39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup editors
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*/
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#pragma once
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#include "BLI_compiler_attrs.h"
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#include "BKE_scene.h"
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Scene *ED_scene_add(Main *bmain, bContext *C, wmWindow *win, eSceneCopyMethod method)
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ATTR_NONNULL();
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/**
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* Add a new scene in the sequence editor.
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*
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* Special mode for adding a scene assigned to sequencer strip.
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*/
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Scene *ED_scene_sequencer_add(Main *bmain,
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bContext *C,
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eSceneCopyMethod method,
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bool assign_strip);
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/**
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* \note Only call outside of area/region loops.
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* \return true if successful.
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*/
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bool ED_scene_delete(bContext *C, Main *bmain, Scene *scene) ATTR_NONNULL();
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/**
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* Depsgraph updates after scene becomes active in a window.
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*/
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void ED_scene_change_update(Main *bmain, Scene *scene, ViewLayer *layer) ATTR_NONNULL();
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bool ED_scene_view_layer_delete(Main *bmain, Scene *scene, ViewLayer *layer, ReportList *reports)
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ATTR_NONNULL(1, 2, 3);
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void ED_operatortypes_scene();
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