Files
test/source/blender/modifiers/intern/MOD_decimate.c
Sergey Sharybin 329e2d8037 Todo issue: sculpting on deformed mesh
Used a crazyspace approach (like in edit mode), but only modifiers with
deformMatricies are allowed atm (currently shapekeys and armature modifiers only).
All the rest modifiers had an warning message that they aren't applied because
of sculpt mode. Deformation of multires is also unsupported.

With all this restictions users will always see the actual "layer" (or maybe
mesh state would be more correct word) they are sculpting on.

Internal changes:
- All modifiers could have deformMatricies callback (the same as deformMatriciesEM but
  for non-edit mode usage)
- Added function to build crazyspace for sculpting (sculpt_get_deform_matrices), but it
  could be generalized for usage in other painting modes (particle edit mode, i.e)

Todo:
- Implement crazyspace correction to support all kinds of deformation modifiers
- Maybe deformation of multires isn't so difficult?
- And maybe we could avoid extra bad-level-stub for ED_sculpt_modifiers_changed
  without code duplicating?
2011-01-31 20:02:51 +00:00

215 lines
5.4 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "MEM_guardedalloc.h"
#ifdef WITH_MOD_DECIMATE
#include "LOD_decimation.h"
#endif
static void initData(ModifierData *md)
{
DecimateModifierData *dmd = (DecimateModifierData*) md;
dmd->percent = 1.0;
}
static void copyData(ModifierData *md, ModifierData *target)
{
DecimateModifierData *dmd = (DecimateModifierData*) md;
DecimateModifierData *tdmd = (DecimateModifierData*) target;
tdmd->percent = dmd->percent;
}
#ifdef WITH_MOD_DECIMATE
static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
DerivedMesh *derivedData,
int UNUSED(useRenderParams),
int UNUSED(isFinalCalc))
{
DecimateModifierData *dmd = (DecimateModifierData*) md;
DerivedMesh *dm = derivedData, *result = NULL;
MVert *mvert;
MFace *mface;
LOD_Decimation_Info lod;
int totvert, totface;
int a, numTris;
mvert = dm->getVertArray(dm);
mface = dm->getFaceArray(dm);
totvert = dm->getNumVerts(dm);
totface = dm->getNumFaces(dm);
numTris = 0;
for (a=0; a<totface; a++) {
MFace *mf = &mface[a];
numTris++;
if (mf->v4) numTris++;
}
if(numTris<3) {
modifier_setError(md,
"Modifier requires more than 3 input faces (triangles).");
goto exit;
}
lod.vertex_buffer= MEM_mallocN(3*sizeof(float)*totvert, "vertices");
lod.vertex_normal_buffer= MEM_mallocN(3*sizeof(float)*totvert, "normals");
lod.triangle_index_buffer= MEM_mallocN(3*sizeof(int)*numTris, "trias");
lod.vertex_num= totvert;
lod.face_num= numTris;
for(a=0; a<totvert; a++) {
MVert *mv = &mvert[a];
float *vbCo = &lod.vertex_buffer[a*3];
float *vbNo = &lod.vertex_normal_buffer[a*3];
copy_v3_v3(vbCo, mv->co);
normal_short_to_float_v3(vbNo, mv->no);
}
numTris = 0;
for(a=0; a<totface; a++) {
MFace *mf = &mface[a];
int *tri = &lod.triangle_index_buffer[3*numTris++];
tri[0]= mf->v1;
tri[1]= mf->v2;
tri[2]= mf->v3;
if(mf->v4) {
tri = &lod.triangle_index_buffer[3*numTris++];
tri[0]= mf->v1;
tri[1]= mf->v3;
tri[2]= mf->v4;
}
}
dmd->faceCount = 0;
if(LOD_LoadMesh(&lod) ) {
if( LOD_PreprocessMesh(&lod) ) {
/* we assume the decim_faces tells how much to reduce */
while(lod.face_num > numTris*dmd->percent) {
if( LOD_CollapseEdge(&lod)==0) break;
}
if(lod.vertex_num>2) {
result = CDDM_new(lod.vertex_num, 0, lod.face_num);
dmd->faceCount = lod.face_num;
}
else
result = CDDM_new(lod.vertex_num, 0, 0);
mvert = CDDM_get_verts(result);
for(a=0; a<lod.vertex_num; a++) {
MVert *mv = &mvert[a];
float *vbCo = &lod.vertex_buffer[a*3];
copy_v3_v3(mv->co, vbCo);
}
if(lod.vertex_num>2) {
mface = CDDM_get_faces(result);
for(a=0; a<lod.face_num; a++) {
MFace *mf = &mface[a];
int *tri = &lod.triangle_index_buffer[a*3];
mf->v1 = tri[0];
mf->v2 = tri[1];
mf->v3 = tri[2];
test_index_face(mf, NULL, 0, 3);
}
}
CDDM_calc_edges(result);
CDDM_calc_normals(result);
}
else
modifier_setError(md, "Out of memory.");
LOD_FreeDecimationData(&lod);
}
else
modifier_setError(md, "Non-manifold mesh as input.");
MEM_freeN(lod.vertex_buffer);
MEM_freeN(lod.vertex_normal_buffer);
MEM_freeN(lod.triangle_index_buffer);
exit:
return result;
}
#else // WITH_MOD_DECIMATE
static DerivedMesh *applyModifier(ModifierData *UNUSED(md), Object *UNUSED(ob),
DerivedMesh *derivedData,
int UNUSED(useRenderParams),
int UNUSED(isFinalCalc))
{
return derivedData;
}
#endif // WITH_MOD_DECIMATE
ModifierTypeInfo modifierType_Decimate = {
/* name */ "Decimate",
/* structName */ "DecimateModifierData",
/* structSize */ sizeof(DecimateModifierData),
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh,
/* copyData */ copyData,
/* deformVerts */ 0,
/* deformMatrices */ 0,
/* deformVertsEM */ 0,
/* deformMatricesEM */ 0,
/* applyModifier */ applyModifier,
/* applyModifierEM */ 0,
/* initData */ initData,
/* requiredDataMask */ 0,
/* freeData */ 0,
/* isDisabled */ 0,
/* updateDepgraph */ 0,
/* dependsOnTime */ 0,
/* dependsOnNormals */ 0,
/* foreachObjectLink */ 0,
/* foreachIDLink */ 0,
};