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test/source
Daniel Dunbar 481a589ca6 - agh!!!! horrible code alert!!! pushdata/popdata in build_particle_system
actually copy Object data and then store it back later. Of course this
   means changes to object during the call are lost (and very hard to track
   down). Eekadoodle!

   Oh yeah, actual commit was to move call to fetch derived mesh above
   pushdata, because this call can alloc cache's in the Object (which won't
   get freed later if it is after pushdata)
2005-07-23 04:37:02 +00:00
..
2004-01-05 00:06:11 +00:00
2005-05-22 01:21:01 +00:00
2005-04-05 14:33:43 +00:00
2005-03-09 19:45:59 +00:00