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4dceafc928ff2fdb0fcf609759cdd02401bedfd5
test/source
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Campbell Barton 4dceafc928 bugfix [#24995] Object rotation seems to be applied incorrectly
- Object actuator rotation was being scaled by: (1/0.02)*2*PI/360 == 0.872, since revision 2. 
- Remove scaling and use do_versions to adjust existing files.
2010-12-06 07:45:07 +00:00
..
blender
bugfix [#24995] Object rotation seems to be applied incorrectly
2010-12-06 07:45:07 +00:00
blenderplayer
Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, quicktime & sndfile options.
2010-11-30 18:52:39 +00:00
creator
Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, quicktime & sndfile options.
2010-11-30 18:52:39 +00:00
darwin
darwin Makefiles: copy release scripts and python modules to where blender looks for them,
2010-10-14 19:30:55 +00:00
gameengine
bugfix [#24995] Object rotation seems to be applied incorrectly
2010-12-06 07:45:07 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
2010-11-29 04:35:56 +00:00
CMakeLists.txt
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
Makefile
Reorder library linking.
2010-11-11 06:22:55 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
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