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test/intern
Campbell Barton cec4531dde Fix window creation error on wayland when EGL resource allocation fails
Quickly opening & closing windows could result in an error allocating
the EGL context.

In my tests the window would be created but not display (in GNOME)
hanging for a while although Blender could be usable again after a
while. However some users report this crashing (see #123096).

Change the behavior to match X11, where failure to set the context
makes the GHOSTWindow::getValid return false.

In my tests the Blender window is created after a short delay.
This may also resolve #123096.
2024-07-15 19:41:51 +10:00
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2024-01-03 13:38:14 +01:00
2024-02-05 17:08:17 +01:00
2023-09-24 14:52:38 +10:00
2024-04-20 12:41:23 +10:00