A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
119 lines
3.5 KiB
C++
119 lines
3.5 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Foundation
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup gpu
|
|
*/
|
|
|
|
#include "vk_descriptor_pools.hh"
|
|
#include "vk_memory.hh"
|
|
|
|
namespace blender::gpu {
|
|
VKDescriptorPools::VKDescriptorPools() {}
|
|
|
|
VKDescriptorPools::~VKDescriptorPools()
|
|
{
|
|
VK_ALLOCATION_CALLBACKS
|
|
for (const VkDescriptorPool vk_descriptor_pool : pools_) {
|
|
BLI_assert(vk_device_ != VK_NULL_HANDLE);
|
|
vkDestroyDescriptorPool(vk_device_, vk_descriptor_pool, vk_allocation_callbacks);
|
|
}
|
|
vk_device_ = VK_NULL_HANDLE;
|
|
}
|
|
|
|
void VKDescriptorPools::init(const VkDevice vk_device)
|
|
{
|
|
BLI_assert(vk_device_ == VK_NULL_HANDLE);
|
|
vk_device_ = vk_device;
|
|
add_new_pool();
|
|
}
|
|
|
|
void VKDescriptorPools::reset()
|
|
{
|
|
active_pool_index_ = 0;
|
|
}
|
|
|
|
void VKDescriptorPools::add_new_pool()
|
|
{
|
|
VK_ALLOCATION_CALLBACKS
|
|
Vector<VkDescriptorPoolSize> pool_sizes = {
|
|
{VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, POOL_SIZE_STORAGE_BUFFER},
|
|
{VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, POOL_SIZE_STORAGE_IMAGE},
|
|
{VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, POOL_SIZE_COMBINED_IMAGE_SAMPLER},
|
|
{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, POOL_SIZE_UNIFORM_BUFFER},
|
|
{VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, POOL_SIZE_UNIFORM_TEXEL_BUFFER},
|
|
};
|
|
VkDescriptorPoolCreateInfo pool_info = {};
|
|
pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
pool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
|
|
pool_info.maxSets = POOL_SIZE_DESCRIPTOR_SETS;
|
|
pool_info.poolSizeCount = pool_sizes.size();
|
|
pool_info.pPoolSizes = pool_sizes.data();
|
|
VkDescriptorPool descriptor_pool = VK_NULL_HANDLE;
|
|
VkResult result = vkCreateDescriptorPool(
|
|
vk_device_, &pool_info, vk_allocation_callbacks, &descriptor_pool);
|
|
UNUSED_VARS(result);
|
|
pools_.append(descriptor_pool);
|
|
}
|
|
|
|
VkDescriptorPool VKDescriptorPools::active_pool_get()
|
|
{
|
|
BLI_assert(!pools_.is_empty());
|
|
return pools_[active_pool_index_];
|
|
}
|
|
|
|
void VKDescriptorPools::activate_next_pool()
|
|
{
|
|
BLI_assert(!is_last_pool_active());
|
|
active_pool_index_ += 1;
|
|
}
|
|
|
|
void VKDescriptorPools::activate_last_pool()
|
|
{
|
|
active_pool_index_ = pools_.size() - 1;
|
|
}
|
|
|
|
bool VKDescriptorPools::is_last_pool_active()
|
|
{
|
|
return active_pool_index_ == pools_.size() - 1;
|
|
}
|
|
|
|
std::unique_ptr<VKDescriptorSet> VKDescriptorPools::allocate(
|
|
const VkDescriptorSetLayout &descriptor_set_layout)
|
|
{
|
|
BLI_assert(descriptor_set_layout != VK_NULL_HANDLE);
|
|
VkDescriptorSetAllocateInfo allocate_info = {};
|
|
VkDescriptorPool pool = active_pool_get();
|
|
allocate_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
|
allocate_info.descriptorPool = pool;
|
|
allocate_info.descriptorSetCount = 1;
|
|
allocate_info.pSetLayouts = &descriptor_set_layout;
|
|
VkDescriptorSet vk_descriptor_set = VK_NULL_HANDLE;
|
|
VkResult result = vkAllocateDescriptorSets(vk_device_, &allocate_info, &vk_descriptor_set);
|
|
|
|
if (ELEM(result, VK_ERROR_OUT_OF_POOL_MEMORY, VK_ERROR_FRAGMENTED_POOL)) {
|
|
if (is_last_pool_active()) {
|
|
add_new_pool();
|
|
activate_last_pool();
|
|
}
|
|
else {
|
|
activate_next_pool();
|
|
}
|
|
return allocate(descriptor_set_layout);
|
|
}
|
|
|
|
return std::make_unique<VKDescriptorSet>(pool, vk_descriptor_set);
|
|
}
|
|
|
|
void VKDescriptorPools::free(VKDescriptorSet &descriptor_set)
|
|
{
|
|
VkDescriptorSet vk_descriptor_set = descriptor_set.vk_handle();
|
|
VkDescriptorPool vk_descriptor_pool = descriptor_set.vk_pool_handle();
|
|
BLI_assert(pools_.contains(vk_descriptor_pool));
|
|
vkFreeDescriptorSets(vk_device_, vk_descriptor_pool, 1, &vk_descriptor_set);
|
|
descriptor_set.mark_freed();
|
|
}
|
|
|
|
} // namespace blender::gpu
|