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test/source/blender/compositor/COM_multi_function_procedure_operation.hh

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C++

/* SPDX-FileCopyrightText: 2024 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include <memory>
#include "BLI_map.hh"
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
#include "BLI_vector_set.hh"
#include "FN_multi_function_procedure.hh"
#include "FN_multi_function_procedure_builder.hh"
#include "FN_multi_function_procedure_executor.hh"
#include "NOD_derived_node_tree.hh"
#include "NOD_multi_function.hh"
#include "COM_context.hh"
#include "COM_operation.hh"
#include "COM_pixel_operation.hh"
#include "COM_scheduler.hh"
namespace blender::compositor {
using namespace nodes::derived_node_tree_types;
/* ------------------------------------------------------------------------------------------------
* Multi-Function Procedure Operation
*
* A pixel operation that evaluates a multi-function procedure built from the pixel compile unit
* using the multi-function procedure builder, see FN_multi_function_procedure_builder.hh for more
* information. Also see the PixelOperation class for more information on pixel operations. */
class MultiFunctionProcedureOperation : public PixelOperation {
private:
/* The multi-function procedure, its builder, and executor that are backing the operation. This
* is created and compiled during construction. */
mf::Procedure procedure_;
mf::ProcedureBuilder procedure_builder_;
std::unique_ptr<mf::ProcedureExecutor> procedure_executor_;
/* A map that associates each node in the compile unit with an instance of its multi-function
* builder. */
Map<DNode, std::unique_ptr<nodes::NodeMultiFunctionBuilder>> node_multi_functions_;
/* A map that associates the output sockets of each node to the variables that were created for
* them. */
Map<DOutputSocket, mf::Variable *> output_to_variable_map_;
/* A vector that stores the intermediate variables that were implicitly created for the procedure
* but are not associated with a node output. Those variables are for such multi-functions like
* constant inputs and implicit conversion. */
Vector<mf::Variable *> implicit_variables_;
/* A vector that stores the identifiers of the parameters of the multi-function procedure in
* order. The parameters include both inputs and outputs. This is used to retrieve the input and
* output results for each of the parameters in the procedure. Note that parameters have no
* identifiers and are identified solely by their order. */
Vector<std::string> parameter_identifiers_;
public:
/* Build a multi-function procedure as well as an executor for it from the given pixel compile
* unit and execution schedule. */
MultiFunctionProcedureOperation(Context &context,
PixelCompileUnit &compile_unit,
const Schedule &schedule);
/* Calls the multi-function procedure executor on the domain of the operator passing in the
* inputs and outputs as parameters. */
void execute() override;
private:
/* Builds the procedure by going over the nodes in the compile unit, calling their
* multi-functions and creating any necessary inputs or outputs to the operation/procedure. */
void build_procedure();
/* Get the variables corresponding to the inputs of the given node. The variables can be those
* that were returned by a previous call to a multi-function, those that were generated as
* constants for unlinked inputs, or those that were added as inputs to the operation/procedure
* itself. */
Vector<mf::Variable *> get_input_variables(DNode node);
/* Returns a constant variable that was created by calling a constant function carrying the value
* of the given input socket. */
mf::Variable *get_constant_input_variable(DInputSocket input);
/* Given an input in a node that is part of the compile unit that is connected to an output that
* is in a non that is not part of the compile unit. Declare an input to the operation/procedure
* for that output if not done already and return a variable that represent that input. */
mf::Variable *get_multi_function_input_variable(DInputSocket input_socket,
DOutputSocket output_socket);
/* Implicitly convert the type of the given variable that is passed from the given output socket
* to the given input socket if needed. This is done by adding an implicit conversion function
* whose output variable will be returned. If no conversion is needed, the given variable is
* returned as is. */
mf::Variable *do_variable_implicit_conversion(DInputSocket input_socket,
DOutputSocket output_socket,
mf::Variable *variable);
/* Given the variables that were returned by calling the multi-function for the given node,
* assign the variables to their corresponding outputs. And if an output is connected to a node
* outside of the compile unit or is used as the preview of the node, declare an output to the
* operation/procedure for it. */
void assign_output_variables(DNode node, Vector<mf::Variable *> &variables);
/* Populate an output to the operator/procedure for the given output socket whose value is stored
* in the given variable. */
void populate_operation_result(DOutputSocket output_socket, mf::Variable *variable);
};
} // namespace blender::compositor