Files
test/intern/cycles/kernel/util/lookup_table.h
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

44 lines
1.1 KiB
C

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#pragma once
CCL_NAMESPACE_BEGIN
/* Interpolated lookup table access */
ccl_device float lookup_table_read(KernelGlobals kg, float x, int offset, int size)
{
x = saturatef(x) * (size - 1);
int index = min(float_to_int(x), size - 1);
int nindex = min(index + 1, size - 1);
float t = x - index;
float data0 = kernel_tex_fetch(__lookup_table, index + offset);
if (t == 0.0f)
return data0;
float data1 = kernel_tex_fetch(__lookup_table, nindex + offset);
return (1.0f - t) * data0 + t * data1;
}
ccl_device float lookup_table_read_2D(
KernelGlobals kg, float x, float y, int offset, int xsize, int ysize)
{
y = saturatef(y) * (ysize - 1);
int index = min(float_to_int(y), ysize - 1);
int nindex = min(index + 1, ysize - 1);
float t = y - index;
float data0 = lookup_table_read(kg, x, offset + xsize * index, xsize);
if (t == 0.0f)
return data0;
float data1 = lookup_table_read(kg, x, offset + xsize * nindex, xsize);
return (1.0f - t) * data0 + t * data1;
}
CCL_NAMESPACE_END