Files
test/source/blender/blenkernel/BKE_curves.h
Brecht Van Lommel 4786fbe774 Refactor: Remove extern "C" from most headers
The only remaining code in source/blender that must be compiled as C
is now datatoc generated code and the DNA defaults that use designated
initializers.

Pull Request: https://projects.blender.org/blender/blender/pulls/134469
2025-02-13 18:58:08 +01:00

45 lines
1.1 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "DNA_curves_types.h"
#include "BLI_string_ref.hh"
/** \file
* \ingroup bke
* \brief Low-level operations for curves that cannot be defined in the C++ header yet.
*/
struct Curves;
struct Depsgraph;
struct Main;
struct Object;
struct Scene;
struct Curves *BKE_curves_add(struct Main *bmain, const char *name);
bool BKE_curves_attribute_required(const struct Curves *curves, blender::StringRef name);
/* Depsgraph */
struct Curves *BKE_curves_copy_for_eval(const struct Curves *curves_src);
void BKE_curves_data_update(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *object);
/* Draw Cache */
enum {
BKE_CURVES_BATCH_DIRTY_ALL = 0,
};
void BKE_curves_batch_cache_dirty_tag(struct Curves *curves, int mode);
void BKE_curves_batch_cache_free(struct Curves *curves);
extern void (*BKE_curves_batch_cache_dirty_tag_cb)(struct Curves *curves, int mode);
extern void (*BKE_curves_batch_cache_free_cb)(struct Curves *curves);