Files
test/source/blender/freestyle/intern/python/BPy_Id.h
Brecht Van Lommel 4786fbe774 Refactor: Remove extern "C" from most headers
The only remaining code in source/blender that must be compiled as C
is now datatoc generated code and the DNA defaults that use designated
initializers.

Pull Request: https://projects.blender.org/blender/blender/pulls/134469
2025-02-13 18:58:08 +01:00

36 lines
783 B
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#pragma once
extern "C" {
#include <Python.h>
}
#include <iostream>
#include "../system/Id.h"
///////////////////////////////////////////////////////////////////////////////////////////
extern PyTypeObject Id_Type;
#define BPy_Id_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&Id_Type))
/*---------------------------Python BPy_Id structure definition----------*/
typedef struct {
PyObject_HEAD
Freestyle::Id *id;
} BPy_Id;
/*---------------------------Python BPy_Id visible prototypes-----------*/
int Id_Init(PyObject *module);
///////////////////////////////////////////////////////////////////////////////////////////