_contexts.cc
intern/constraint.c
intern/context.c
intern/crazyspace.cc
intern/cryptomatte.cc
intern/curve.cc
intern/curve_bevel.c
intern/curve_bezier.cc
intern/curve_catmull_rom.cc
intern/curve_convert.c
intern/curve_decimate.c
intern/curve_deform.c
intern/curve_legacy_convert.cc
intern/curve_nurbs.cc
intern/curve_poly.cc
intern/curve_to_mesh_convert.cc
intern/curveprofile.cc
intern/curves.cc
intern/curves_geometry.cc
intern/curves_utils.cc
intern/customdata.cc
intern/customdata_file.c
intern/data_transfer.c
intern/deform.c
intern/displist.cc
intern/dynamicpaint.c
intern/editlattice.c
intern/editmesh.c
intern/editmesh_bvh.c
intern/editmesh_cache.cc
intern/editmesh_tangent.cc
intern/effect.c
intern/fcurve.c
intern/fcurve_cache.c
intern/fcurve_driver.c
intern/fluid.c
intern/fmodifier.c
intern/freestyle.c
intern/geometry_component_curves.cc
intern/geometry_component_edit_data.cc
intern/geometry_component_instances.cc
intern/geometry_component_mesh.cc
intern/geometry_component_pointcloud.cc
intern/geometry_component_volume.cc
intern/geometry_fields.cc
intern/geometry_set.cc
intern/geometry_set_instances.cc
intern/gpencil.c
intern/gpencil_curve.c
intern/gpencil_geom.cc
intern/gpencil_modifier.c
intern/gpencil_update_cache.c
intern/icons.cc
intern/icons_rasterize.c
intern/idprop.c
intern/idprop_create.cc
intern/idprop_serialize.cc
intern/idprop_utils.c
intern/idtype.c
intern/image.cc
intern/image_format.cc
intern/image_gen.c
intern/image_gpu.cc
intern/image_partial_update.cc
intern/image_save.cc
intern/ipo.c
intern/kelvinlet.c
intern/key.c
intern/keyconfig.c
intern/lattice.c
intern/lattice_deform.c
intern/layer.c
intern/layer_utils.c
intern/lib_id.c
intern/lib_id_delete.c
intern/lib_id_eval.c
intern/lib_id_remapper.cc
intern/lib_override.cc
intern/lib_override_proxy_conversion.c
intern/lib_query.c
intern/lib_remap.c
intern/library.c
intern/light.c
intern/lightprobe.c
intern/linestyle.c
intern/main.c
intern/main_idmap.c
intern/main_namemap.cc
intern/mask.c
intern/mask_evaluate.c
intern/mask_rasterize.c
intern/material.c
intern/mball.cc
intern/mball_tessellate.c
intern/mesh.cc
intern/mesh_boolean_convert.cc
intern/mesh_calc_edges.cc
intern/mesh_convert.cc
intern/mesh_debug.cc
intern/mesh_evaluate.cc
intern/mesh_fair.cc
intern/mesh_iterators.c
intern/mesh_legacy_convert.cc
intern/mesh_mapping.cc
intern/mesh_merge.c
intern/mesh_merge_customdata.cc
intern/mesh_mirror.c
intern/mesh_normals.cc
intern/mesh_remap.c
intern/mesh_remesh_voxel.cc
intern/mesh_runtime.cc
intern/mesh_sample.cc
intern/mesh_tangent.cc
intern/mesh_tessellate.cc
intern/mesh_validate.cc
intern/mesh_wrapper.cc
intern/modifier.c
intern/movieclip.c
intern/multires.c
intern/multires_reshape.c
intern/multires_reshape_apply_base.c
intern/multires_reshape_ccg.c
intern/multires_reshape_smooth.c
intern/multires_reshape_subdivide.c
intern/multires_reshape_util.c
intern/multires_reshape_vertcos.c
intern/multires_subdiv.c
intern/multires_unsubdivide.c
intern/multires_versioning.c
intern/nla.c
intern/node.cc
intern/node_runtime.cc
intern/node_tree_update.cc
intern/object.cc
intern/object_deform.c
intern/object_dupli.cc
intern/object_facemap.c
intern/object_update.c
intern/ocean.c
intern/ocean_spectrum.c
intern/outliner_treehash.cc
intern/packedFile.c
intern/paint.cc
intern/paint_canvas.cc
intern/paint_toolslots.c
intern/particle.c
intern/particle_child.c
intern/particle_distribute.c
intern/particle_system.c
intern/pbvh.c
intern/pbvh.cc
intern/pbvh_bmesh.c
intern/pbvh_pixels.cc
intern/pointcache.c
intern/pointcloud.cc
intern/preferences.c
intern/report.c
intern/rigidbody.c
intern/scene.cc
intern/screen.c
intern/shader_fx.c
intern/shrinkwrap.c
intern/simulation.cc
intern/softbody.c
intern/sound.c
intern/speaker.c
intern/studiolight.c
intern/subdiv.c
intern/subdiv_ccg.c
intern/subdiv_ccg_mask.c
intern/subdiv_ccg_material.c
intern/subdiv_converter.c
intern/subdiv_converter_mesh.c
intern/subdiv_deform.c
intern/subdiv_displacement.c
intern/subdiv_displacement_multires.c
intern/subdiv_eval.c
intern/subdiv_foreach.c
intern/subdiv_mesh.cc
intern/subdiv_modifier.c
intern/subdiv_stats.c
intern/subdiv_topology.c
intern/subsurf_ccg.c
intern/text.c
intern/text_suggestions.c
intern/texture.c
intern/tracking.c
intern/tracking_auto.c
intern/tracking_detect.c
intern/tracking_plane_tracker.c
intern/tracking_region_tracker.c
intern/tracking_solver.c
intern/tracking_stabilize.c
intern/tracking_util.c
intern/type_conversions.cc
intern/undo_system.c
intern/unit.c
intern/vfont.c
intern/vfontdata_freetype.c
intern/viewer_path.cc
intern/volume.cc
intern/volume_render.cc
intern/volume_to_mesh.cc
intern/workspace.cc
intern/world.c
intern/writeavi.c
BKE_DerivedMesh.h
BKE_action.h
BKE_action.hh
BKE_addon.h
BKE_anim_data.h
BKE_anim_path.h
BKE_anim_visualization.h
BKE_animsys.h
BKE_anonymous_attribute.h
BKE_anonymous_attribute.hh
BKE_appdir.h
BKE_armature.h
BKE_armature.hh
BKE_asset.h
BKE_asset_catalog.hh
BKE_asset_catalog_path.hh
BKE_asset_library.h
BKE_asset_library.hh
BKE_attribute.h
BKE_attribute.hh
BKE_attribute_math.hh
BKE_autoexec.h
BKE_blender.h
BKE_blender_copybuffer.h
BKE_blender_undo.h
BKE_blender_user_menu.h
BKE_blender_version.h
BKE_blendfile.h
BKE_blendfile_link_append.h
BKE_boids.h
BKE_bpath.h
BKE_brush.h
BKE_bvhutils.h
BKE_cachefile.h
BKE_callbacks.h
BKE_camera.h
BKE_ccg.h
BKE_cdderivedmesh.h
BKE_cloth.h
BKE_collection.h
BKE_collision.h
BKE_colorband.h
BKE_colortools.h
BKE_compute_contexts.hh
BKE_constraint.h
BKE_context.h
BKE_crazyspace.h
BKE_crazyspace.hh
BKE_cryptomatte.h
BKE_cryptomatte.hh
BKE_curve.h
BKE_curve_legacy_convert.hh
BKE_curve_to_mesh.hh
BKE_curveprofile.h
BKE_curves.h
BKE_curves.hh
BKE_curves_utils.hh
BKE_customdata.h
BKE_customdata_file.h
BKE_data_transfer.h
BKE_deform.h
BKE_displist.h
BKE_duplilist.h
BKE_dynamicpaint.h
BKE_editlattice.h
BKE_editmesh.h
BKE_editmesh_bvh.h
BKE_editmesh_cache.h
BKE_editmesh_tangent.h
BKE_effect.h
BKE_fcurve.h
BKE_fcurve_driver.h
BKE_fluid.h
BKE_freestyle.h
BKE_geometry_fields.hh
BKE_geometry_set.h
BKE_geometry_set.hh
BKE_geometry_set_instances.hh
BKE_global.h
BKE_gpencil.h
BKE_gpencil_curve.h
BKE_gpencil_geom.h
BKE_gpencil_modifier.h
BKE_gpencil_update_cache.h
BKE_icons.h
BKE_idprop.h
BKE_idprop.hh
BKE_idtype.h
BKE_image.h
BKE_image_format.h
BKE_image_partial_update.hh
BKE_image_save.h
BKE_image_wrappers.hh
BKE_ipo.h
BKE_kelvinlet.h
BKE_key.h
BKE_keyconfig.h
BKE_lattice.h
BKE_layer.h
BKE_lib_id.h
BKE_lib_override.h
BKE_lib_query.h
BKE_lib_remap.h
BKE_library.h
BKE_light.h
BKE_lightprobe.h
BKE_linestyle.h
BKE_main.h
BKE_main_idmap.h
BKE_main_namemap.h
BKE_mask.h
BKE_material.h
BKE_mball.h
BKE_mball_tessellate.h
BKE_mesh.h
BKE_mesh_boolean_convert.hh
BKE_mesh_fair.h
BKE_mesh_iterators.h
BKE_mesh_legacy_convert.h
BKE_mesh_mapping.h
BKE_mesh_mirror.h
BKE_mesh_remap.h
BKE_mesh_remesh_voxel.h
BKE_mesh_runtime.h
BKE_mesh_sample.hh
BKE_mesh_tangent.h
BKE_mesh_types.h
BKE_mesh_wrapper.h
BKE_modifier.h
BKE_movieclip.h
BKE_multires.h
BKE_nla.h
BKE_node.h
BKE_node_runtime.hh
BKE_node_tree_update.h
BKE_object.h
BKE_object_deform.h
BKE_object_facemap.h
BKE_ocean.h
BKE_outliner_treehash.hh
BKE_packedFile.h
BKE_paint.h
BKE_particle.h
BKE_pbvh.h
BKE_pbvh_pixels.hh
BKE_pointcache.h
BKE_pointcloud.h
BKE_preferences.h
BKE_report.h
BKE_rigidbody.h
BKE_scene.h
BKE_screen.h
BKE_sequencer_offscreen.h
BKE_shader_fx.h
BKE_shrinkwrap.h
BKE_simulation.h
BKE_softbody.h
BKE_sound.h
BKE_speaker.h
BKE_studiolight.h
BKE_subdiv.h
BKE_subdiv_ccg.h
BKE_subdiv_deform.h
BKE_subdiv_eval.h
BKE_subdiv_foreach.h
BKE_subdiv_mesh.h
BKE_subdiv_modifier.h
BKE_subdiv_topology.h
BKE_subsurf.h
BKE_text.h
BKE_text_suggestions.h
BKE_texture.h
BKE_tracking.h
BKE_type_conversions.hh
BKE_undo_system.h
BKE_unit.h
BKE_vfont.h
BKE_vfontdata.h
BKE_viewer_path.h
BKE_volume.h
BKE_volume_render.h
BKE_volume_to_mesh.hh
BKE_workspace.h
BKE_world.h
BKE_writeavi.h
nla_private.h
particle_private.h
tracking_private.h
intern/CCGSubSurf.h
intern/CCGSubSurf_inline.h
intern/CCGSubSurf_intern.h
intern/asset_library_service.hh
intern/attribute_access_intern.hh
intern/data_transfer_intern.h
intern/lib_intern.h
intern/multires_inline.h
intern/multires_reshape.h
intern/multires_unsubdivide.h
intern/ocean_intern.h
intern/pbvh_intern.h
intern/subdiv_converter.h
intern/subdiv_inline.h
)
set(LIB
bf_blenfont
bf_blenlib
bf_blenloader
bf_blentranslation
bf_bmesh
bf_depsgraph
bf_draw
bf_functions
bf_gpencil_modifiers
bf_gpu
bf_ikplugin
bf_imbuf
bf_intern_clog
bf_intern_ghost
bf_intern_guardedalloc
bf_intern_libmv # Uses stub when disabled.
bf_intern_mikktspace
bf_intern_opensubdiv # Uses stub when disabled.
bf_modifiers
bf_nodes
bf_rna
bf_shader_fx
bf_simulation
# For `vfontdata_freetype.c`.
${FREETYPE_LIBRARIES} ${BROTLI_LIBRARIES}
)
if(WITH_BINRELOC)
list(APPEND INC_SYS
${BINRELOC_INCLUDE_DIRS}
)
list(APPEND LIB
extern_binreloc
)
add_definitions(-DWITH_BINRELOC)
endif()
if(WIN32)
list(APPEND INC
../../../intern/utfconv
)
endif()
if(WITH_AUDASPACE)
add_definitions(-DWITH_AUDASPACE)
list(APPEND INC_SYS
${AUDASPACE_C_INCLUDE_DIRS}
)
list(APPEND LIB
${AUDASPACE_C_LIBRARIES}
${AUDASPACE_PY_LIBRARIES}
)
endif()
if(WITH_BULLET)
list(APPEND INC_SYS
${BULLET_INCLUDE_DIRS}
)
list(APPEND INC
../../../intern/rigidbody
)
if(NOT WITH_SYSTEM_BULLET)
list(APPEND LIB
extern_bullet
)
endif()
list(APPEND LIB
bf_intern_rigidbody
${BULLET_LIBRARIES}
)
add_definitions(-DWITH_BULLET)
endif()
if(WITH_IMAGE_OPENEXR)
add_definitions(-DWITH_OPENEXR)
endif()
if(WITH_IMAGE_TIFF)
add_definitions(-DWITH_TIFF)
endif()
if(WITH_OPENIMAGEIO)
add_definitions(-DWITH_OPENIMAGEIO)
endif()
if(WITH_IMAGE_OPENJPEG)
add_definitions(-DWITH_OPENJPEG)
endif()
if(WITH_IMAGE_DDS)
add_definitions(-DWITH_DDS)
endif()
if(WITH_IMAGE_CINEON)
add_definitions(-DWITH_CINEON)
endif()
if(WITH_IMAGE_HDR)
add_definitions(-DWITH_HDR)
endif()
if(WITH_IMAGE_WEBP)
add_definitions(-DWITH_WEBP)
endif()
if(WITH_CODEC_AVI)
list(APPEND INC
../io/avi
)
add_definitions(-DWITH_AVI)
endif()
if(WITH_CODEC_FFMPEG)
list(APPEND SRC
intern/writeffmpeg.c
BKE_writeffmpeg.h
)
list(APPEND INC
../../../intern/ffmpeg
)
list(APPEND INC_SYS
${FFMPEG_INCLUDE_DIRS}
)
list(APPEND LIB
${FFMPEG_LIBRARIES}
)
add_definitions(-DWITH_FFMPEG)
endif()
if(WITH_PYTHON)
list(APPEND INC
../python
)
list(APPEND LIB
bf_python
bf_python_bmesh
)
add_definitions(-DWITH_PYTHON)
if(WITH_PYTHON_MODULE)
add_definitions(-DWITH_PYTHON_MODULE)
endif()
if(WITH_PYTHON_SAFETY)
add_definitions(-DWITH_PYTHON_SAFETY)
endif()
if(WITH_PYTHON_SECURITY)
add_definitions(-DWITH_PYTHON_SECURITY)
endif()
if(PYTHON_EXECUTABLE)
get_filename_component(_python_exe_name ${PYTHON_EXECUTABLE} NAME)
add_definitions(-DPYTHON_EXECUTABLE_NAME=${_python_exe_name})
unset(_python_exe_name)
endif()
endif()
if(WITH_MOD_FLUID)
list(APPEND LIB
bf_intern_mantaflow
)
add_definitions(-DWITH_FLUID)
endif()
if(WITH_MOD_OCEANSIM)
add_definitions(-DWITH_OCEANSIM)
endif()
if(WITH_JACK)
add_definitions(-DWITH_JACK)
endif()
if(WITH_LZO)
if(WITH_SYSTEM_LZO)
list(APPEND INC_SYS
${LZO_INCLUDE_DIR}
)
list(APPEND LIB
${LZO_LIBRARIES}
)
add_definitions(-DWITH_SYSTEM_LZO)
else()
list(APPEND INC_SYS
../../../extern/lzo/minilzo
)
list(APPEND LIB
extern_minilzo
)
endif()
add_definitions(-DWITH_LZO)
endif()
if(WITH_LZMA)
list(APPEND INC_SYS
../../../extern/lzma
)
list(APPEND LIB
extern_lzma
)
add_definitions(-DWITH_LZMA)
endif()
if(WITH_LIBMV)
add_definitions(-DWITH_LIBMV)
endif()
if(WITH_FFTW3)
list(APPEND INC_SYS
${FFTW3_INCLUDE_DIRS}
)
list(APPEND LIB
${FFTW3_LIBRARIES}
)
add_definitions(-DFFTW3=1)
endif()
if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
endif()
if(WITH_ALEMBIC)
list(APPEND INC
../io/alembic
)
add_definitions(-DWITH_ALEMBIC)
endif()
if(WITH_USD)
list(APPEND INC
../io/usd
)
add_definitions(-DWITH_USD)
endif()
if(WITH_OPENSUBDIV)
list(APPEND INC_SYS
${OPENSUBDIV_INCLUDE_DIRS}
)
list(APPEND LIB
${OPENSUBDIV_LIBRARIES}
)
add_definitions(-DWITH_OPENSUBDIV)
endif()
if(WITH_OPENVDB)
list(APPEND INC
../../../intern/openvdb
)
list(APPEND INC_SYS
${OPENVDB_INCLUDE_DIRS}
)
list(APPEND LIB
bf_intern_openvdb
${OPENVDB_LIBRARIES}
)
add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
endif()
if(WITH_QUADRIFLOW)
list(APPEND INC
../../../intern/quadriflow
)
list(APPEND LIB
bf_intern_quadriflow
)
add_definitions(-DWITH_QUADRIFLOW)
endif()
if(WITH_XR_OPENXR)
add_definitions(-DWITH_XR_OPENXR)
endif()
if(WITH_TBB)
add_definitions(-DWITH_TBB)
list(APPEND INC_SYS
${TBB_INCLUDE_DIRS}
)
list(APPEND LIB
${TBB_LIBRARIES}
)
endif()
if(WITH_GMP)
add_definitions(-DWITH_GMP)
list(APPEND INC_SYS
${GMP_INCLUDE_DIRS}
)
endif()
# # Warnings as errors, this is too strict!
# if(MSVC)
# string(APPEND CMAKE_C_FLAGS " /WX")
# endif()
blender_add_lib(bf_blenkernel "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# Needed so we can use dna_type_offsets.h for defaults initialization.
add_dependencies(bf_blenkernel bf_dna)
# RNA_prototypes.h
add_dependencies(bf_blenkernel bf_rna)
if(WITH_GTESTS)
set(TEST_SRC
intern/action_test.cc
intern/armature_test.cc
intern/asset_catalog_path_test.cc
intern/asset_catalog_test.cc
intern/asset_library_service_test.cc
intern/asset_library_test.cc
intern/asset_test.cc
intern/bpath_test.cc
intern/cryptomatte_test.cc
intern/curves_geometry_test.cc
intern/fcurve_test.cc
intern/idprop_serialize_test.cc
intern/image_partial_update_test.cc
intern/image_test.cc
intern/lattice_deform_test.cc
intern/layer_test.cc
intern/lib_id_remapper_test.cc
intern/lib_id_test.cc
intern/lib_remap_test.cc
intern/tracking_test.cc
)
set(TEST_INC
../editors/include
)
include(GTestTesting)
blender_add_test_lib(bf_blenkernel_tests "${TEST_SRC}" "${INC};${TEST_INC}" "${INC_SYS}" "${LIB}")
# RNA_prototypes.h
add_dependencies(bf_blenkernel_tests bf_rna)
endif()