Files
test/source/blender/makesdna/DNA_light_defaults.h
Weizhen Huang 482211b7e0 Fix wrong conversion from power to radiance of area lights
The correct conversion factor should be 1 / (pi * area), see #108505

Co-authored-by: Brecht Van Lommel <brecht@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/109153
2023-07-07 17:03:02 +02:00

53 lines
1.1 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup DNA
*/
#pragma once
/* Struct members on own line. */
/* clang-format off */
/* -------------------------------------------------------------------- */
/** \name Light Struct
* \{ */
#define _DNA_DEFAULT_Light \
{ \
.r = 1.0f, \
.g = 1.0f, \
.b = 1.0f, \
.energy = 10.0f, \
.energy_deprecated = 10.0f, \
.spotsize = DEG2RADF(45.0f), \
.spotblend = 0.15f, \
.mode = LA_SHADOW, \
.clipsta = 0.05f, \
.clipend = 40.0f, \
.bias = 1.0f, \
.area_size = 0.25f, \
.area_sizey = 0.25f, \
.area_sizez = 0.25f, \
.preview = NULL, \
.cascade_max_dist = 200.0f, \
.cascade_count = 4, \
.cascade_exponent = 0.8f, \
.cascade_fade = 0.1f, \
.contact_dist = 0.2f, \
.contact_bias = 0.03f, \
.contact_thickness = 0.2f, \
.diff_fac = 1.0f, \
.spec_fac = 1.0f, \
.volume_fac = 1.0f, \
.att_dist = 40.0f, \
.sun_angle = DEG2RADF(0.526f), \
.area_spread = DEG2RADF(180.0f), \
}
/** \} */
/* clang-format on */