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4e667ecef92f4ba7e1d58cfb3effc2bf010085ce
test/release/scripts/modules/bpy_extras
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Alex Strand b248ec9776 Shaders: add emission strength input to Principled BSDF node
This impacts I/O add-ons. OBJ, FBX and Collada have been updated, glTF not yet.

Differential Revision: https://developer.blender.org/D4971
2020-09-17 18:54:04 +02:00
..
wm_utils
Cleanup: move progress utility module into bpy_extras
2018-11-01 16:19:49 +11:00
__init__.py
Merge branch 'master' into blender2.8
2018-07-03 06:58:34 +02:00
anim_utils.py
Cleanup: remove debug prints in py.ops.nla.bake()
2020-06-09 17:57:50 +10:00
image_utils.py
Cleanup: use fixed indent in Python
2019-09-16 16:17:46 +10:00
io_utils.py
Fix T73357: Multiple importers fail
2020-01-26 16:48:05 +01:00
keyconfig_utils.py
Keymap: update addon register/unregister utilities
2018-11-20 12:37:04 +11:00
mesh_utils.py
Cleanup: improve internal function name in 'ngon_tessellate'
2020-09-02 19:33:47 +10:00
node_shader_utils.py
Shaders: add emission strength input to Principled BSDF node
2020-09-17 18:54:04 +02:00
node_utils.py
Shaders: add target setting to material output node.
2018-07-05 18:43:48 +02:00
object_utils.py
Fix T74577: world_to_camera_view broken for off-axis projection
2020-05-19 16:27:09 +02:00
view3d_utils.py
Cleanup: style, spelling
2019-09-07 21:28:05 +10:00
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