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4e4e5bb7ffe97b9f2db1b91bae0abf2fc58153ea
test
/
source
/
gameengine
/
Physics
/
Bullet
History
Campbell Barton
cb0b3558af
style cleanup
2012-06-05 22:12:17 +00:00
..
CcdGraphicController.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
CcdGraphicController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
CcdPhysicsController.cpp
BGE
#30734
: add support for physics linear and angular thresholds and deactivation time from python and GUI.
2012-05-29 20:30:33 +00:00
CcdPhysicsController.h
BGE patch
#28476
: Character object physics type
2012-05-28 21:36:29 +00:00
CcdPhysicsEnvironment.cpp
style cleanup
2012-06-05 22:12:17 +00:00
CcdPhysicsEnvironment.h
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list:
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00