Files
test/source/blender/draw
Clément Foucault d4de4c1f01 Fix: EEVEE: Shadow: Jitter more than the light radius
When enabled, jittered shadows were jittering inside the
shading light radius that is clamped to a minimum for
numerical precision reasons.

This patch sets the shadow radius to 0 only if the original
light radius is also zero, and use the former to determine
wether or not to apply jittering.
2024-06-26 16:58:37 +02:00
..
2024-05-18 17:21:47 +02:00
2024-06-02 20:36:33 -04:00