Files
test/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.h
Brecht Van Lommel 4786fbe774 Refactor: Remove extern "C" from most headers
The only remaining code in source/blender that must be compiled as C
is now datatoc generated code and the DNA defaults that use designated
initializers.

Pull Request: https://projects.blender.org/blender/blender/pulls/134469
2025-02-13 18:58:08 +01:00

32 lines
831 B
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#pragma once
#include "../BPy_Interface0D.h"
#include "../../view_map/Silhouette.h"
///////////////////////////////////////////////////////////////////////////////////////////
extern PyTypeObject SVertex_Type;
#define BPy_SVertex_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&SVertex_Type))
/*---------------------------Python BPy_SVertex structure definition----------*/
typedef struct {
BPy_Interface0D py_if0D;
Freestyle::SVertex *sv;
} BPy_SVertex;
/*---------------------------Python BPy_SVertex visible prototypes-----------*/
void SVertex_mathutils_register_callback();
///////////////////////////////////////////////////////////////////////////////////////////