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4d1d50ea8bc3e01387d8c052d797bec32c798a77
test
/
source
/
blender
/
nodes
/
intern
History
Campbell Barton
857df8065f
style cleanup
2012-12-28 14:19:05 +00:00
..
node_common.c
style cleanup
2012-12-28 14:19:05 +00:00
node_common.h
Removed the experimental (and commented-out) code for FOR and WHILE loops in nodes. This was a feature i tested a while back but was only partially supported by Blender Internal renderer and the old compositor. The main idea was to have nodes that automatically mirror input and output sockets to support incremental changes of "internal variables".
2012-10-24 10:00:28 +00:00
node_exec.c
style cleanup
2012-12-28 14:19:05 +00:00
node_exec.h
Fix
#32835
, Reroute node on shading nodes connection gives wrong renders.
2012-10-24 12:57:48 +00:00
node_socket.c
Fix normal compositing/shader node not showing normal widget.
2012-11-28 13:20:45 +00:00
node_util.c
style cleanup
2012-10-26 04:14:10 +00:00
node_util.h
Internal node links are now cached in a per-node list, instead of being generated as a transient list that is returned from the callback and had to be freed by the caller. These internal links are used for muted nodes, disconnect operators and reroute nodes, to effectively replace the node with direct input-to-output links.
2012-10-25 16:49:06 +00:00