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4d7449b3363d8154d7cddd7324f8b3355c4cb849
test/source/gameengine/GamePlayer
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Mitchell Stokes 4e7417e9fd The Blenderplayer wasn't freeing GPU_Textures since according to BLI_threads, GPU_free_image() was never being called from the main thread. Calling BLI_threadapi_init() when the Blenderplayer starts sets the current thread as the main thread and solves the problem.
2011-07-07 10:37:46 +00:00
..
common
cmake maintenance
2011-05-31 01:15:44 +00:00
ghost
The Blenderplayer wasn't freeing GPU_Textures since according to BLI_threads, GPU_free_image() was never being called from the main thread. Calling BLI_threadapi_init() when the Blenderplayer starts sets the current thread as the main thread and solves the problem.
2011-07-07 10:37:46 +00:00
CMakeLists.txt
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
SConscript
* tweak linking priorities - should help for GCC users
2008-01-08 09:47:44 +00:00
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