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test
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4aeeee88198b97ede58b09188f588746b0dfe8f1
test
/
source
/
blender
/
gpu
History
Campbell Barton
cd2ab75b73
- include pthreads for win32 globally (as with opengl).
...
- MSVC CFLAGS were being set by only checking WIN32, (breaking non-msvc win32 builds)
2010-11-21 09:10:50 +00:00
..
intern
Bugfix
#22052
2010-11-18 19:11:05 +00:00
CMakeLists.txt
- include pthreads for win32 globally (as with opengl).
2010-11-21 09:10:50 +00:00
GPU_buffers.h
Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h
2010-07-14 10:46:12 +00:00
GPU_draw.h
remove/tag unused args for view*.c, gpu*.c & image*.c
2010-10-15 12:29:02 +00:00
GPU_extensions.h
Bugfix
#22052
2010-11-18 19:11:05 +00:00
GPU_material.h
Fix
#22986
: glsl didn't take object hiding into account yet for lamps.
2010-07-27 11:10:34 +00:00
Makefile
Update address in license block.
2010-08-10 21:22:26 +00:00
SConscript
Fixing Scons compile on Windows:
2010-04-14 17:15:33 +00:00