Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
4d1d50ea8bc3e01387d8c052d797bec32c798a77
test/source/blender/nodes/intern
History
Campbell Barton 857df8065f style cleanup
2012-12-28 14:19:05 +00:00
..
node_common.c
style cleanup
2012-12-28 14:19:05 +00:00
node_common.h
Removed the experimental (and commented-out) code for FOR and WHILE loops in nodes. This was a feature i tested a while back but was only partially supported by Blender Internal renderer and the old compositor. The main idea was to have nodes that automatically mirror input and output sockets to support incremental changes of "internal variables".
2012-10-24 10:00:28 +00:00
node_exec.c
style cleanup
2012-12-28 14:19:05 +00:00
node_exec.h
Fix #32835, Reroute node on shading nodes connection gives wrong renders.
2012-10-24 12:57:48 +00:00
node_socket.c
Fix normal compositing/shader node not showing normal widget.
2012-11-28 13:20:45 +00:00
node_util.c
style cleanup
2012-10-26 04:14:10 +00:00
node_util.h
Internal node links are now cached in a per-node list, instead of being generated as a transient list that is returned from the callback and had to be freed by the caller. These internal links are used for muted nodes, disconnect operators and reroute nodes, to effectively replace the node with direct input-to-output links.
2012-10-25 16:49:06 +00:00
Powered by Gitea Version: 1.24.6 Page: 86ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API