65 lines
1.7 KiB
CMake
65 lines
1.7 KiB
CMake
# SPDX-FileCopyrightText: 2023 Blender Foundation
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#
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# SPDX-License-Identifier: BSD-3-Clause
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# - Find ShaderC libraries
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# Find the ShaderC includes and libraries
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# This module defines
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# SHADERC_INCLUDE_DIRS, where to find MoltenVK headers, Set when
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# SHADERC_INCLUDE_DIR is found.
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# SHADERC_LIBRARIES, libraries to link against to use ShaderC.
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# SHADERC_ROOT_DIR, The base directory to search for ShaderC.
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# This can also be an environment variable.
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# SHADERC_FOUND, If false, do not try to use ShaderC.
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#
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# If SHADERC_ROOT_DIR was defined in the environment, use it.
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IF(NOT SHADERC_ROOT_DIR AND NOT $ENV{SHADERC_ROOT_DIR} STREQUAL "")
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SET(SHADERC_ROOT_DIR $ENV{SHADERC_ROOT_DIR})
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ENDIF()
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SET(_shaderc_SEARCH_DIRS
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${SHADERC_ROOT_DIR}
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)
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# FIXME: These finder modules typically don't use LIBDIR,
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# this should be set by `./build_files/cmake/platform/` instead.
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IF(DEFINED LIBDIR)
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SET(_shaderc_SEARCH_DIRS ${_shaderc_SEARCH_DIRS} ${LIBDIR}/shaderc)
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ENDIF()
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FIND_PATH(SHADERC_INCLUDE_DIR
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NAMES
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shaderc/shaderc.h
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HINTS
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${_shaderc_SEARCH_DIRS}
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PATH_SUFFIXES
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include
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)
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FIND_LIBRARY(SHADERC_LIBRARY
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NAMES
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shaderc_combined
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HINTS
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${_shaderc_SEARCH_DIRS}
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PATH_SUFFIXES
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lib
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)
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# handle the QUIETLY and REQUIRED arguments and set SHADERC_FOUND to TRUE if
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# all listed variables are TRUE
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(ShaderC DEFAULT_MSG SHADERC_LIBRARY SHADERC_INCLUDE_DIR)
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IF(SHADERC_FOUND)
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SET(SHADERC_LIBRARIES ${SHADERC_LIBRARY})
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SET(SHADERC_INCLUDE_DIRS ${SHADERC_INCLUDE_DIR})
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ENDIF()
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MARK_AS_ADVANCED(
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SHADERC_INCLUDE_DIR
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SHADERC_LIBRARY
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)
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UNSET(_shaderc_SEARCH_DIRS)
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