Files
test/intern/cycles/kernel/svm/ies.h

34 lines
995 B
C

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include "kernel/util/ies.h"
CCL_NAMESPACE_BEGIN
ccl_device_noinline void svm_node_ies(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *stack,
uint4 node)
{
uint vector_offset, strength_offset, fac_offset, slot = node.z;
svm_unpack_node_uchar3(node.y, &strength_offset, &vector_offset, &fac_offset);
float3 vector = stack_load_float3(stack, vector_offset);
float strength = stack_load_float_default(stack, strength_offset, node.w);
vector = normalize(vector);
float v_angle = safe_acosf(-vector.z);
float h_angle = atan2f(vector.x, vector.y) + M_PI_F;
float fac = strength * kernel_ies_interp(kg, slot, h_angle, v_angle);
if (stack_valid(fac_offset)) {
stack_store_float(stack, fac_offset, fac);
}
}
CCL_NAMESPACE_END