User doc: http://www.blender3d.org/cms/Shape_Keys.678.0.html - The mixed use of "Vertex Key","Key" or "RVK" in Blender was a bit confusing. Also a 'vertex key' assumes keys per vertex, which actually is only a single key for the entire shape. The discussions on blender.org forums all mentioned "Shape" or "Blend Shapes", which I think is an OK name for a "Vertex Key" in the UI. :) - Most work was code spaghetti cleanup. Doing shape-keys now nicely goes via the depgraph and DerivedMesh. That then allows to have different shapes per object, with the new "Pin" feature. Objects now define what Shape is shown (ob->shapenr) - Added a Shape Panel in the Edit buttons with the various options - Fixed a lot of issues in the IpoWindow, with drawing the channels. For example, deleting a key-line there caused the entire Relative option to go wrong, same for moving the lines up/down. Changing key-line order now reflects in order of channels. The active Shape is drawn more clear now too. - Noticed it doesnt work yet for curves/lattice. Need modifier advise!
735 lines
16 KiB
C
735 lines
16 KiB
C
/**
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* lattice.c
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*
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*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include <stdlib.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "DNA_armature_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_key_types.h"
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#include "BKE_anim.h"
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#include "BKE_armature.h"
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#include "BKE_curve.h"
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#include "BKE_deform.h"
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#include "BKE_displist.h"
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#include "BKE_global.h"
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#include "BKE_key.h"
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#include "BKE_lattice.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_screen.h"
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#include "BKE_utildefines.h"
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#include "BIF_editdeform.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "blendef.h"
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Lattice *editLatt=0;
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static Lattice *deformLatt=0;
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static float *latticedata=0, latmat[4][4];
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void calc_lat_fudu(int flag, int res, float *fu, float *du)
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{
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if(res==1) {
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*fu= 0.0;
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*du= 0.0;
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}
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else if(flag & LT_GRID) {
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*fu= -0.5f*(res-1);
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*du= 1.0f;
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}
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else {
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*fu= -1.0f;
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*du= 2.0f/(res-1);
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}
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}
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void resizelattice(Lattice *lt, int uNew, int vNew, int wNew, Object *ltOb)
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{
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BPoint *bp;
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int i, u, v, w;
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float fu, fv, fw, uc, vc, wc, du=0.0, dv=0.0, dw=0.0;
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float *co, (*vertexCos)[3] = NULL;
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while(uNew*vNew*wNew > 32000) {
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if( uNew>=vNew && uNew>=wNew) uNew--;
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else if( vNew>=uNew && vNew>=wNew) vNew--;
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else wNew--;
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}
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vertexCos = MEM_mallocN(sizeof(*vertexCos)*uNew*vNew*wNew, "tmp_vcos");
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calc_lat_fudu(lt->flag, uNew, &fu, &du);
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calc_lat_fudu(lt->flag, vNew, &fv, &dv);
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calc_lat_fudu(lt->flag, wNew, &fw, &dw);
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/* If old size is different then resolution changed in interface,
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* try to do clever reinit of points. Pretty simply idea, we just
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* deform new verts by old lattice, but scaling them to match old
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* size first.
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*/
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if (ltOb) {
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if (uNew!=1 && lt->pntsu!=1) {
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fu = lt->fu;
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du = (lt->pntsu-1)*lt->du/(uNew-1);
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}
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if (vNew!=1 && lt->pntsv!=1) {
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fv = lt->fv;
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dv = (lt->pntsv-1)*lt->dv/(vNew-1);
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}
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if (wNew!=1 && lt->pntsw!=1) {
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fw = lt->fw;
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dw = (lt->pntsw-1)*lt->dw/(wNew-1);
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}
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}
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co = vertexCos[0];
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for(w=0,wc=fw; w<wNew; w++,wc+=dw) {
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for(v=0,vc=fv; v<vNew; v++,vc+=dv) {
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for(u=0,uc=fu; u<uNew; u++,co+=3,uc+=du) {
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co[0] = uc;
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co[1] = vc;
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co[2] = wc;
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}
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}
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}
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if (ltOb) {
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float mat[4][4];
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int typeu = lt->typeu, typev = lt->typev, typew = lt->typew;
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/* works best if we force to linear type (endpoints match) */
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lt->typeu = lt->typev = lt->typew = KEY_LINEAR;
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/* prevent using deformed locations */
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freedisplist(<Ob->disp);
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Mat4CpyMat4(mat, ltOb->obmat);
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Mat4One(ltOb->obmat);
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lattice_deform_verts(ltOb, NULL, vertexCos, uNew*vNew*wNew);
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Mat4CpyMat4(ltOb->obmat, mat);
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lt->typeu = typeu;
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lt->typev = typev;
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lt->typew = typew;
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}
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lt->fu = fu;
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lt->fv = fv;
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lt->fw = fw;
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lt->du = du;
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lt->dv = dv;
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lt->dw = dw;
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lt->pntsu = uNew;
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lt->pntsv = vNew;
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lt->pntsw = wNew;
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MEM_freeN(lt->def);
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lt->def= MEM_callocN(lt->pntsu*lt->pntsv*lt->pntsw*sizeof(BPoint), "lattice bp");
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bp= lt->def;
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for (i=0; i<lt->pntsu*lt->pntsv*lt->pntsw; i++,bp++) {
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VECCOPY(bp->vec, vertexCos[i]);
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}
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MEM_freeN(vertexCos);
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}
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Lattice *add_lattice()
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{
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Lattice *lt;
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lt= alloc_libblock(&G.main->latt, ID_LT, "Lattice");
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lt->flag= LT_GRID;
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lt->typeu= lt->typev= lt->typew= KEY_BSPLINE;
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lt->def= MEM_callocN(sizeof(BPoint), "lattvert"); /* temporary */
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resizelattice(lt, 2, 2, 2, NULL); /* creates a uniform lattice */
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return lt;
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}
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Lattice *copy_lattice(Lattice *lt)
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{
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Lattice *ltn;
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ltn= copy_libblock(lt);
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ltn->def= MEM_dupallocN(lt->def);
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id_us_plus((ID *)ltn->ipo);
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ltn->key= copy_key(ltn->key);
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if(ltn->key) ltn->key->from= (ID *)ltn;
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return ltn;
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}
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void free_lattice(Lattice *lt)
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{
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if(lt->def) MEM_freeN(lt->def);
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}
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void make_local_lattice(Lattice *lt)
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{
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Object *ob;
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Lattice *ltn;
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int local=0, lib=0;
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/* - only lib users: do nothing
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* - only local users: set flag
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* - mixed: make copy
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*/
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if(lt->id.lib==0) return;
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if(lt->id.us==1) {
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lt->id.lib= 0;
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lt->id.flag= LIB_LOCAL;
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new_id(0, (ID *)lt, 0);
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return;
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}
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ob= G.main->object.first;
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while(ob) {
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if(ob->data==lt) {
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if(ob->id.lib) lib= 1;
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else local= 1;
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}
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ob= ob->id.next;
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}
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if(local && lib==0) {
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lt->id.lib= 0;
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lt->id.flag= LIB_LOCAL;
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new_id(0, (ID *)lt, 0);
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}
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else if(local && lib) {
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ltn= copy_lattice(lt);
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ltn->id.us= 0;
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ob= G.main->object.first;
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while(ob) {
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if(ob->data==lt) {
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if(ob->id.lib==0) {
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ob->data= ltn;
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ltn->id.us++;
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lt->id.us--;
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}
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}
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ob= ob->id.next;
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}
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}
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}
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void init_latt_deform(Object *oblatt, Object *ob)
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{
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/* we make an array with all differences */
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Lattice *lt = deformLatt = (oblatt==G.obedit)?editLatt:oblatt->data;
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BPoint *bp = lt->def;
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DispList *dl = find_displist(&oblatt->disp, DL_VERTS);
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float *co = dl?dl->verts:NULL;
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float *fp, imat[4][4];
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float fu, fv, fw;
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int u, v, w;
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fp= latticedata= MEM_mallocN(sizeof(float)*3*deformLatt->pntsu*deformLatt->pntsv*deformLatt->pntsw, "latticedata");
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/* for example with a particle system: ob==0 */
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if(ob==0) {
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/* in deformspace, calc matrix */
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Mat4Invert(latmat, oblatt->obmat);
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/* back: put in deform array */
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Mat4Invert(imat, latmat);
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}
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else {
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/* in deformspace, calc matrix */
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Mat4Invert(imat, oblatt->obmat);
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Mat4MulMat4(latmat, ob->obmat, imat);
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/* back: put in deform array */
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Mat4Invert(imat, latmat);
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}
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for(w=0,fw=lt->fw; w<lt->pntsw; w++,fw+=lt->dw) {
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for(v=0,fv=lt->fv; v<lt->pntsv; v++, fv+=lt->dv) {
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for(u=0,fu=lt->fu; u<lt->pntsu; u++, bp++, co+=3, fp+=3, fu+=lt->du) {
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if (dl) {
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fp[0] = co[0] - fu;
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fp[1] = co[1] - fv;
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fp[2] = co[2] - fw;
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} else {
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fp[0] = bp->vec[0] - fu;
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fp[1] = bp->vec[1] - fv;
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fp[2] = bp->vec[2] - fw;
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}
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Mat4Mul3Vecfl(imat, fp);
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}
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}
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}
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}
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void calc_latt_deform(float *co)
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{
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Lattice *lt;
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float u, v, w, tu[4], tv[4], tw[4];
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float *fpw, *fpv, *fpu, vec[3];
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int ui, vi, wi, uu, vv, ww;
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if(latticedata==0) return;
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lt= deformLatt; /* just for shorter notation! */
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/* co is in local coords, treat with latmat */
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VECCOPY(vec, co);
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Mat4MulVecfl(latmat, vec);
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/* u v w coords */
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if(lt->pntsu>1) {
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u= (vec[0]-lt->fu)/lt->du;
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ui= (int)floor(u);
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u -= ui;
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set_four_ipo(u, tu, lt->typeu);
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}
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else {
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tu[0]= tu[2]= tu[3]= 0.0; tu[1]= 1.0;
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ui= 0;
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}
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if(lt->pntsv>1) {
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v= (vec[1]-lt->fv)/lt->dv;
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vi= (int)floor(v);
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v -= vi;
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set_four_ipo(v, tv, lt->typev);
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}
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else {
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tv[0]= tv[2]= tv[3]= 0.0; tv[1]= 1.0;
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vi= 0;
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}
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if(lt->pntsw>1) {
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w= (vec[2]-lt->fw)/lt->dw;
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wi= (int)floor(w);
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w -= wi;
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set_four_ipo(w, tw, lt->typew);
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}
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else {
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tw[0]= tw[2]= tw[3]= 0.0; tw[1]= 1.0;
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wi= 0;
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}
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for(ww= wi-1; ww<=wi+2; ww++) {
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w= tw[ww-wi+1];
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if(w!=0.0) {
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if(ww>0) {
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if(ww<lt->pntsw) fpw= latticedata + 3*ww*lt->pntsu*lt->pntsv;
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else fpw= latticedata + 3*(lt->pntsw-1)*lt->pntsu*lt->pntsv;
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}
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else fpw= latticedata;
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for(vv= vi-1; vv<=vi+2; vv++) {
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v= w*tv[vv-vi+1];
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if(v!=0.0) {
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if(vv>0) {
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if(vv<lt->pntsv) fpv= fpw + 3*vv*lt->pntsu;
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else fpv= fpw + 3*(lt->pntsv-1)*lt->pntsu;
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}
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else fpv= fpw;
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for(uu= ui-1; uu<=ui+2; uu++) {
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u= v*tu[uu-ui+1];
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if(u!=0.0) {
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if(uu>0) {
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if(uu<lt->pntsu) fpu= fpv + 3*uu;
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else fpu= fpv + 3*(lt->pntsu-1);
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}
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else fpu= fpv;
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co[0]+= u*fpu[0];
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co[1]+= u*fpu[1];
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co[2]+= u*fpu[2];
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}
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}
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}
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}
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}
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}
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}
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void end_latt_deform()
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{
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MEM_freeN(latticedata);
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latticedata= 0;
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}
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/* calculations is in local space of deformed object
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so we store in latmat transform from path coord inside object
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*/
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typedef struct {
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float dmin[3], dmax[3], dsize, dloc[3];
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float curvespace[4][4], objectspace[4][4];
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} CurveDeform;
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static void init_curve_deform(Object *par, Object *ob, CurveDeform *cd)
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{
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Mat4Invert(ob->imat, ob->obmat);
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Mat4MulMat4(cd->objectspace, par->obmat, ob->imat);
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Mat4Invert(cd->curvespace, cd->objectspace);
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// offset vector for 'no smear'
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Mat4Invert(par->imat, par->obmat);
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VecMat4MulVecfl(cd->dloc, par->imat, ob->obmat[3]);
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}
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/* this makes sure we can extend for non-cyclic. *vec needs 4 items! */
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static int where_on_path_deform(Object *ob, float ctime, float *vec, float *dir) /* returns OK */
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{
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Curve *cu= ob->data;
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BevList *bl;
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float ctime1;
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int cycl=0;
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/* test for cyclic */
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bl= cu->bev.first;
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if(bl && bl->poly> -1) cycl= 1;
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if(cycl==0) {
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ctime1= CLAMPIS(ctime, 0.0, 1.0);
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}
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else ctime1= ctime;
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/* vec needs 4 items */
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if(where_on_path(ob, ctime1, vec, dir)) {
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if(cycl==0) {
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Path *path= cu->path;
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float dvec[3];
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if(ctime < 0.0) {
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VecSubf(dvec, path->data+4, path->data);
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VecMulf(dvec, ctime*(float)path->len);
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VECADD(vec, vec, dvec);
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}
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else if(ctime > 1.0) {
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VecSubf(dvec, path->data+4*path->len-4, path->data+4*path->len-8);
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VecMulf(dvec, (ctime-1.0)*(float)path->len);
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VECADD(vec, vec, dvec);
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}
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}
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return 1;
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}
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return 0;
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}
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/* for each point, rotate & translate to curve */
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/* use path, since it has constant distances */
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/* co: local coord, result local too */
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static void calc_curve_deform(Object *par, float *co, short axis, CurveDeform *cd)
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{
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Curve *cu= par->data;
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float fac, loc[4], dir[3], *quat, q[4], mat[3][3], cent[3];
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short upflag, index;
|
|
|
|
if(axis==OB_POSX || axis==OB_NEGX) {
|
|
upflag= OB_POSZ;
|
|
cent[0]= 0.0;
|
|
cent[1]= co[1];
|
|
cent[2]= co[2];
|
|
index= 0;
|
|
}
|
|
else if(axis==OB_POSY || axis==OB_NEGY) {
|
|
upflag= OB_POSZ;
|
|
cent[0]= co[0];
|
|
cent[1]= 0.0;
|
|
cent[2]= co[2];
|
|
index= 1;
|
|
}
|
|
else {
|
|
upflag= OB_POSY;
|
|
cent[0]= co[0];
|
|
cent[1]= co[1];
|
|
cent[2]= 0.0;
|
|
index= 2;
|
|
}
|
|
/* to be sure */
|
|
if(cu->path==NULL) {
|
|
calc_curvepath(par);
|
|
if(cu->path==NULL) return; // happens on append...
|
|
}
|
|
/* options */
|
|
if(cu->flag & CU_STRETCH)
|
|
fac= (co[index]-cd->dmin[index])/(cd->dmax[index] - cd->dmin[index]);
|
|
else
|
|
fac= (cd->dloc[index])/(cu->path->totdist) + (co[index]-cd->dmin[index])/(cu->path->totdist);
|
|
|
|
if( where_on_path_deform(par, fac, loc, dir)) { /* returns OK */
|
|
|
|
quat= vectoquat(dir, axis, upflag);
|
|
|
|
/* the tilt */
|
|
if(loc[3]!=0.0) {
|
|
Normalise(dir);
|
|
q[0]= (float)cos(0.5*loc[3]);
|
|
fac= (float)sin(0.5*loc[3]);
|
|
q[1]= -fac*dir[0];
|
|
q[2]= -fac*dir[1];
|
|
q[3]= -fac*dir[2];
|
|
QuatMul(quat, q, quat);
|
|
}
|
|
QuatToMat3(quat, mat);
|
|
|
|
/* local rotation */
|
|
Mat3MulVecfl(mat, cent);
|
|
|
|
/* translation */
|
|
VECADD(co, cent, loc);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void curve_deform_verts(Object *cuOb, Object *target, float (*vertexCos)[3], int numVerts)
|
|
{
|
|
Curve *cu = cuOb->data;
|
|
int a, flag = cu->flag;
|
|
CurveDeform cd;
|
|
|
|
cu->flag |= (CU_PATH|CU_FOLLOW); // needed for path & bevlist
|
|
|
|
init_curve_deform(cuOb, target, &cd);
|
|
|
|
INIT_MINMAX(cd.dmin, cd.dmax);
|
|
|
|
for(a=0; a<numVerts; a++) {
|
|
Mat4MulVecfl(cd.curvespace, vertexCos[a]);
|
|
DO_MINMAX(vertexCos[a], cd.dmin, cd.dmax);
|
|
}
|
|
|
|
for(a=0; a<numVerts; a++) {
|
|
calc_curve_deform(cuOb, vertexCos[a], target->trackflag, &cd);
|
|
Mat4MulVecfl(cd.objectspace, vertexCos[a]);
|
|
}
|
|
|
|
cu->flag = flag;
|
|
}
|
|
|
|
void lattice_deform_verts(Object *laOb, Object *target, float (*vertexCos)[3], int numVerts)
|
|
{
|
|
int a;
|
|
|
|
init_latt_deform(laOb, target);
|
|
|
|
for(a=0; a<numVerts; a++) {
|
|
calc_latt_deform(vertexCos[a]);
|
|
}
|
|
|
|
end_latt_deform();
|
|
}
|
|
|
|
int object_deform_mball(Object *ob)
|
|
{
|
|
if(ob->parent && ob->parent->type==OB_LATTICE && ob->partype==PARSKEL) {
|
|
DispList *dl;
|
|
|
|
for (dl=ob->disp.first; dl; dl=dl->next) {
|
|
lattice_deform_verts(ob->parent, ob, (float(*)[3]) dl->verts, dl->nr);
|
|
}
|
|
|
|
return 1;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static BPoint *latt_bp(Lattice *lt, int u, int v, int w)
|
|
{
|
|
return lt->def+ u + v*lt->pntsu + w*lt->pntsu*lt->pntsv;
|
|
}
|
|
|
|
void outside_lattice(Lattice *lt)
|
|
{
|
|
BPoint *bp, *bp1, *bp2;
|
|
int u, v, w;
|
|
float fac1, du=0.0, dv=0.0, dw=0.0;
|
|
|
|
bp= lt->def;
|
|
|
|
if(lt->pntsu>1) du= 1.0f/((float)lt->pntsu-1);
|
|
if(lt->pntsv>1) dv= 1.0f/((float)lt->pntsv-1);
|
|
if(lt->pntsw>1) dw= 1.0f/((float)lt->pntsw-1);
|
|
|
|
for(w=0; w<lt->pntsw; w++) {
|
|
|
|
for(v=0; v<lt->pntsv; v++) {
|
|
|
|
for(u=0; u<lt->pntsu; u++, bp++) {
|
|
if(u==0 || v==0 || w==0 || u==lt->pntsu-1 || v==lt->pntsv-1 || w==lt->pntsw-1);
|
|
else {
|
|
|
|
bp->hide= 1;
|
|
bp->f1 &= ~SELECT;
|
|
|
|
/* u extrema */
|
|
bp1= latt_bp(lt, 0, v, w);
|
|
bp2= latt_bp(lt, lt->pntsu-1, v, w);
|
|
|
|
fac1= du*u;
|
|
bp->vec[0]= (1.0f-fac1)*bp1->vec[0] + fac1*bp2->vec[0];
|
|
bp->vec[1]= (1.0f-fac1)*bp1->vec[1] + fac1*bp2->vec[1];
|
|
bp->vec[2]= (1.0f-fac1)*bp1->vec[2] + fac1*bp2->vec[2];
|
|
|
|
/* v extrema */
|
|
bp1= latt_bp(lt, u, 0, w);
|
|
bp2= latt_bp(lt, u, lt->pntsv-1, w);
|
|
|
|
fac1= dv*v;
|
|
bp->vec[0]+= (1.0f-fac1)*bp1->vec[0] + fac1*bp2->vec[0];
|
|
bp->vec[1]+= (1.0f-fac1)*bp1->vec[1] + fac1*bp2->vec[1];
|
|
bp->vec[2]+= (1.0f-fac1)*bp1->vec[2] + fac1*bp2->vec[2];
|
|
|
|
/* w extrema */
|
|
bp1= latt_bp(lt, u, v, 0);
|
|
bp2= latt_bp(lt, u, v, lt->pntsw-1);
|
|
|
|
fac1= dw*w;
|
|
bp->vec[0]+= (1.0f-fac1)*bp1->vec[0] + fac1*bp2->vec[0];
|
|
bp->vec[1]+= (1.0f-fac1)*bp1->vec[1] + fac1*bp2->vec[1];
|
|
bp->vec[2]+= (1.0f-fac1)*bp1->vec[2] + fac1*bp2->vec[2];
|
|
|
|
VecMulf(bp->vec, 0.3333333f);
|
|
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
float (*lattice_getVertexCos(struct Object *ob, int *numVerts_r))[3]
|
|
{
|
|
Lattice *lt = (G.obedit==ob)?editLatt:ob->data;
|
|
int i, numVerts = *numVerts_r = lt->pntsu*lt->pntsv*lt->pntsw;
|
|
float (*vertexCos)[3] = MEM_mallocN(sizeof(*vertexCos)*numVerts,"lt_vcos");
|
|
|
|
for (i=0; i<numVerts; i++) {
|
|
VECCOPY(vertexCos[i], lt->def[i].vec);
|
|
}
|
|
|
|
return vertexCos;
|
|
}
|
|
|
|
void lattice_applyVertexCos(struct Object *ob, float (*vertexCos)[3])
|
|
{
|
|
Lattice *lt = ob->data;
|
|
int i, numVerts = lt->pntsu*lt->pntsv*lt->pntsw;
|
|
|
|
for (i=0; i<numVerts; i++) {
|
|
VECCOPY(lt->def[i].vec, vertexCos[i]);
|
|
}
|
|
}
|
|
|
|
void lattice_calc_modifiers(Object *ob)
|
|
{
|
|
float (*vertexCos)[3] = NULL;
|
|
ModifierData *md = modifiers_getVirtualModifierList(ob);
|
|
int numVerts, editmode = G.obedit==ob;
|
|
|
|
freedisplist(&ob->disp);
|
|
|
|
if (!editmode) {
|
|
do_ob_key(ob);
|
|
}
|
|
|
|
for (; md; md=md->next) {
|
|
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
|
|
|
|
if (!(md->mode&(1<<0))) continue;
|
|
if (editmode && !(md->mode&eModifierMode_Editmode)) continue;
|
|
if (mti->isDisabled && mti->isDisabled(md)) continue;
|
|
if (mti->type!=eModifierTypeType_OnlyDeform) continue;
|
|
|
|
if (!vertexCos) vertexCos = lattice_getVertexCos(ob, &numVerts);
|
|
mti->deformVerts(md, ob, NULL, vertexCos, numVerts);
|
|
}
|
|
|
|
if (vertexCos) {
|
|
DispList *dl = MEM_callocN(sizeof(*dl), "lt_dl");
|
|
dl->type = DL_VERTS;
|
|
dl->parts = 1;
|
|
dl->nr = numVerts;
|
|
dl->verts = (float*) vertexCos;
|
|
|
|
BLI_addtail(&ob->disp, dl);
|
|
}
|
|
}
|